Card Swap #3
crazyloudaudio, 15 hours ago
Mulling some more things over, and I don't think I enjoy the lifegain aspect of this deck anymore. Realized getting rid of lifegain meant chopping +1/+1 Counters, and just decided to commit with some new ideas. Tried to be a bit more punishing with this and have some more interaction and opponent limitations.
Treebeard, Gracious Host -> Heroic Intervention
Essence Warden -> Veil of Summer
Soul's Attendant -> Delighted Halfling
Cleric Class -> Grinding Station
Spike Feeder -> Rest in Peace
Heliod, Sun-Crowned -> Smothering Tithe
Archangel of Thune -> Crop Rotation
Forest -> Bloom Tender
Plains -> Llanowar Elves
Asceticism -> Mother of Runes
Mirri, Weatherlight Duelist -> Aven Mindcensor
Peregrin Took -> Thalia, Heretic Cathar
Sam, Loyal Attendant -> Boromir, Warden of the Tower
Yotian Dissident -> Drannith Magistrate
Land Tax -> The Gaffer
The Great Henge -> Sensei's Divining Top

Price reduction / Creature improvment
Genya_s, 1 day ago
Removed: Prismatic Vista, Anax and Cyamede Added: Lindblum, Industrial Regency, Electro, Assaulting BatteryMusashi's Podcast Episode
Crow_Umbra, 1 day ago
Well, it only took us six months, but my friend [wolfsack](https://moxfield.com/users/wolfsack) and I finally sat down in early September to record a deck tech episode for Isshin. Life has been pretty busy for both of us, but he published the episode last night. We had a lot of fun recording this (and every episode we've done so far), but I'm especially excited to finally have this one in the books. The [episode link](https://open.spotify.com/episode/3Oz8vfIektzYK4fo2UvRyZ?si=789578bf5404482a) has been added into its own accordion block in the primer. I'm excited to eventually interview him about some of his favorite commander decks in return.![Isshin, Two Heavens as One feature for Musashi's Mosh Pit [Primer]](http://static.tappedout.net/mtg-cards-2/kamigawa-neon-dynasty/isshin-two-heavens-as-one/femme_fatale-isshin-two-heav_kwS1st5.png)
Emergent Ultimatum and other
MrHuffle, 2 days ago
+Emergent Ultimatum \\ -Eerie Ultimatum: If I'm casting Eerie Ult for any reason I've really already lost, I have better recursion for key pieces. Emergent Ult lets me grab Cultivator Colossus, Abundance, and Reshape the Earth, and gives me a win no matter which card is chosen to put back.
+Counterflux \\ -Plasm Capture: Can't be countered itself and can be used to deal with storm.
+Yennett, Cryptic Sovereign \\ -Tamiyo, Field Researcher: Tamiyo never did much for me, lets get some free spells/cards instead.
+Urborg, Tomb of Yawgmoth \\ -Hearthhull, the Worldseed: I want more lands not to replace them.
+Inevitable Defeat \\ -Villainous Wealth: More removal over random spells.
+Gaze of Granite \\ -Jund Charm: X = 0 to hit all tokens (creatures, treasures, clues, the lot), or just mass removal depending on board state.

Land sidegrade
Genya_s, 2 days ago
Removed: Needle Spire Added: Sacred peaksNeed More Beef
purelycryptic, 3 days ago
I thought I had far more creatures than I seemingly do, and have established that I may need a little more beef to back of Horobi to help aid him in not dying. As a double edged sword I will be adding to possibly help remedy this I will be adding Kormus Bell as well as Cabal Stronghold to try my best to help my mana issues as well. Big maybes for better or worse are looking like Grief, Syr Konrad, Eden, Seat of the Sanctum, and Zodiark, Umbral God. I may need a heavier recurring situation as well. BOTTOM LINE. I may be reworking this deck soon. Heavily.

Long overdue
Sarkhanite312, 3 days ago
I've finally parted ways with Sun Titan, in exchange for Linvala, Keeper of Silence. This card is faster, more versatile and more disruptive, further pushing the deck into stax territory. In the future update I may remove Drannith Magistrate, since now it's considered a "game changer" card. I also need to remove Commander's Sphere and put in a MDFC or a land card.
Digging for a Tutor
lil_cheez, 3 days ago
Out: Wayfarer's Bauble, in: Dig UpI like Bauble for when I don't start with a green mana source in my hand, but that does not seem to be a problem very often, the land package in this deck is fine and there are a lot of land tutors and other fixers; so I'm taking it out for Dig Up, that does a similar job finding a land when needed, but later in the game becomes a Diabolic Tutor.

