Return to the Earth

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Return to the Earth

Instant

Destroy target artifact, enchantment, or creature with flying.

5poons on cEDH; Temur Valakut

5 years ago

I just began playing EDH a couple of months ago and my first deck was a Child of Alara land deck that used Valakut, the Molten Pinnacle as the primary win condition. Recently I have wanted to change the commander and possibly shave off a color or two in the process! While researching more land based commanders I stumbled upon your temur build and it grabbed my interest. Due to this I have lots of questions :)

Why are you running Meloku the Clouded Mirror instead of Trade Routes? It has a much lower CMC, dodges prevalent creature removal, and has a second ability that could be relevant in certain situations. Also Llanowar Scout is literally just a better Budoka Gardener. They have the same ability although his body is better and he wont forcefully change into a different creature. His body is also better than Walking Atlas but because the atlas is colorless it is still great and definitely deserves a spot.

One interesting card I stumbled upon is Hedron Crab as he helps fill your graveyard. Do you think it could be a useful card?

Would you ever use the card Clear the Land? It is a way to put land onto the battlefield, but it presents a risk as it could exile any number of cards. The card would be hilarious if someone tutored before your turn and was forced to exile what they wanted.

Is Training Grounds even worth running as it literally only affects Thrasios, Triton Hero?

Is Return to the Earth worth the extra cost when compared to something like Naturalize? I understand that it kills Aven Mindcensor and the cost is less important when you have lots of lands, but it still seems very heavy.

I noticed that your list doesn’t contain Eternal Witness but has Life from the Loam. What do you do if you unintentionally send Scapeshift or Splendid Reclamation to an early grave?

I really like the card Excavation and have seen a card that is kind of similar but also quite different called Aggressive Mining. Maybe it could be used before the 'big turn' to try and find more fuel for a Manabond or something else? Plus the sacrificed lands could be easily recurred and used later. I'm curious to see if you would you ever use this, why or why not?

Would you ever consider shifting the deck to Lord Windgrace or do you thing that would make the deck less reliable? By gaining black you would have access to more tutors, but you already have land tutors and that is about all you need... But by losing blue you would eliminate lots of sources of card draw and stax effects. So I guess answered my own question lol, but still want to hear your opinion.

I understand Thrasios, Triton Hero and his role in the deck, but is Kraum, Ludevic's Opus literally just there for access to the color red and a possibly offensive option?

Alright! I think that is all of the questions I have at the moment. Thank you for sharing this deck! This may be the way I want to change my Child of Alara deck and your answers will help me fully decide this.

Rabidleopard on Emmara's Army

5 years ago

Vivien Reid might be worth looking into. Her plus lets you look for creatures or lands. Her minus is Return to the Earth on a stick. Her ult is arguably a better version of Elspeth's ult.

Coward_Token on Superstition, Fear, & Jealousy | Sidisi EDH

6 years ago

Yeah, flying is something I'm worried about as well and I'm similarly trying to fit in cards that can fill in multiple roles (which is why Bow of Nylea is in my Maybeboard despite it being a proverbial master of none). Here's some cards I brainstormed up, maybe you'll find something useful among them:

Bitterblossom is cheap and could give you some chump blockers that can attack, be sac'd and trigger Path of Discovery as well. There's also Hornet Nest & Chronozoa but they require some setup and aren't very cheap.

I see you removed Nyx Weaver at some point, how do you feel about taking it back? It doesn't solve things completely but with 3 toughness and reach it's a pretty OK blocker in addition to its graveyard-related abilities.

Assorted mediocre-but-multifunctional cards: Return to the Earth, Spidersilk Armor, Aquastrand Spider, Silhana Starfletcher, Cloudseeder

Expensive and probably inferior to Wonder: Abhorrent Overlord, Sandwurm Convergence

zamiero on

6 years ago

I'm not sure the deck can support Kusari-Gama... I remember waiting a long time to get lands 5, 6, 7, and 8 when I last played the deck. Even then you're spending your entire turn just to attack for a few extra points of damage?

If you don't want Glare of Subdual but still want to be able to tap your general without attacking, try Springleaf Drum.

