Stasis Field

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Stasis Field

Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

Apollo_Paladin on Sea of Attrition [Arena] [V2]

3 months ago

Interesting take on mill +1

Some Food for Thought:

  • Either Witness Protection or Stasis Field is a pretty easy upgrade to make over Ichthyomorphosis, less mana cost. (there's other 2-mana Blue auras along this line as well with other benefits: Eaten by Piranhas with Flash for example)

  • Spark Double won't let you copy opponent's creatures, but might be better for you than Undercover Operative since it'd let you copy & keep multiple Bruvacs in play. Otherwise, Metamorphic Alteration lets you copy opponent's stuff as well as your own for half the CMC of the Operative, you just need a creature already in play (not a big issue with your build from the looks of it)

  • I'm assuming Diamond Mare is in here because mono-red just won't go away in the queue, but if this is a best-of-3 deck, Drowned Secrets would offer a lot more synergy with the rest of your deck for the 2CMC slot (in games where the reliable lifegain isn't as important).

  • Finally and Most Obviously, the 1 Fraying Sanity you have there too should be in the deck - ideally a couple more copies since they stack (yeah, I know, rare wildcards ugh - assuming this is why it's only 1x)

Catch you on Arena sometime

Have (2) zachi , oyianakis
Want (1) Yahtzee55