Draining Whelk


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Draining Whelk

Creature — Illusion

Flash (You may play this spell any time you could play an instant.)


When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.

Price & Acquistion Set Price Alerts



Draining Whelk Discussion

greyninja on Eldrazi in the Elements

1 week ago

I hear ya; Animar can be tough to hit and actually stick to the 'field. When I first built it I was ruined by mass creature destruction again and again (Day of Judgment, etc), Counterspells are always a problem, and red/blue have enough burn/bounce/steal to ruin your day

Here's a pile of ideas. Venser, Shaper Savant, Mystic Snake, Draining Whelk, Heroic Intervention, Elgaud Shieldmate, Archetype of Endurance, Asceticism, Glen Elendra Archmage, Stratus Dancer, Teferi, Mage of Zhalfir, Cavern of Souls, Gaea's Herald, Prowling Serpopard, Tajuru Preserver, Soul of New Phyrexia, Temur Sabertooth, Deadeye Navigator, Cyclonic Rift, and of course your own Counterspell package ;D

thom-le on Sabotage Stax (Lazav) EDH

4 weeks ago

Yeah for this case I've put in Thassa, God of the Sea (indestructible), Thalakos Scout (return to hand) or Will-o'-the-Wisp (regenerate). Draining Whelk is a very good card, but Lazav claims so many mana for himself that a counter for 6 CMC is very unlikely to get a place.

Last_Laugh on animar

1 month ago

Again, I'd cut most of your non-creature spells. Most all of these effects can be replaced with creature versions.

I.e. counterspells can be Draining Whelk, Glen Elendra Archmage, and Stratus Dancer. Ramp/mana fixing can be any number of mana dorks like Utopia Tree, Bloom Tender, Manaweft Sliver, etc. and I'd 100% make room for Beastcaller Savant, Sakura-Tribe Elder, and Vizier of the Menagerie. Removal can be Duplicant or either Ulamog. Card draw can be Prime Speaker Zegana, Tishana, Voice of Thunder, Garruk's Packleader, and/or the only non-creature I'm suggesting, Glimpse of Nature. Graveyard recursion can be Eternal Witness and Den Protector.

Elywood on Queen Marchesa: Politics, Aikido, and Control

2 months ago

Any advice on potential substitutions against stax-y decks? Had an interesting game yday with an Aminatou, the Fateshifter, Gisela, Blade of Goldnight, Roon of the Hidden Realm. The Roon deck quickly tutored for a soft board lock with Teferi, Mage of Zhalfir, Seedborn Muse, Draining Whelk + some other removal/recursion (Eternal Witness, Duplicant) all with Roon blink and Thousand-Year Elixir making it near impossible to interact with. Even playing basically archenemy we couldn't stop the lock on board. Any ideas on some good card substitutions to stop it?

Enral on The Fateshifter | **PRIMER**

2 months ago

NeonEndymion: Sounds good...hopefully you'll get some good results from testing.

gonz0pl: Interesting idea about mana vault/monolith...the only caveat is that you'll be using Aminatou's -1 ability on them instead of another potential ETB permanent often. I'm still not sure about Draining Whelk as holding up 6 mana is not ideal for me, I guess I'll have to sleeve it up to test it myself. I might have to add my Mystical Tutor back since it works so well with entreat the dead and terminus. Thanks for the report writeup!

Sh1ftyL0ck3 You deck looks pretty good overall. My only suggestion is to cut some of your sorcery removals like Vindicate. I think Mortify can be cut too. This is because you already have removal on a stick like Ravenous Chupacabra. You should add Ghostly Flicker since it works so well with Archaeomancer.

gonz0pl on The Fateshifter | **PRIMER**

2 months ago

More testing done tonight.

New favourite unfair interaction: Aminatou, the Fateshifter on 1 loyalty using -1 ability to flicker a (basic or not) Plains with Emeria Shepherd on the field only to let Aminatou go to the yard and bring her back on 3. I loved every single spiteful gaze my opponents gave me, lol!

Swapped a few things around: Mana Vault in, Mana Crypt out. Really happy with the result of this swap. Helps me progress the board much faster, especially after flickering it for extra 3 mana. The 1 life loss is much more manageable than 3, in my opinion. No Thran Dynamo as of yet, but I'm considering it or Basalt Monolith though.