cEDH Elsha
oo7x7oo, 5 days ago
I have been playing this deck more competitively in the local tournaments (because BF is so boring). It is great at midrange games, but still struggle in Turbo pods where I don't see a turn 4 or 5, which is my typical win window. After turn 5 with healthy mana base, Elsha can take over the game 1vs3
Mxp santa clara
Metropolis39, 6 days ago
Finally adding this Day 1 W Golgari Coffers W Esper Goryos W Affinity L Ruby Storm W Mono Blue Belcher L Sultai frog/oculus W Dimir Mill W Izzet Murktide 6-2 to day 2 W Izzet Prowess W Boros Energy L Izzet Prowess L Esper Goryos L Dimir Murktide Sad losing streak at the end. Still top 32 for a $250 payout
Card Update
SeraphinEveles, 6 days ago
Swapped out Island for Mechanized Production
You're Hired! Card Replacement Canidates
adventfaith, 6 days ago
I've been looking into more budget friendly cards to those pesky ones that cost as much as ½ a deck does combined and have come up with some replacements as such.
Torment of Hailfire is a solid late game card, the only problem is that it's averaging $30, ain't no one got that kind of budget. So a good alternative in my eyes for what I want; i.e. creature sac is Doomsday Confluence. While it's not as mana efficient I think this card is more flexible for the deck overall. This forces a creature sac for Sarulf and if they don't have creatures you can force a discard or make some threats. and it's less than a quarter. Depending on your group Pest Infestation is also a good card replacement as well averaging around $0.33 USD.
Mithril Coat is a bit tough to replace, the flash and free equip are some hard sell points on the card. You could consider something like Darksteel Plate or Shield of Kaldra. Not as cheap as I would prefer but they are essentially the same effect in the long run if you think keeping Sarulf alive is a problem.
The Great Henge the main reason I have this in the deck isn't for the counters, it's for both life gain and card draw which are two things this deck needs more of. This is a bit harder to replace with just one card but the best I can find are Tribute to the World Tree, Garruk's Uprising, Elemental Bond or even a Courser of Kruphix
Grim Tutor gotta tone it down at the utility this card has by replacing it with it's weaker junior's, those interns you know aren't as good but get work done eventually. Diabolic Tutor is the first thing that comes to my mind as an alternative card it is the same thing only one mana more and you don't even have to lose some life. Final Parting could be useful as well but this deck isn't too setup for graveyard recursion though it does have it's moments.
Doubling Season so, this one is a bit weird. Honestly, I don't think this deck even needs another card like this to increase your counters, there are already some in the deck and we don't really care about the token doubling either. If that's what you want, consider Primal Vigor a fraction of the cost at the effect being global instead of just yours. if you want more counters, just toss in a Hardened Scales instead, it's not double the counters, but it's just as good for your needs in this setup.
Damnation this card is a bit harder to replace for it's mana vs effect ratio. You can find more boardwipes that are cheaper with real money but cost more mana like Deadly Tempest or Mutilate if you have the swamps, heck even Decree of Pain. My personal suggestion is either Bontu's Last Reckoning(we're wiping everything but Sarulf if you play it right and won't need all the lands anyways) or Mutilate with the former being the top suggestion.
Burgeoning is a removed card in my book, doesn't fit this deck well enough. Not enough consistent card draw to utilize it well enough. Consider a ramp spell or some sort of land onto field effect like Courser of Kruphix or even Case of the Locked Hothouse
Agadeem's Awakening Flip I have used it as a recursion card all of one time in all of the hundred game's I have played. I would honestly just suggest replacing this one with a basic swamp as the deck could use another land or two in it. If you REALLY want to make creatures come back, just slap in a Rise of the Dark Realms.
Deck updated to reflect this:
Agadeem's Awakening Flip -> Swamp
Mithril Coat -> Shield of Kaldra
The Great Henge -> Courser of Kruphix
Burgeoning -> Case of the Locked Hothouse
Torment of Hailfire -> Doomsday Confluence
Doubling Season -> Hardened Scales
Damnation -> Bontu's Last Reckoning
total cost change?
TCGMarket Average $424 -> $145
edit: this one isn't about the money but the card itself. Howling Moon should just be replaced by a Sol Ring unless you are either in a group match or you know the decks you're facing will be casting a lot of spells otherwise it's kind of a wasted slot. Consider a Garruk's Uprising if you want more aggro as the trample will more for you

' Downgrade' to bracket 3 and jacked rabbit test
ShamiShini, 1 week ago
Removed Gamble and Jeska's Will to limit deck to 3 GC's, and added Jacked Rabbit and Ocelot Pride as a experimental top end and early engine respectively.
Removed two Mountain and added two Plains for color consistency.

mana crypt ban
redeyeswizard, 1 week ago
with mana crypt ban i added goldvein hydra in its place. been a couple years since i touched it, might make a couple swaps to make up for the mana drop, just found so much success with shivan devastator i figure goldvein can be a similar opportunity card with its low cost and haste ability, combined with vigilance and trample, excited to give it a go.
Deck power increase and infinite combos
Genya_s, 1 week ago
Removed: Dragoons lance Added: Helm of the host

New combo
DementedChaos01, 1 week ago
- Added putrid goblin combo
None
xenomorphosis, 1 week ago
Upgrades:
- Add in some top end of Sami and Hellkite, removing the untap cards
- Some recursion removed for token gen instead as they were weaker
Changes:
- Lifegain God-Pharaoh's Faithful -> Lifegain Authority of the Consuls
- Lifegain Luxa River Shrine -> Token Gen & Value Dauntless Scrapbot
- Draw Instant Ramen -> Advantage Experimental Synthesizer
- Draw Lembas -> Draw & Utility Vexing Bauble
- Draw Nutrient Block -> Removal Glass Casket
- Token Gen Magic Pot -> Token Gen Servo Exhibition
- Token Gen Cogworker's Puzzleknot -> Removal Dusk / Dawn
- Return Samwise the Stouthearted -> Meal Gen Kavaron Harrier
- Return Elena, Turk Recruit -> Token Gen & Buff Rosie Cotton of South Lane
- Return Phoenix Down -> Damage/Utility Rust Harvester
- Untap Flash Thompson, Spider-Fan -> Meal Gen Sami, Wildcat Captain
- Untap Zealous Display -> Meal Gen & Value Hellkite Tyrant
