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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Commissar Severina Raine
Legendary Creature — Human Soldier
Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.
Summary Execution — , Sacrifice another creature: You gain 2 life and draw a card.

![Isshin, Two Heavens as One feature for Musashi's Mosh Pit [Primer]](http://static.tappedout.net/mtg-cards-2/kamigawa-neon-dynasty/isshin-two-heavens-as-one/femme_fatale-isshin-two-heav_kwS1st5.png)



Raven_of_Arella on
Vamp/Bats
8 months ago
Hi basedgubbs! If you are new to Magic the Gathering then welcome! I love that your first deck idea is based around bats and vampires as the vampires are what drew me into Magic! I don't want to throw too much at you in this comment but want to help get you on the right track so you can craft this deck how you want.
Sticking with the white and black cards making up your deck so far, I would switch out your commander with a white and black color identity (Elesh only allows for white cards to be in the deck). Some of my recommendations in no particular order are: Commissar Severina Raine, Baron Bertram Graywater, Elenda, the Dusk Rose, MacCready, Lamplight Mayor, and Elas il-Kor, Sadistic Pilgrim. I think any of these could prove useful in building lots of bats and vamps!
I would also recommend taking out 20 lands (10 Swamp and 10 Plains) and splitting those 20 slots into Instants/ sorceries/ enchantments/artifacts.
Here are just some card recommendations for generating bats and vampires: Regal Bloodlord, Lunar Convocation, Call the Bloodline, Bloodline Keeper Flip, Timothar, Baron of Bats, and Aclazotz, Deepest Betrayal Flip. A couple cool cards that might be fun for winning are: Mephidross Vampire Malakir Bloodwitch.
Wishing you the best on your journey with MtG and happy crafting!
krabNOwl on
Isshin, for Kasper
1 year ago
Have been Removed: Goro-Goro, Disciple of Ryusei Heiko Yamazaki, the General Inferno Titan Ironsoul Enforcer Lizard Blades Mardu Strike Leader Sigiled Sword of Valeron Vault of the Archangel Ajani, Caller of the Pride and some lands. -Added in: Savai Triome Westvale Abbey Flip Riveteers Overlook Cabaretti Courtyard Maestros Theater Inquisitorial Rosette Myrel, Shield of Argive Commissar Severina Raine Mind Stone Sol Ring Elder Brain
Crow_Umbra on
two wind assault
1 year ago
Nice! Isshin is a lot of fun, and can quickly become arch-enemy, as I'm sure you've probably experienced. I think if you're going to move on from the Samurai, I'd suggest also trimming back on the equipment subtheme, as they can be pretty mana-intensive without additional equipment support.
I've personally had more experience with playing a more tokens go-wide take on Isshin, which I think can be pretty fun and dynamic. A few general suggestions if you do cut back on Samurai & Equipment, and decide to focus more on going wide:
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A few more creature token creators like Anim Pakal, Thousandth Moon and Hero of Bladehold are pretty solid.
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Group slug effects that work with creature ETBs or as attack triggers are pretty helpful. Stuff like Impact Tremors, Warleader's Call, Brutal Hordechief, and Commissar Severina Raine are all solid options.
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Getting a bit more draw in your deck could be helpful. Chivalric Alliance, Breena, the Demagogue, & Firemane Commando are all pretty solid options. If you play in a more aggro meta, Nelly Borca, Impulsive Accuser and Karazikar, the Eye Tyrant can be some fun options to encourage or force your opponents to attack each other.
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Isshin thrives off maintaining board momentum, so anything to protect your board could be helpful: Reconnaissance, Dolmen Gate, & Clever Concealment can all be helpful. Reconnaissance can be especially helpful to save your creatures from unfavorable combat situations. This EDHRec article helps detail the timing if you're unfamiliar with it.
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Lastly, it might be helpful to trim out some of the creatures at the top end of your curve in the 7-9cmc range.
Just some quick ideas for how you could make use of those Samurai and Equipment slots if you decide to change them up. Hopefully these suggestions were helpful
minisnow on
Kethis?
