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Enchantment (1)

Artifact (1)


Combos

Cards:
Karametra's Acolyte + Staff of Domination

Requires:
Karametra's Acolyte must be on the battlefield. Staff of Domination must be on the battlefield. Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least five.

Steps:

  1. Activate Karametra's Acolyte by tapping it, adding at least .
  2. Activate Staff of Domination's third ability by paying and tapping it, untapping Karametra's Acolyte.
  3. Activate Staff of Domination's first ability by paying , untapping it.
  4. Repeat.

Results:
Infinite card draw. Infinite draw triggers. Infinite green mana. Infinite lifegain. Infinite lifegain triggers. Infinite untap of creatures you control.

Cards:
Selvala, Heart of the Wilds + Staff of Domination

Requires:
Selvala, Heart of the Wilds must be on the battlefield. Staff of Domination must be on the battlefield. Selvala does not have summoning sickness. You control a creature with power 6 or greater. Mana needed:

Steps:

  1. Activate Selvala by paying and tapping it, adding at least to your mana pool.
  2. Activate Staff of Domination by paying and tapping it, untapping Selvala.
  3. Activate Staff of Domination by paying , untapping itself.
  4. Repeat.

Results:
Infinite card draw. Infinite colored mana. Infinite lifegain. Infinite lifegain triggers. Infinite tap triggers.

Cards:
Selvala, Heart of the Wilds + Staff of Domination

Requires:
Selvala, Heart of the Wilds must be on the battlefield. Staff of Domination must be on the battlefield. Selvala does not have summoning sickness. You control a creature with power 6 or greater. Mana needed:

Steps:

  1. Activate Selvala by paying and tapping it, adding at least to your mana pool.
  2. Activate Staff of Domination by paying and tapping it, untapping Selvala.
  3. Activate Staff of Domination by paying , untapping itself.
  4. Repeat.

Results:
Infinite card draw. Infinite colored mana. Infinite lifegain. Infinite lifegain triggers. Infinite tap triggers.

Cards:
Vigor + Walking Ballista + Hardened Scales

Requires:
All permanents on the battlefield. Walking Ballista has at least two +1/+1 counters on it.

Steps:

  1. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
  2. Repeat an arbitrarily large number of times.
  3. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  4. Repeat step 3 as many times as desired.
  5. You may also use step 3 to target another creature you control to put infinite +1/+1 counters on that creature.

Results:
Infinite damage. Infinite +1/+1 counters.

Changelog: 7/14/24

10/25/22

  • Hooded Hydra -> Nexos
  • Forest -> Field of Ruin
  • Forest -> Ghost Quarter

12/22/22 ($257)

  • Commander's Plate -> Benevolent Hydra
  • Vorinclex, Monstrous Raider -> Gaea's Gift
  • Branching Evolution -> Solidarity of Heroes
  • Emerald Medallion -> Traverse the Outlands

4/3/2023 [$245]

1/8/2024

  • Whip Silk -> Selvala, Heart of the Wilds
  • Tymora's Protection -> Virtue of Strength
  • Polukranos, World Eater -> The Skullspore Nexus

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Comments

96% Casual

Competitive