Nightveil Sprite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nightveil Sprite

Creature — Faerie Rogue

Flying

Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Master_J on Crazy Eights

8 months ago

Out: Deranged Assistant

In: Nightveil Sprite

This deck seems to flood most games, so mana dorks are useless unless they have some other utility, and milling 1 isn't enough with no other abilities.

The Sprite at least has some evasion for later in the game.

TheoryCrafter on F̶o̶x̶ ̶N̶e̶w̶s̶ Disinformation Campaign Surveil

1 year ago

Have you considered replacing Unexplained Disappearance with Nightveil Sprite? This will not only give you an extra reusable Surveil engine, but against aggro decks it will serve as an extra blocker.

If and when you budget opens up you may want to consider Strionic Resonator since 10 of your 16 nonland permanents have triggered abilities.

I hope this helps. Happy Hunting!

coinfliplarry on Milking a Miracle

2 years ago

Hey ! Just passing by I really like the idea behind this deck ! I'm adding in some suggestions aswell if you don't mind ;) Everyone that already commented got you in the good path for your deck, but I was thinking about the surveil mecanic which is surprisingly absent from your it ; cards like Dragon's Rage Channeler, Foul Watcher or Nightveil Sprite (budget ones) could be considerable adds if you want a little more board presence (channeler's probably the best one by far but still) :D

I was especially thinking about replacing the double visions that kills your T5 and let you hope for a miracle on T6 (and a significant one because if you hit a bad card for the situation that's probably game over if it wasn't already) with Doom Whisperer, a significant body with that ability to dig quick for the last damages or at least the entity. But I gotta agree that's probably less fun, and have you splashing black x)

I thought about adding some more Temporal Mastery aswell, but you probably will see if it fits well enough by yourself when you'll try the deck out.

Alright this being said your deck biggest weakness remains in your manabase, but if you don't want to sell your house and wife (understoodable) I suggest to be really careful about 2x symbols (especially in counterspell, you prolly won't be able to ever cast it on T2 with the current state of your deck. Mind entreat the angels, even tho you can discard it and play it in the late game miracle drawing it on T4 and not be able to win with it consistently doesn't sound good).
Aight sorry for my poor english vocabulary, but I still wish some of my advices will hit through. Anyways good luck with this treasure of a pack :D

multimedia on Processing Throat Pain with Yuriko

2 years ago

Hey, well done so far on a budget for your first Commander deck.

Command Tower, Sol Ring, Arcane Signet are some budget staples to consider adding. Some budget Rogues to consider adding:

Budget cards that have high CMC, but can be cast for much less mana then their CMC are good with Yuriko. They can do lots of damage by revealing them with Yuriko and then cast them later on for less mana.

Dig and Cruise have Delve which lets you exile cards from your graveyard to reduce the colorless mana of the casting cost. Discovery/ Dispersal is a Split card and the CMC of it is the combined cost of both sides. It has a CMC of 7 and you can choose to cast either side, but only one side. The other two cards have Aftermath and just like Split cards the CMC is the combined cost of both sides. Commit / Memory has a CMC of 10. You first cast Commit, then if you want to can cast Memory from your graveyard, but then exile the card.


More budget cards that can let you manipulate the top card of your library give more control over what card you can reveal with Yuriko.

Brainstorm is powerful for one mana instant because if you have a high CMC card in your hand you can draw three cards and then put that card on top of your library before you attack.

Walk the Aeons and Notorious Throng are budget extra turn spells to have another turn to attack again. Throng works with Rogues when any Rogue does damage to a player you can cast Throng for it's Prowl cost to create Faerie Rogues and take an extra turn.

If interested in any of these suggestions I offer more advice including cuts to consider. Good luck with your deck.

Iron_eye2 on Counter Intelligence

2 years ago

Really surprised to not see Nightveil Sprite for repeated surveil triggers

Pellaeon on Customized Sneak Attack

2 years ago

I did an update. I included : Thespian's Stage , Conjurer's Closet , Thassa, Deep-Dwelling and Metallic Mimic .

I removed: Nightveil Sprite , Distant Melody and Syr Konrad, the Grim .

About the last two, I am unsure. Perhaps it would be better to remove Lazav, Dimir Mastermind instead of Sir Conrad and to stay with Distant Melody . What do you think?

Willx on Dimir Self Mill [THB]

4 years ago

Also you have too many 2 drops. Removing the Nightveil Sprite will fix that.I think Gutterbones is a good idea to fix your curve if you don't play the cat combo. It will pressure control decks a lot more.

Willx on Dimir Self Mill [THB]

4 years ago

The deck looks good but it is too slow for the meta. Aggro decks are probably going to destroy you (especially mono red) and you are very vulnerable to board wipes making the white/blue control a hard matchup as well.

I would personnaly cut all 4 copies of Nightveil Sprite because it is way too slow for little upside.

An interesting idea would be to add 3 copies of Cauldron Familiar, 4 Witch's Oven and 4 Emry, Lurker of the Loch. You only need 1 cat in the graveyard to keep sacrificing it to the oven, emry is a very good card that does what the deck wants and can get the oven back from the graveyard and the oven/cat combo is very good against aggro. The cauldron also as other upsides like preventing your creatures from being exiled from banishing light (for the shepherd). It is just an idea though, it might be bad because emry is also quite a slow card and the cauldron and cat doesn't synergise very well with the rest of the deck apart from energizing with themselves. I think it is worth a try though.

Also I think Ashiok, Dream Render is worth considering as well. Oh and Doom Whisperer can be an insane finisher, if you surveil for a long time with Creeping Chill and probably kill them if you have Devourer of Memory in play (instant speed removal would be a disaster though).

That being said I really like the idea of the deck and been thinking about building something similar for a while.

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