1 year ago
Vona, Butcher of Magan, Shadrix Silverquill, Brimaz, Blight of Oreskos, Vish Kal, Blood Arbiter, Ria Ivor, Bane of Bladehold, Lotho, Corrupt Shirriff, Commissar Severina Raine, Minthara, Merciless Soul, Firja, Judge of Valor, Anduril, Narsil Reforged, Gerrard's Hourglass Pendant, Phial of Galadriel, The Celestus, Traxos, Scourge of Kroog, The Immortal Sun, Horn of the Mark, Kamahl, Heart of Krosa, Questing Beast, Untaidake, the Cloud Keeper, Drizzt Do'Urden, Kolvori, God of Kinship Flip, The Ring Goes South, Invasion of Fiora Flip, One Ring to Rule Them All, Goryo's Vengeance, Robaran Mercenaries, Yomiji, Who Bars the Way
Crow_Umbra on
Isshin Mardu Tap and Win
1 year ago
Overall very solid deck. My only recommendations would be to cut your Dragon Engine and Samurai that aren't Isshin, and to slot in Dolmen Gate to help round out the board protection suite you have with Iroas, Reconnaissance, & Teferi's Protection. The Samurai, although flavorful, are your only cards that care about single attacking Warriors/Samurai, while most of your deck wants to go wide.
Some of the following could be potential creature slot replacements:
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Legion Loyalist - Another awesome 1 drop for Isshin, with great keyword anthems.
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Signal Pest - Low to the ground anthem effect.
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Captain Lannery Storm - Gets a bit more synergy with Breeches & your other Treasure producers.
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Commissar Severina Raine - Another addition to the group drain suite, & has a Skullclamp like effect stapled on to boot.
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Hammers of Moradin - Really helpful with clearing up attacking lanes. One of my favs & consistent stars in my Isshin deck.
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Professional Face-Breaker - Speaking of treasures, an excellent pairing with all of the Treasure production in the deck. I run a similar suite of Treasure producers that you do, & she can help turn some of that into Impulse draws.
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Skyhunter Strike Force - Excellent anthem for going wide, & gets doubled up by Isshin.
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Brutal Hordechief - Complimentary to Hellrider
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Ogre Battledriver - Decent Haste anthem with some added attack beef to creatures that ETB.
I hope these suggestions are helpful. Down to chat through more if you're interested. Best of luck
DemonDragonJ on Which Sacrifice Outlet(s) Should I …
1 year ago
I have copies of Gift of the Deity and Shield of the Oversoul in my Teneb, the Harvester EDH deck, and they are excellent cards, but I am planning to replace them with cards that have stronger synergy with the theme of the deck (i.e., reanimating creatures for either combat or sacrificing), and one of those cards definitely shall be Feast of the Victorious Dead, but I am not certain what the other card should be.
I am contemplating several permanents that are sacrifice outlets, such as Martyr's Cause, Commissar Severina Raine, Denethor, Ruling Steward, and Bartolome del Presidio, although I currently am most favoring Denethor, since he provides both a sacrifice outlet and a benefit for creatures dying, which ideally should happen very frequently when I play this deck; or should I choose something completely different, such as Vito, Fanatic of Aclazotz, for his unusual effect?
What does everyone else say about this subject? Which card should I put in my Teneb deck?
Crow_Umbra on
Isshin, Two Combats as One
1 year ago
Thanks for checking my deck out, I appreciate it! No prob, happy to help.
Some of your swaps look pretty good. I would still recommend to try some lower cmc rocks than Chromatic Orrery. That 7 cmc can be a bit steep for ramp that's supposed to help set up more on earlier turns. Even Cursed Mirror could be a cool option since it can ETB as a copy of any creature and act as ramp.
If you want to round out your go-wide theme a bit more, I'd recommend Commissar Severina Raine as another group slug option that can also act as a draw piece.
Ojer Taq, Deepest Foundation Flip is pretty cool. If you want to lean into the group slug damage stuff, give Ojer Axonil, Deepest Might Flip another look. Most of the ping damage in the group slug stuff is 1-2 damage, so Ojer Axonil would bump that up to 4. Most of the group slug/ping options used by Isshin decks are Red. Speaking of which, Impact Tremors, Witty Roastmaster, and Purphoros, God of the Forge are all great options if you're going to be cranking out creature tokens.
Mondrak, Glory Dominus has been really solid for me as a token doubler and solid attacker/defender from the Indestructible counter. Mondrak also has a bit more versatility than Ojer Taq, since it can double all your tokens, although tripling creature tokens is pretty cool.
If you like the deathtouch anthem from Ankle Shanker, def check out Vault of the Archangel and Kaya, Geist Hunter. Kaya is also another token doubler that is a more budget option than both Mondrak and Ojer Taq.
Best of luck with your deck. Keep me posted on how it works out for you
CommanderNeyo on
Isshin, Two Heavens As One - Eiganjo Uprising v1.3
1 year ago
Since you have Mishra, Claimed by Gix Meld, have you considered adding Commissar Severina Raine? She is 1 mana cheaper and offers basically the same ability, with some card draw to boot.
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