Can't express how good both Draining Whelk and Mystical Teachings are. The first one is simply unexpected and helped me get around an Akroma's Vengeance and was quickly followed by a tutor for Eldrazi Displacer to deflect further disruption. The spell has proven its worth vs. Cat Tribal Voltron getting Venser, Shaper Savant to bounce a well-equipped Nazahn to hand. Having it as the only card in my hand, at the end of my opponent's turn and chaining it into Entreat the Dead via Mystical Tutor to rebuild my board in my upkeep was sweet, too.

Unlike you, I have less colourless land sources and it wasn't enough to succesfully chain Peregrine Drake and another creature for flicker shenanigans with Eldrazi Displacer, so I removed the Halimar Depths I was playing, and added Adarkar Wastes.

Currently tinkering with Personal Tutor and Rune-Scarred Demon as even with Sorin, Grim Nemesis who keeps proving himself fantastic, I don't think I have enough draw/tutor power.

My current iteration of the build Show

gonz0pl on The Fateshifter | **PRIMER**

2 months ago

First of all, thank you for your Primer, it’s been a great help! Very inspirational piece of deck tech!

I’ve recreated most of the deck with some minor changes.

I’ve cut out Utter End in favour of Sorin, Grim Nemesis as a redundant effect in Aminatou + Kaya + Guardian + Panharmonicon/Oath of Teferi combo. He also provides extra draws, something the deck struggles with, in my opinion.

I reduced Islands to three, adding Halimar Depths. Having hardly any Turn 1 plays, I think it’s worth keeping a slightly riskier hand and re-arranging the top to hit the missing land. If you have a fetchland in hand, you can t2 reshuffle easily. I also found it helpful when I was running out of gas.

I decided to include Eldrazi Displacer instead of Ixidron, so also had to tweak manabase a bit. Swapping Concealed Courtyard and Darkslick Shores for Caves of Koilos and Underground River respectively brought the deck to a satisfying number of colourless sources. Displacer does not disappoint! I was able to pull of Felidar Guardian + Gonti, Lord of Luxury tonight, without Aminatou, the Fateshifter and Panharmonicon or Oath of Teferi. Instead, I had a Peregrine Drake and five lands, including Winding Canyons and Reliquary Tower. Took a while to explain to the table it’s a win lol!

I do not own an Imperial Seal so decided to go more flickery way and added Brago, King Eternal. The deck isn’t that much value oriented though, so I will probably add Rune-Scarred Demon instead as I found myself struggling to find answers at times.

Also swapped Angel of Despair for a cheaper disruption creature – Reflector Mage. More likely to get cast with Winding Canyons. I know it only hits creatures, but I didn’t find myself in the need to heavily disrupt non-creature strategies just yet.

Perplexing Chimera is still on my list. I like how you can get it back with Aminatou’s -1, but opponents will slow roll their spells in order to get rid of it or will simply wipe the board. Considering putting Draining Whelk as it’s a more reactive disruption that I can later flicker with Eldrazi Displacer or bounce back with Venser.

Insidious Dreams is proving to be disappointing as oftentimes I don’t have enough acceptable cards to pitch to it. Might go with Personal Tutor or Mystical Teachings instead. The first one if I can afford to slow roll Entreat the Dead or can use Aminatou’s +1 to put Time Warp in my hand, provided Archaeomancer or Salvager of Secrets is on the field already. The second can be good to fetch Venser, Shaper Savant, a counterspell or any other instant tutor effect. Flashback can prove useful too.

Thanks for sharing your deck with us, hopefully you’ll find my playtesting experience useful, too!

tiagompm on The Scarab God, Grave Defiler

3 months ago

If you are looking for a winning condittion, Torment of Hailfire is also a good alternative, I have a very similar deck "The Scarab and the Forty Thieves" that you can get good ideas. The difference is that I have nothing to feed zombies because I have more control cards and cards that steal from opponents. Praetor's Grasp and Memory Plunder are excellent cards to have alternatives where the dimmer decks are weak like destroying enchantments or artifacts ... (against me they play very enchantments and artifacts of exiling cemeteries) I also really enjoyed your Meteor Golem ... About counters when you play Draining Whelk you will not want anything else ... And you even need a Phyrexian Metamorph or better, Clever Impersonator ... They make a difference ...

Hope to help you how you have helped me!

Load more