Just a deck trying generate value from wipes until you can assemble the pieces for a big spell or two to close out the game. Nobody in my group plays any mono color decks, so I thought it'd be fun to brew something up for a game night that was different but still casual, hence Massacre Girl .

There are a few ways to win with this deck that all play with each other nicely.

Firstly, there are several creatures that get really, really big when you wipe, like Patron of the Vein or Ob Nixilis, Unshackled . The turn you wipe they'll be the same power as they started, but starting next turn they are massive creatures that have evasion in the form of flying (besides Yaheni, undying partisan ). These guys are beefed up by all the tokens you generate from cards like Genesis Chamber , which also help start the chain reaction on our favorite girl. Repeat wipes with Erratic Portal or Conjurer's Closet to keep buffing 'em or just to keep our enemies' boards empty. The portal is also handy for saving creatures we don't want to die, like Crypt Ghast , one of our mana doublers.

Through cards like Grave Betrayal and Thrilling Encore we have the means to steal all our opponent's creatures. We can use and abuse them to smash enemies down while they don't even have a board state cuz they've been wiped. If they have cool abilities, all the better! Also, we have plenty of spot removal like doom bade just in case there are creatures that keep us from wiping, like maybe a Slimefoot, the Stowaway .

There are a lot of cool synergies we can play with when we wipe the board, like getting tons of draw or doing damage when creatures die. We can even win the game one turn after a good wipe if we have Revel in Riches out. But This deck also takes advantage of a secondary benefit of frequent boardwipes - we slow the game down a lot when people can't reliably get creatures out, so we have time to assemble a big finishing spell. This deck has a LOT of mana to work with. It's built with not going infinite in mind, but mana making creatures and cards like Caged Sun or Black Market help to grow our already crazy mana base from Urborg, Tomb of Yawgmoth + Cabal Coffers + Cabal Stronghold so that we can tutor up or draw into some big X spells like the classic Exsanguinate .

The last thing this deck can do is pretty messy, but it can pull you out of a tight situation in key moments. When we pop Massacre Girl , if we have Kormus Bell + Urborg, Tomb of Yawgmoth out, everyone loses all their lands, and if there´s a Grave Betrayal around, you get all of their lands. People will still have mana rocks, but it's often enough with whatever benefits we gain from wiping to put us back on our feet. If you can pop enemy lands with a Massacre Wurm instead, then fucking props to you, dude.

I would always love hearing suggestions from you guys!

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96% Casual

Competitive

Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

38 - 0 Rares

23 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.44
Tokens Horror */* B, Myr 1/1 C, Soldier 1/1 W, Spirit 1/1 C, Squirrel 1/1 G, Thrull 1/1 B, Treasure
Folders Commander/EDH
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