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Format | Legality |
1v1 Commander | Legal |
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Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Boseiju, Who Endures
Legendary Land
: Add .
Channel — , Discard this: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Profet93 on
Red-Glove Landscaping LLC.
1 week ago
Farseek - But the only basics you have are forests and farseek doesn't get a forest. What am I missing here? I'm trying to wrap my head around this.
Speaking of lands, have you considered adding any non-basics? I understand you need a lot of basics from your strategy + early game. Crop rotation in particular would warrant some nonbasics. Some non-basics to consider include....
Boseiju, Who Endures - Removal
Castle Garenbrig - Ramp
Yavimaya Hollow - Regen + politics, expensive but could be worth it depending on how much you're trying to drop on this deck.
Yavimaya, Cradle of Growth - Not a strong inclusion as it could help your opponents more than you. The benefit being able to tap your fetchs for mana when needed and sac them when you don't (especially for top of deck cards like Oracle of Mul Daya).
Apollo_Paladin on
Boros Lockout
1 month ago
@ Icbrgr
Are you running Boseiju, Who Endures in your gruul deck you were testing? If not I'd toss a couple copies of those in there, they can be a great 2-mana answer to a High Noon -- and against this deck combo in particular it's literally the ONLY out you have against Possibility Storm & Drannith Magistrate being in play (since Channeling is not casting, Boseiju will still work from the hand and kill the Possibility Storm to free you provided I only have 1 copy in play)
Belfore on
Mo' Counters, Mo' Mana, Mo' Monsters! *Help
1 month ago
I would drop the lands that aren't allowed in his deck for lands like War Room, Karn's Bastion, Boseiju, Who Endures, Scavenger Grounds, Opal Palace, Myriad Landscape, and Blighted Woodland. And for the ones that aren't allowed you can drop for just basic forests. Land count is pretty strong. For draw along with war room there is Garruk's Uprising, Guardian Project, Stocking the Pantry, Greater Good, Lifecrafter's Bestiary, Rishkar's Expertise (which feels like a flavor win), Return of the Wildspeaker, Beast Whisperer, and I would say Toski, Bearer of Secrets is surprisingly useful depending on how often you get through.
xraider on
Land matter omnath better
2 months ago
The first thing I notice is that you have very few land searchers. In a landfall deck like this, I would remove Sol Ring and Arcane Signet in favor of land searchers. I’m missing cards like Crop Rotation, Sylvan Scrying, or Expedition Map to help you find key utility lands. Other searchers like Harrow and Springbloom Druid not only fetch lands but also fill your graveyard, which synergizes well with land-based abilities. And where is Rampant Growth?
Your land base looks solid, but I would also recommend incorporating more land-based strategies into your deck. Consider adding lands like Dark Depths, Vesuva, Thespian's Stage, Maze of Ith, Strip Mine, and Terrain Generator. You’re playing Valakut, the Molten Pinnacle, but do you have a reliable way to get at least five Mountains in play to maximize its damage potential?
Your collection of land-matters creatures is very impressive! A few Planeswalkers that could fit well are Nissa of Shadowed Boughs and Lord Windgrace.
I also notice a lack of removal, card draw, and tutors. Be sure to include options that align with your strategy, such as lands that can remove artifacts or enchantments (Boseiju, Who Endures) or lands that provide card draw (Geier Reach Sanitarium).
Best of luck and happy playtesting!
Profet93 on
Sustainable Green Energy
3 months ago
Crucible of Worlds/Conduit of Worlds/Ramunap Excavator - Recursion for fetch lands. Those are your easiest ways to stack energy. Maybe even a Splendid Reclamation, but that's a bit much.
Lotus Cobra - Gas!
Azusa, Lost but Seeking/Exploration/Burgeoning - Extra land drops needed to utilize energy
Boseiju, Who Endures - Removal
Yavimaya Hollow - Regen/politics
Cryptic Caves - Draw, reuseable with crucible effects
Prismatic Vista > Terramorphic, budget permitting
Castle Garenbrig - Ramp
capwner on
3 months ago
Neat build! First card I see is Acidic Slime, that's a +1. My only thoughts are to include some channel cards like Boseiju, Who Endures and Shigeki, Jukai Visionary, maybe even Twinshot Sniper (depending on how many Kinnans there are in your meta :)). Also some creature ramp options you might consider are Orcish Lumberjack and Tinder Wall, as well as the Spirit Guides, these are all fast mana which will help power out Ruric Thar early, which means damage triggers online during crucial development turns and potentially a lot of extra damage. Cryptolith Rite could be good as well, it's noncreature but hopefully this comes down before Ruric and can even net mana immediately like a rit. Last recs would be Dosan the Falling Leaf to provide additional counterspell protection, and Vorinclex Flip I think is just an amazing value card/body/finisher that I think would make a lot of sense in here.
Flarhoon13 on
Unleashing the Maelstrom: Yidris' Controlled Chaos
4 months ago
Played a couple games. Yidris sputtered out, again, probably should have mulliganed.
Second try, Yidris kept hitting land drops. Suspended Wheel of Fate, Turn 3 Waste Not. Turn 4 Primal Amulet Flip, Turn 5 Dark Petition. Taylor on Henzie "Toolbox" Torre, mostly, had hit me down to 3, the other players could have killed me. Taylor destroyed my Waste Not in response to the Wheel of Fate being cast; he channeled Boseiju, Who Endures. No matter. That gave me the Island I needed to cast the Turnabout that I would not have been able to cast otherwise. Main phase, cast Seething Song to flip into Primal Wellspring Flip, allowing me to copy Emergent Ultimatum. Got to cast Time Warp, and Ghostly Flicker while Dualcaster Mage got shuffled back. No matter. Used Increasing Vengeance to copy the original Emergent Ultimatum, again! Will and Thomas had already conceded but Taylor started arguing about the stack before angrily leaving, repeating, "I'm done! I'm done!" Would have had infinite mana with some extra turns, probably an Aetherflux Reservoir to boot.
Profet93 on
Loot em if ya got em ( Loot, Exuberant Explorer )
5 months ago
MattMan1982 +1
Deserted Temple - Untap coffers + politics
Three Visits/Nature's Lore > Rampant Growth
Nissa's Pilgrimage > Cultivate
I would add 1-2 more fetches to trigger your landfall additional times.
Ulvenwald hydra is one of my fav's but with only cradle and maybe castle as targets, I'm unsure if it's warranted. What has your experience been with it?
I get the idea is to play a lot of lands and do green things. Given you only run 35 lands, do you feel you have enough draw to maintain momentum?
Shamanic Revelation might be helpful given you go wide. Rishkar's Expertise is amazing for this deck. Also, Tooth and Nail seems great here. Perhaps even a Traverse the Outlands?
Boseiju, Who Endures > Forest
Yavimaya Hollow - Regen + Politics
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