Maybeboard


This deck is built around the concept of Control the Damage, Control the game.

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Tuned the mana base and did a bit of swapping. Sunforger -> Necropotence Night Whispers -> Ad Nauseam Cluestones -> Signets

The loss of the cluestones lowers the ability to draw, but is compensated for by more powerful draw spells. Sunforger was taken out for the high initial investment to make room for an additional draw spell.

Any feedback and advice would be welcome. I would like to have the deck end at about a 6-7 power level.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

42 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.24
Tokens Assassin 1/1 B w/ Haste, Monarch Emblem, Treasure
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