Covenant of Minds
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.
|Have (3)||Mortiferus_Rosa , cassa , sonnet666|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
|Shards of Alara (ALA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Covenant of Minds Discussion
1 month ago
Atemsis is super neato. You might like these: Apprentice Wizard, Coalition Relic, Urza's Incubator, Hall of the Bandit Lord, Pore Over the Pages, Mulldrifter, Rush of Knowledge, Covenant of Minds, Gush, Intellectual Offering, Recurring Insight, Overflowing Insight, Memorial to Genius, Blighted Cataract, Cryptic Caves, Mikokoro, Center of the Sea
3 months ago
Atemsis is super rad! Maybe instead of vanilla creatures you could play cards of various cmc that provide card value or supply mana? I'm thinking things like Brainstorm , High Tide , Mind Spring , Braingeyser , Chart a Course , Stroke of Genius , Blue Sun's Zenith , Worn Powerstone , Concentrate , Firemind Vessel , Rush of Knowledge , Covenant of Minds , Recurring Insight , Tomorrow, Azami's Familiar , Flow of Ideas . That way, if you have two cards in hand that have the same cmc, you can play one of them for more cards (or for more mana, which would incur more cards via Atemsis's activated ability), increasing your odds of having 6 cards with different cmc when Atemsis connects.
9 months ago
Living Death is a classic gravepower card that can help you win the game in one or two turns. It fits in pretty well with what you're doing already.
Grim Discovery is similar to Aid the Fallen, and can help keeping up with the early and midgame curve. Hermit Druid also helps keep your hand stocked with land early game, and lets you throw a bunch of creatures/other cards into your grave.
Covenant of Minds is great draw power in a deck like this, and can be used politically as well. Foster can not only help your creatures replace themselves, it can throw some more cards into your graveyard on the way.
Genesis Wave is a fun way to throw a bunch of permanents on the board for free, and everything else into the graveyard. The nice thing is the effect isn't compulsory, so you can choose to throw a particular creature into the grave if you want.
Try Phyrexian Delver , too. It's a great two-for-one because the creature it brings back hits the battlefield immediately.
2 years ago
2 years ago
2 years ago
Yurie sorry it took me so long to reply, had final exams and work. thats a lot of suggestions. Malfegor is definitely on the maybeboard, he seems fucking hilarious. Ogre Battledriver is prob a no go, unearthed creatures already have haste and the 2 extra power doesnt matter much. Waste Not is interesting, id have to test it out, gets the maybeboard. Exhume is probably a no go, because it lets my opponents get something too, but its a super powerful effect so it gets the maybeboard. for Massacre Wurm and Sheoldred, Whispering One, i would love to run them both but im trying to keep this deck under a 150$ budget, so itd be one or the other. Archfiend of Ifnir is a nah, even with all my looting effects i dont feel it does enough on its own unlike the rest of the creatures to warrant a spot. Body Double lets me get any creature out of any gyard, but its very variable on its usefulness, still gets the maybeobard tho. Cunning Lethemancer is a nah, too small to warrant use and the effect is marginal, if i wanted to run an effect like that id run Necrogen Mists. Puppeteer Clique is interesting, and even though i dont get the persist trigger after unearthing it, the etb is ver powerful. Kazuul, Tyrant of the Cliffs has the same problem as teysa envoy of ghosts, where theyre just not gonna attack until they have a way to get rid of him. Lazav, Dimir Mastermind is a nah bc even tho we have a lot of symmetrical draw spells the chances of actually getting something useful is slim. Fated Return is too expensive to be blunt, even though instant speed reanimation is nice id rather use cheaper spells or just unearth something. Magus of the Wheel is a nice semi repeatable draw, so it gets the maybeboard. Corpse Augur is interesting, id have to playtest it first. Feldon of the Third Path is definitely an interesting card in its own right, and has the potential to be amazing, although the same applies for his potential to be underwhelming. Covenant of Minds is a no go bc giving ur opponents choice sucks. Charmbreaker Devils is a no go bc the randomness tied to its effect could screw me over, and most of my instants and sorceries are good enough as one shots, and even then i have Archaeomancer. Avatar of Woe is a nice repeatable destruction engine, but i dont feel that it fits with the deck. Extract from Darkness has the potential to be super powerful even if my opponents dont have anything in their graveyard because i can get somethin from my own. Overseer of the Damned is a no go, it doesnt do anything when unearthed aside from getting me a 2/2 and killing a dude, and i already have shriekmaw. Infernal Offering gives my opponent choice, and could potentially screw me over hard. Stormsurge Kraken is a nice untargetable beater, but once again it doesnt do enough for me. Skeletal Scrying makes me exile my gyard, so its a no go.
2 years ago
Magus of the Wheel Corpse AugurFeldon of the Third Path Covenant of Minds Charmbreaker Devils Avatar of Woe Extract from Darkness Overseer of the Damned Infernal Offering Stormsurge Kraken Skeletal Scrying
3 years ago
Here's a bunch of Instants/Sorceries I've always found neat: