I made these decks originally in 2017. Through the years, some cards in the lists got more expensive, and I've made a few changes along the way. Importantly, other cards have also gotten cheaper, including planeswalkers. With these new options, I revamped the lists, but stayed true to the concept.
Also, the prior set was unfinished. I wanted an infinite combo deck and started one with Freed from the Real, but then that card became too expensive. With this update, I worked to make an infinite deck that incorporated a planeswalker, and ended up with the Izzet spellslinger deck, the last in the series. I've also completed and tuned the prior combo deck, as a bonus option.
I've added the planeswalkers starting with the fourth, black, deck. Because of the upgrades, the power level shifted, and in the end I made changes to every deck.
After drafting the new lists, I did a massive project of playing EVERY deck against every other, round-robin style, at least 3 games per pairing (playing both sides). Yes, this took an absurd amount of time. Turned out the black deck especially was overpowered, and I made further changes to several decks and redid the round robin AGAIN.
End result: a now complete and updated set of beginner Magic introduction decks, better than ever.
Specific changes for each color:
Green: with the upgrades for the other colors, green initially was falling behind. The biggest upgrade was to go to 4 Garruk's Packleader. This also makes the deck more enjoyable, as it was vulnerable to stalling out with tons of mana. Other changes: Switched Prey Upon for Primal Might. Green needed this buff to close out games.
Elvish Visionary was removed to make room for the Packleaders and for Overrun. At the prior power level, Overrun was just too much, but it really helps green out and fits stompy green's style well.
Drove of Elves was replaced by the slightly stronger Dungrove Elder. Also, the Elder is simpler (lands instead of "green permanents"), but it does cost a few cents more. Elvish Mystic crept up in price. Still cheap, but Llanowar Elves is cheaper and a green staple.
Red: This was the first deck to get a big update. In the playtesting it has remained consistent. The main change was that Chandra's Spitfire took the place of Impetuous Sunchaser, much better for the deck. Kiln Fiend was so strong in the prior deck, that the games were decided depending on if you drew it or not. The Festival Crasher works similarly, but is more reasonably powered. I also like the art and flavor for the new red cards. Twinferno replaced Assault Strobe, which had gone up in price and never had good art anyway. It is a modal card, which is a little advanced for the first two decks of these teaching decks, but IMHO not too hard to understand and use.
Jeska, Warrior Adept had crept up in price. It is not prohibitive, and you can still use it. However, in an effort to limit the deck cost I explored a lot of options. The most similar card is probably Smellerbee, Rebel Fighter, but is more complicated and is too Avatar specific for a generic red theme. Dragons with simple text boxes were either not impactful (Furnace Whelp) or cost too much CMC for the deck's playstyle (Drakuseth, Maw of Flames). Finally, I found Imodane, the Pyrohammer, who actually works very well in this deck.
White: Knight-Captain of Eos had become expensive. Replaced him with Darien, King of Kjeldor. Pentarch Ward was removed, as protection was a little too complicated, and replaced it with Indestructibility. The deck needed a little help at the new power level, and Pacifism was only effective against some decks; I replaced them with an extra Oblivion Ring, Indestructibility, and Mentor of the Meek.
Black: had the biggest changes. It was underperforming and needed a boost. The first obvious change was dropping Drown in Sorrow. The art was nice, but it never did enough, sometimes worse for black. Terror Tide is a much better real board wipe, and fits the deck perfectly. Doom Blade is a classic, but it was awkward against the multicolor decks containing black. Cast Down fit better, and added some nice thematic relevance to the legendary one-ofs.
It was still struggling to use the graveyard, and I swapped in the Stitcher's Supplier for the Blood Pet, which turbocharged the deck, the Stitcher is easily the strongest card in the deck. The last change was to switch out the Lord of the Pit
for a different card, as it never had an impact in game tests. I wanted to keep a demon and one that held the self-sacrifice theme. Doom Whisperer slotted in very well, and allows the player to kill themselves in a very black appropriate manner. Finally, it needed some draw, and I added the Sign in Blood.
Blue: Moment of Truth was a recent addition, but the big change for blue was getting the first planeswalker in the series. Jace, Unraveler of Secrets is about as "blue" as you can get, a perfect fit for the deck, I took out 2 Treasure Cruise to make room, which kept the deck's power in check.
Golgari Infect: got a lot of changes. Some were due to cost, such as removing Elves of Deep Shadow. Vraska the Unseen made for a good planeswalker, and I took out the Doomgape (although I still love the card). I shifted out the Golgari Rot Farm bounce lands for Evolving Wilds. Loxodon Warhammer got too expensive, and Sword of Vengeance worked great to bring the equipment to the center of the deck. Adding Explorer's Scope helped the deck draw a little, although draw is still the deck's (intentional) weakness. Rogue's Passage and Wings of Hubris provide some evasion to add spice to the deck.
Orzhov Aristocrats: several changes. Its on-theme planeswalker is Liliana, Death's Majesty. The deck was actually falling behind somehow, and adding the Nested Shambler provided help (and cool flavor text). I ended up making room by taking out the Disciple of Griselbrand, and Spirit Bonds. Plaguecrafter was remarkably ineffective in the matchups and I removed it as well. By then the deck had gotten too good and I slowed it down by replacing the Vampiric Rites with Bankrupt in Blood (art is amazing). The Vengeful Bloodwitch took the place of the Cruel Celebrant when its price spiked, but the price is back to normal, and either is a good option as these cards are similar. Blood Artist has the best art IMHO, but is too expensive.
Izzet Spellslinger and Bant Defender infinite combo decks are the final additions to the series and complete the lineup.