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Creature — Kavu
Kicker (You may pay an additional as you cast this spell.)
If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
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Untamed Kavu Discussion
5 days ago
I was actually considering Steel Leaf Champion, cause he might do his job better than Untamed Kavu, but his rarity might pose an issue. As for Ghalta, Primal Hunger... I feel like it needs a bit different deck, with more powerful creatures. But I might add one or two copy of each if Vivien Reid and/or this many copies of Gigantosaurus will prove themselves not useful. Anyway, thank you for the advice, I really appreciate it! ^^
2 weeks ago
I understand that you are posting a deck based on cards you have so that means some cards are acting as filler. When you get a chance I would suggest cutting:
Cards I would suggest adding:
If you need to make more room for some of these card suggestions then you might want to trim copies of Deathbloom Thallid because of how much removal right now is exile based.
Best of luck with the deck.
2 weeks ago
Thanks for the info Boza, im going to take out Spore Swarm, but im going to keep Saproling Migration just because its handy to have to defend when I dont want to sacrifice more valuable cards like Elfhame Druid. I think ill head for more of a tall deck, so ill look into getting 4x Territorial Allosaurus as well as Untamed Kavu. I also removed the land and Elvish Visionary to go ahead and make it legal, I'm still yet to test this with my friends as most of them are out of state, but ill be sure to update with how it plays.
Boza on Kicker Deck
2 weeks ago
Your deck is like 96% standard legal, might as well go all the way. Otherwise, I like it - kicker is a great mechanic. 26 lands with 9 creatures that grant you mana are way too much. Go down 2 of each basic and add 4 Untamed Kavu.
Additionally kicker has two variants - wide or tall. Kavu goes well with either, but for example, Gruun is good in a "tall" deck (few strong creatures), while Saproling Migration is good in a "wide" deck (numerous small creatures you buff).
I would advise to choose one avenue or the other as going down both dilutes the focus of your deck. If you go wide, Wild Onslaught is a must-have. If you go tall, get some cards that large and in charge like Territorial Allosaurus.
3 weeks ago
Removed Heart of Kiran From main to side board
Removed Jace, Cunning Castaway from main to maybe board
Removed Servant of the Conduit from mian to maybe board
Removed The Immortal Sun from side to maybe board
Added Untamed Kavu to main board
Added Land to fix mana issues
Tweaked card values, thinking about removing Llanowar Elves. Reasoning is due to mana curve, we seem to hit it very well even without hitting a turn 1 spell. If we fall into an opening OPT we are set up very well.
1 month ago
I took the updated deck with Untamed Kavu to my LGS's Standard Showdown last night and bull-dozed my way to a 4-0 victory and 1st place out of 16 competitors. I played against two notionally tier-one decks (mono-red and UW Approach) and two tier-two competitive decks (WB knights and mono-blue Djinn). The newer players were caught completely off-guard when I fired off Pummelers for the win.
First round was against mono-red. Fanatical Firebrand and Goblin Chainwhirler kept my Pummelers from doing anything. In game 1, I had a handful of Sage of Shaila's Claim and drew into two Bristling Hydra, which allowed me to stabilize against his board of 2x Soul-Scar Mage, Earthshaker Khenra, and Hazoret the Fervent. I eventually found Hadana's Climb Flip and sent one kicked Untamed Kavu over their heads as a 12/12 flying, vigilance, trample. For Games 2 and 3, I sideboarded out 3x Electrostatic Pummeler since he had so many easy answers with burn spells, Fanatical Firebrand, and Goblin Chainwhirler. I brought in 3x Greenbelt Rampager in their place, but did not see an elephant through games 2 and 3. In game 2, the opponent got land screwed and I beat him down with a Cub, Kavu, and Hydra. He was stuck on three lands; he revealed his hand after I killed him to show his Chandra, Torch of Defiance, 2x Verix Bladewing, and 1x Glorybringer.
Second round was against a (newish) player with WB knights. The deck had a full 4x History of Benalia, but I did not see any Lyra Dawnbringer. In Game 1, he got out the combo of Knight of Grace + Knight of Malice , which made blocking very difficult. I played out several Sage of Shaila's Claim, a few other blockers, Hadana's Climb Flip, and one Electrostatic Pummeler. I managed to survive History of Benalia's third chapter while he had 2x Benalish Marshal, 2x Knight of Grace, 1x Knight of Malice, and the two knight tokens by chump blocking everything I could to leave my Pummeler alive. I was down to 2 life and hit him on the crack back with Electrostatic Pummeler + Larger Than Life for 54 damage, which he did not see coming. Game 2 was another easy win as I matched his knights with chump blockers, and kicked a Kavu into a flipped Hadana's Climb Flip again.
Round 3 was a good player running a mono-blue Djinn/Throne of the God-Pharaoh deck. He had a lot of 1 power flyers and unblockables, but no answer to my Pummelers. In both Games 1 and 2, I managed to field 2x Electrostatic Pummeler while holding 2x Larger Than Life. I played one Larger Than Life on each robot, then swung in with both to play around a possible Unsummon. I pumped the unblocked Pummeler for lethal.
Round 4 was a typical UW Approach running both Karn, Scion of Urza and Teferi, Hero of Dominaria. The deck and player were both very good. I over-played my creatures in Game 1 as I was trying to race him landing his planeswalkers or Lyra Dawnbringer. He Fumigate'd, leaving me holding a couple Blossoming Defense but no creatures. He eventually double-Approached for the win. I sideboarded in 2x Negate to counter Approach, but I did not see Negate or Approach of the Second Sun in Games 2 or 3. In Game 2, I landed a turn 3 Cub, turn 4 Hadana's Climb, and turn 5 Hydra while playing around Censor and Syncopate and was able to kill Teferi when he played him. Flipped Hadana's Climb Flip, and finished him off with the Cub + Hydra. Game 3 was almost identical, just replace the Cub with a Kavu.
Overall, I was surprised by the first place finish. I would have been happy with 2-2 when I saw my first opponent drop Fanatical Firebrand + Mountain . The mono-red match-up was very unlucky for my opponent, otherwise it could have easily run this deck over. The other three matches felt very fair, and my deck won by being bigger and faster than my opponents. I was drawing a good number of Blossoming Defense through out the night, saving my creatures from several Cast Out and Seal Away. Untamed Kavu worked great in the deck; I was never unhappy to see it. I played it several times on turn 2, and several times kicked. The Kavu works amazing with Hadana's Climb Flip, especially if the Kavu was kicked. This deck does not go wide very well. The vigilance was critical in a couple games to allow me to send the Kavu to attack with pump spell backup and have it available to block as well.
1 month ago
looks like theres not much combat dudes till late game and that may be a bit too weak, id grab 2 more Untamed Kavu swap your Druid of the Cowl for either Merfolk Branchwalker or Jadelight Ranger. then swap the Marwyn, the Nurturer for the Prowling Serpopard. too much ramp leaves you open for attacks, especially if you're not attacking with the ramp guys