Planeswalker — Sarkhan
+1: Creatures you control get +1/+1 and gain haste until end of turn.
-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-6: Put five 4/4 red Dragon creature tokens with flying into play.
Printings View all
|Modern Masters (MMA)||Mythic Rare|
|Shards of Alara (ALA)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Sarkhan Vol Discussion
3 months ago
Best story ive ever seen was a five-player casual game with friends. One had just gotten out a Spawnsire of Ulamog out, and was getting ready to activate him for 20 mana. He didn't realize i had Sarkhan Vol on the battlefield, with exactly the amount of loyalty left to steal his creature. During my turn, i realized i had 20 mana. I swiped his spawnsire, activated it, and cast around 40 eldrazi creature, including Emrakul, the Aeons Torn. My buddy was very angry with me after winning on the extra turn lol.
3 months ago
That's a bit of a stretch. I'll admit I'm not 100% on the lore, but even if he survived, He gave up his Planeswalker abilities in pursuit of becoming a God. There wouldn't be any outward reason or way he could make it to Zendikar. A third return to Theros maybe, but not Zendikar.
3 months ago
The most popular is as follows: Activate Sisay getting Derevi, Empyrial Tactician, then untapping Jegantha, activating Sisay getting Samut, Voice of Dissent, then using her to untap Jegantha, getting Najeela, the Blade-Blossom. Najeela can attack with Derevi, and if any of them or the warrior token Najeela connects, Derevi untaps Jegantha, giving you an extra combat, this goes infinite really quickly.
It does require an extra white mana, to be pre-combat, and none of the combo pieces can be blocked or killed in combat, but if it works, it's super powerful.
I've been designing tons of other variations, and shortened one line down about as far as I currently can. The line is 6 cards, and fully mana inclusive. It's not as efficient, and I am not fully sure it works how I want, so I want all of your input.
The start is similar. We use a few cards to untap Jegantha, and then combo off. The first card we get, since Sisay with Jegantha is at 4 power, and can only fetch 3 or less is Kiora, Behemoth Beckoner, which gives 1 power to Sisay, and untaps Jegantha, which lets us get Aminatou, the Fateshifter, this gives Sisay 2 power, flickers Kiora, untapping Jegantha, activating Sisay, getting either Sarkhan Vol, or Gideon, Martial Paragon, for this demonstration, I will use Gideon, since it is easier, and works the same overall.
Using Gideon, untap Jegantha and give Sisay one more power. Activating her using Jegantha will let you get Chromatic Orrery (why we needed the +1 power), tapping it lets you activate Sisay, getting Oath of Teferi, which can flicker any land, and gives us another activation on all of our walkers.
This is the premise of our combo, play walkers that untap Jegantha, and Oath of Teferi to get multiple pieces. Reusing those walkers for the win is the most compact way.
We now use Gideon to untap Jegantha, get The Chain Veil (Our 6th card), then activate Kiora to untap Orrery, activating The Chain Veil, giving us 3 activations on all our walkers (Floating 1 Mana). We activate Kiora again to untap Orrery, floating 6 mana. Activate Aminatou (down to 1) to flicker Kiora, with 3 activations left. Untap Chromatic Orrery once (10 mana) and untap + activate The Chain Veil 2 times, giving us 5 activations on each walker. Spend these on Kiora to untap both the Veil and the Orrery and activate them both (3 mana left). now spend the last activation untapping Orrery (8 mana) with 6 activations, only two on Aminatou used, you can plus and minus Aminatou to flicker Kiora, and use 6 untaps to get 3 more Orrery and Veil untaps.
This loop gets you infinite planeswalker triggers, untaps, and flickers, as well as floating 3 mana per loop. Using your infinite triggers to flicker Sisay over and over, triggering Kiora, Behemoth Beckoner's draw trigger will let you draw your deck, and with all of that, and the fact you can Gideon, Martial Paragon Ultimate and plus infinitely should win you the game. You can play the rest of your deck, and win in any number of ways.
Does this work how I think it does?
10 months ago
1 year ago
Might need to add tutorable evasion in case we come up against a flying indestructible like Avacyn. Sarkhan Vol would be an option.
1 year ago
BUMPILIUMCIOUS BARS FOR ALL!!!
Chose Omnath as my CMDR in an Anti-Meta Mono Color Deck. Even the description states 4 individuals (Me, & 3 of my Fan-Made Post-Mending Era Walkers.). Also, since you stated that nothing is known about what happened at a time of Chaos before Pre-Guildpact Beta Era Ravnica. Really makes me wish all 10 Guilds can coexist with another; but because of color difference, this is never possible even Post-WAR. So, yeah, I have a name for my cEDH Boros Community Deck after all this: "Razia's Parhelion II △ Legion of the Damned." Oh, & as I said earlier, Suns_Champion is also allowed to join despite not knowing cEDH that well; but is a very great Guru on this subject matter. So close enough.
I still haven't found one resourceful enough about the feedback part of the Competitive Gauge. Any ideas? Also, how does Inverter of Truth work w/ Manifesting, Morphing, & Megamorphing, when the first former exiles a whole library face down? That is out of reach for Manifests! Is it truly worth adding after all this?
Finally, one last plan: Outside my Kykar, Wind's Fury Vorthos Deck, I've one other thing to do: A literal Mono- Burn/Red Deck Wins deck where scorching is the name of the game; & when stuff like The Wanderer (SPOILER: Sarkhan Vol knows her back at one time.) w/ her ability to prevent noncreature damage to them, Stuff giving you (As an opponent), & even enemy permanents Hexproof; potentially retiring Shroud as a Keyword forever. I just need ideas to bypass Target Protection, & even ways to bypass ol' Wanderer-dono's noncreature damage immunity. I'll start development as I finish both my Exiles Matter Deck, & Mono- Deck. Though I'd like it if I can find a use for Inverter of Truth ; Maybe MTGGoldfish had something like that; it was an Against the Odds Deck. Ah well, better than Tibalt #1 as everyone would say...
Thanks for the update reading; I hope I didn't tick you off or something...
UPDATE: Now the situation escalades: I found some stuff for Inverter of Truth ; but does even one card exist to negate only ETB Triggers I have that can be negated? I got Inverter of Truth , Eater of Days , Leveler , Hunted Horror , & Dust Elemental ? Even if one of this even exists, AT ALL, I'd be more than happy to try & get a copy; you know, selective ETB Trigger Negation? Ah whatever, I can't even find something close to that... DX
1 year ago
Hi Wolf0312, thanks for stopping by and thanks for the suggestions. Sarkhan Vol looks right at home for that purpose, and still fits the budget theme for a planeswalker. I might pass on Zealous Conscripts though, it's a lot of mana for a once off effect and only a 3/3. Liliana Vess would fit nicely in here too, lots to think about with what to remove!