Artifact Creature — Scarecrow
Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Wingrattle Scarecrow Discussion
8 months ago
Looks good. You might like these: Putrid Goblin , Chainbreaker , Festercreep , Wingrattle Scarecrow , Cauldron of Souls , Syr Konrad, the Grim , Zulaport Cutthroat , Desecrated Tomb , Lightning Coils , Blasting Station , Pitiless Plunderer , Pawn of Ulamog , Sol Ring , Sidisi, Undead Vizier , Fevered Convulsions , Nest of Scarabs
2 years ago
Update: The infinite combo is now Reaper King + Panharmonicon OR Aura Shards + Metallic Mimic + Wingrattle Scarecrow OR Rattleblaze Scarecrow. Basically, I destroy everyone's things by repeatedly cycling an infinitely persisting scarecrow in and out of the graveyard using the extra destroy trigger.
2 years ago
@n0bunga: Thanks for the input but I think I will pass on that one. Most times I don't end up casting Reaper King because I plan to win without him. The only reason he is the commander over say, Child of Alara or another 5 color Commander is because of Persist Scarecrows like Wingrattle Scarecrow and Rattleblaze Scarecrow allowing me to go infinite with his ability if I have to. I would much rather run the two cards suggested by DaftVader above because they make the rest of my persist creatures work with Reaper King. The only time he is cast is when I can combo with him.
2 years ago
Ok, so lets talk about main game plan before we start nitpicking particular cards.
I've never tried to build Mikaeus myself, but from what I know about combo decks there are three categories of pieces that make the deck work: 1) Creatures that can re-undie with Mike's ability; 2) Sac outlets to feed them to; and 3) Death triggers that can create a win condition.
From the looks of this deck, what you tried to do was to load up on as many of each these as you could to get the best chance of drawing into the ones you need. Here's what you have of each category:
Walking Ballista, Triskelion, Crystalline Crawler, Chainbreaker, Spincrusher, Banewhip Punisher, Wingrattle Scarecrow, Tatterkite, Plague Belcher, Skinrender, Lingering Tormentor, Pith Driller, Soulstinger, Cinderhaze Wretch, and Carnifex Demon. 15 Total
So, all in all, 29 of your deckslots are focused on nothing except your main win condition. That's a lot of bloat for a deck that needs to ramp at least to 6, and should be packing disruption aimed at its opponents on top of that. Considering you're in the color with the best unconditional tutoring, I think you can get away with cutting a lot of those redundant combo pieces, and right now the first category is what you have the most of. I'd say anything that doesn't reduce the need for additional pieces or generate infinite mana is worth cutting.
I'd cut all of the following:
- Wingrattle Scarecrow
- Plague Belcher
- Lingering Tormentor
- Pith Driller
- Cinderhaze Wretch
- Carnifex Demon
- Spawning Pit
For more tutors, draw, and ramp. (That would also lower your curve to where Ad Nauseam is viable.) Leave Banewhip Punisher, Chainbreaker, and Spincrusher since they're the cheapest, and Banewhip Punisher is semi-decent removal.
I also recommend Skullclamp in terms of draw, as it goes very well with the reccruing creatures and sac outlets. You could also consider a bit of a reanimator strategy to get your combo pieces, since black can tutor to the graveyard.
2 years ago
Some good cards for your Scarecrows/because of your Scarecrows are Kindred Boon, Padeem, Consul of Innovation, Bringer of the White Dawn, Sun Titan, Master Transmuter, All Is Dust, Darksteel Forge, Conjurer's Closet, Scourglass, Mechanized Production, Call to the Kindred, Descendants' Path, and Saheeli Rai.
2 years ago
Not sure if this is the right place for this, but for some reason certain cards references in my description of my deck (Farming: the Gathering) no longer show the custom name I gave them, but rather just show the card name. I'm using the same syntax for all of them ("card:card name|word" inside double brackets), yet only some show up right.
What am I doing wrong here? Thanks!
3 years ago
I play a Mikaeus-deck myself and I really like your work. But I think your mana-curve is not really that optimal. I play many ramp cards and only combo-pieces, which allows to make a turn 4 or turn 5 kill, nearly every time. Please also be aware, that Mikaeus gives all your creatures +1/+1, so things like Mindless Automaton don't work, even if you kill them manually, it's stuck with only one +1-counter. If you want to make your deck more consistent and more deadly, take out all cards that don't kill your opponents IMMEDIATELY with Mikaeus. Cards like: Abhorrent Overlord or Dusk Urchins all need preparation time, so think about cutting them. Also cards like Liliana of the Veil don't do anything for your combo in this deck and are better off in a good modern deck (Oh, I wish I had one myself :( ). Here are some cards that I highly recommend to you, in order to combo off faster, and better:
Fume Spitter (I love him but only in my starting hand)
Diabolic Servitude (maybe, but recommend)
Infernal Darkness (maybe, but always worth it)
Sidisi, Undead Vizier (maybe...)
Dread Return (maybe...)
Pentavus (The only 7-drop allowed in this deck)
Grinding Station (you have many artifact creatures then...)
You may ask: "And what shall I cut?"Every Planeswalker, they do nothing for you in this deck. Every damn card that costs 5 mana or more (Only Exceptions are Pentavus and Triskelion) . (Yes, you can also cut Sidisi, Undead Vizier, if you have enough tutors). And everything, that doesn't combo with Mikaeus in a way that doesn't kill all your opponents immediately. Your goal is to win the game as soon as Mikaeus hits the battlefield. Most of the time the disruption can't do anything, because you can combo off in response to that. And to make it as fast as possible, add all mana artifacts known to mankind to your deck. Thran Dynamo, Jet Medallion and so on, and so on. You don't need any removal or any Temporal Extortion or Imp's Mischief and stuff like that. Aim for a turn 4 kill and cut everything that doesn't support your idea. There will be no threats on turn 4 or five that need you to have any special removal.
Hope this helps out.
If you want, I can post a link to my Mikaeus deck. I don't like to do advertisement for my decks, so I do it, if you want to see my idea of a perfect deck.
3 years ago
if you're looking for creatures that won't ever die while Mikaeus is out, here is a list.
Crystalline Crawler (This card can also give you infinite mana)
Now you just need sac outlets.