The Magic Mirror

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

The Magic Mirror

Legendary Artifact

This spell costs less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Kazierts on Which is More Important: Total …

4 months ago

DemonDragonJ, again the reason is context. You do not get all of that for a mere 2 mana. Let's dissect each of those upsides.

  • You have no maximum hand size - Genuinely good, no complaints here. However, this by itself a good card doesn't make. Graceful Adept is a card that's not even close to being a staple even though it has the same effect. This is because nobody puts a card in their deck exclusively because it just gives them no maximum hand size (Reliquary Tower is a very different case). This effect is more relevant when attached to something else. Examples being Proft's Eidetic Memory, Sea Gate Restoration  Flip, The Magic Mirror and, most notably Thought Vessel. Notice something? None are creatures and provide more immediate and impactful effects.

  • At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. - This is honestly because Innistrad haha 13 funny. It's an extremely clunky alternative win condition. Just because something has you win the game written on it doesn't mean it's good. Example (focusing on cards that can go on any deck) being Luck Bobblehead. Alternative win conditios are always attached to something, which is why Coalition Victory is banned since that alternative wincon is actually pretty easy to achieve. Thassa's Oracle is also another very good example. It's really easy to mill your entire deck, which literally makes Thoracle a you win button.

  • : Draw a card - Although good, let's think a little bit about costs. Triskaidekaphile costs to cast and to activate, meaning you have to pay a total of for 1 single card, for two cards and so on. Hey, guess how much mana are 7 cards worth. The answer is Overflowing Insight (7 cards for 7 mana) meaning the rate mana-to-card isn't that good. You might argue that paying that much mana in a single go is too much, and that would be correct. Still, for a measly , Wizard Class gives you no maximum hand size, draws two cards, is more resilient to removal and the +1/+1 counters can actually be a decent win condition.

Long story short, the cost deceptive. There's way more involved than just paying two mana. However, I'll admit that Triskaidekaphile isn't necessarily bad. I just think it's bait. There are so many cards that either look incredible by themselves or look like they should be amazing in certain decks, but when you actually play with them they're just ok.

There's a lot more that could be said, but the main thing is a lot of cards need context to be properly evaluated. Siege Rhino was a absurd monster when it first released. Years later, now it's just ok.

Craeter on The Conjunction of the Spheres

4 months ago

Profet93 Yup The Magic Mirror gets cheated out with the Commander, the discount is ignored here. It takes a few turns to start really driving the value, but the no max hand size is also nice.

Rishkar's Expertise is an interesting suggestion. It would probably result in discarded cards going over the max hand size. But that doesn't usually matter with 100 card libraries. So having the extra options could definitely be a boon. Not a whole lot of 5 cost things to cheat out, but there is some.

This deck sometimes runs out of steam depending on the draw. So I'll find something to cut for Riahkar's and see if it performs even better from the added draw.

Thanks for the suggestion!

Profet93 on The Conjunction of the Spheres

4 months ago

Craeter

How is The Magic Mirror playing for you? I know having only 11 instants/sorceries isn't too relevant given you're going to cheat it out with your commander. I wonder how impactful it is for draw. Why not add something like Rishkar's Expertise to give you immediate value + tempo?

I understand it is creature reliant, but the payoff is so huge potentially, especially since it doesn't target.

Craeter on Free Spell Tribal

4 months ago

Nice list! I've added Primeval Spawn, Dawnglade Regent, and The Magic Mirror to my Jodah Deck.

I'll do some simming and see how it performs. Prolly won't own it in paper for a long time since it's so pricey, definitely would get lots of proxies.

Feeziks on Mono Blue Bouncers

1 year ago

Diluvian Primordial and Scourge of Fleets could be easy cuts, Agent of Treachery is a potential win-con if the infinite turns combo gets started. The Magic Mirror could probably be cut too, I have yet to see it perform well in my play testing.

Tutors would be nice, I hadn't really looked into the options for them yet. Cloudstone Curio sounds good, another way to get the infinite mana combo started, or get additional card draws / recur from graveyard. Thanks for the advice!

fluffyeel on Yuriko, The Tiger’s Shadow

2 years ago

Ninjas are awesome: one of my EDH decks is a Yuriko deck that makes people "very happy". And it's a good start that you have! Some thoughts about things to add that vary in budget-friendliness:

DeinoStinkus on Atraxa, Phyrexia's Champion

2 years ago

It's roughly comparable to Graveborn Muse, but much, much more powerful since it doesn't rely on outside sources to create its card draw. As RiotRunner789 said, the loss of life is instantly negated by her lifelink, so this is essentially The Magic Mirror that costs 4 mana with a flying deathtouch vigilance body attached, with lifegain triggers added on.

Far, far too powerful, in my opinion. I would suggest maybe keeping the abilities but bumping up the cost to at least 6 mana if not 7.

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