I personally think Oketra's Monument and Relic Crush seem a little strange for the deck... perhaps I'm not valuing them enough since I haven't played them... maybe cut one of them?

Also I think Sylvan Reclamation, Return to Dust, Aura of Silence, Forsake the Worldly, Terashi's Grasp, Tribute to the Wild, and Return to the Earth are are better choices than Relic Crush in this deck.

I forgot to suggest earlier that Buried Ruin may help bring back artifacts. Maybe cut Opal Palace if you find the +1/+1 counter doesn't help?

Panas on Hydra Themed EDH

7 years ago

Allright! Your deck looks pretty solid from where I'm looking at! I did spot a few slots that in my opinion are less than optimal, but first thing first: +1!

Your deck is a liiiittle bit lacking in card draw for my tastes; I would include a card like Bred for the Hunt to remedy that. I'm also not a big fan of the phytohydra, but with a goblin aggro player on your table, I can see its merit.

The "bad" cards I've spotted are: Evasive Action, Temur Charm, Return to the Earth and Vanishing. In their place, I would include Heroic Intervention, Stubborn Denial, Kruphix, God of Horizons and one (or more) of the following charms: Sultai Charm, Naya Charm, Gruul Charm.

Firespout could also be something you may want to look at.

GS10 on YOU DA BOMNATH

7 years ago

Hey! I also have an Omnath deck I've been working on, so if you want to check it out, here it is:


Elemental Fireworks

Commander / EDH GS10

SCORE: 1 | 18 VIEWS | IN 1 FOLDER


At first my eyes jumped straight to Life from the Loam and Parallel Lives but then I saw the overall cost of the deck and I stumbled lol You've made an incredible list including those two on such a low budget! Truly awesome!

I'd still recommend some changes based on my experience:

These are just the first that come to mind, I tried to suggest only the cheapest options since you seem to be keeping the deck under budget, but if you want to invest in the future, check not only my deck (since I'm also keeping it as budget as possible for my playgroup powerlevel) but also some others running around. I've seen an almost perfect list today, I think I saved it somewhere, let me know if you want the link to that one too. Ultimately commander is a way to express ourselves so there's less netdecking and decks are more personal but still, I value every insight I can get ;)

Hexcimal on Devil's Forest

7 years ago

I understand that the main focus of the deck is a plant theme, but I would highly recommend replacing Vinelasher Kudzu with Undergrowth Champion. It has a similar flavor to Avenger of Zendikar in terms of looks, a similar functionality to the Kudzu, but it's far more resilient. Its ability wouldn't also stack with Avenger's in terms of gaining counters upon landfall, but honestly that trick wouldn't occur often anyways.

On another note, maybe think of replacing Plummet with something that has a little more utility. Suppose you're going up against a deck that has little-to-no flying creatures in it, then essentially you have a dead card in your hand. Some cards for thought: Evolution Charm wouldn't get rid of a creature outright, but it would give one of your many creatures reach to combat it, as well as including a couple other tricks wrapped up into one card; Aerial Predation or Crushing Vines cost one more mana (something you shouldn't worry about with the ramp you have), with an added benefit of life for the former or artifact removal for the latter; Deadly Recluse (which again doesn't go with the plant theme) is an effective deterrent for not only flying creatures, but any creature that wishes to attack you; or even Return to the Earth, as its unsightly mana cost comes with a three-in-one removal.

Kudos to the deck design and cheers!

DaringApprentice on Isao, Budget Bushi(<15$)

7 years ago

If you want more suggestions, here are some more:

Since you don't have too many Arcane cards in general, I'd recommend taking out all of them and replacing them with cards that work better in general.

To replace Strength of Cedars, you could use Blanchwood Armor.

To replace Kodama's Might, you could use Giant Growth or Sylvan Might.

To replace Wear Away, there are a lot of options, but some include Fade into Antiquity, Return to the Earth, Deglamer/Unravel the Aether, Reclamation Sage, Consign to Dust, and Seal of Primordium.

Also, since you aren't running too many Auras, you could replace Gatherer of Graces with Yavimaya Enchantress, whose ability counts all enchantments, not just those that you control.

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