Creature — Djinn
Tempest Djinn gets +1/+0 for each basic Island you control.
|Have (2)||CompleteWaste , metalmagic|
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|Commander / EDH||Legal|
Tempest Djinn occurrence in decks from the last year
Tempest Djinn Discussion
2 weeks ago
I also like the functionality of Drowned Secrets, just unsure what to remove to add it in. Putting it on Maybeboard for now!
Thanks for suggestions!
2 weeks ago
Hi, me again, I know its an illusion deck but it's also a creature agro deck so Tempest Djinn may work even better than some illusions. At least it's worth testing.
See ya <3
4 weeks ago
As mentioned above, the high cmc is a concern given the amount of ramp available. Since Siani only cares about the number of creatures with flying in order to scry I would suggest going for a swarm strategy with low cmc fliers. Add some anthem effects/Lords and then your attackers fuel themselves by netting you cards. Cheap token spells could benefit you as well. Bident of Thassa can be acquired on tcg for under a dollar :p that would reeeeeally help the swarm strat. But luckily there’s Reconnaissance Mission which does the same thing for under a buck.
Day of the Dragons: perfect wincon in swarm type deck.
Tempest Djinn just gets better and better
Lastly, where is Crystal Ball?? :)
4 months ago
Ditch the Tempest Djinn. It's the main beater in mono blue tempo, sure, but does not synergize with anything in your deck and the only way to protect it is Turn Aside. It works well with Siren Stormtamer, and Dive Down, but in your deck is feels lackluster and misplaced.
6 months ago
At the moment your deck looks a little bit confusing... It doesn't seem too consistent in terms of a battle plan. I've seen Mono Blue Aggro thrive in 2 ocasions: merfolk and tempo aggro.
I think you're not much interested in merfolk since this lisr is clearly not based on that tribe.
So, I think you could go for a tempo-ish route that's still somewhat budgety:
Faerie Conclave can be a 2 or 4-of... (Depending on the tempest djin mechanics) Tempest Djinn is pretty neat Cryptic Serpent is interesting, but doesn't have evasion Pteramander is a 5/5 by turn 3-5 Thing in the Ice Flip has some disruption that doesn't bother you too much...
With that in mind you could very well run Thought Scour to mill yourself and help your own creatures Think Twice since it's instant and gives 2 draws Opt because it's an instant Remand and Vapor Snag to build that tempo...
This way you could play on your opponent's turn while you build up your game and close the game with the creatures... I think I'd go with 4 thing in the ice, 4 pteramander and 2-4 tempest djin... And probably run 20-22 lands
4 think twice 2-4 thought scour 2-4 opt
And then leave the rest for remand, mana leak and whatnot
8 months ago
I feel like you may want to cut Tempest Djinn and then put in some better fixing. The djinn is really good in a mono color deck, but in a two color deck I just don’t think it does enough. Mausoleum Wanderer seems great in this deck, it is basically just judges familiar #s 5-8. I also think that Aqueous Form is not very good, as all of your creatures are already evasive, so adding unblockable is not very impactful. I also think that Ethereal Armor is just better than All That Glitters in this deck, as it is cheaper, and adds first strike.
9 months ago
I think Siren Stormtamer is better than Slither Blade in this deck because Slither Blade doesn't have flying. I think Warkite Marauder will also work better than God-Eternal Kefnet because it will give you a way to deal with blockers and you won't almost ever get any value from God-Eternal Kefnet's ability because you only have 5 instants. If you want another big creature I would suggest Tempest Djinn.
10 months ago
So I've been working on getting the promo pack stuff in, they are using their own code. You can use either code PromoPack or PP to tag them. Note that not all of them are in yet, so far only XLN, RIX, DOM, M19, M20 and ELD ones are in. Which is about half of them.
[[Carnage Tyrant (XLN:PP)]] [[Tempest Djinn (DOM:PromoPack)]]