Version 1.01
georgem1998, 6 years ago
OUT: Banefire IN: In Garruk's Wake
Did a few practice games and one thing I noticed is that whenever I scryed or drew Banefire, I was getting annoyed at it or shipping it to the bottom. I think the issue is that it's single-target and honestly just not an interesting card to have. Single-target spells normally have to be quite spectactular or useful in ways other than flatout winning the game, and unfortunately Banefire just isn't either of those things. In favour I'm taking Garruk's Wake; nice board wipe and useful even if there are just one or two creatures that I don't want on the board, and hitting planeswalkers is just another nice touch that makes me want to use it over Plague Winds
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SelenusMoo, 6 years ago
Removed: Planar Void ; Added: Containment Priest
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PlatnumxStatuS, 6 years ago
Cut Temple of the False God for Ancient Tomb. An obvious replacement.
Cut Dragon Throne of Tarkir for Trinisphere. I played a game where an opponent played it and it fucked everyone in my pod except me. I didn't care about paying 3 for safekeeper since my deck makes a shitload of mana, so I'm testing this out as a hate option. Trying to find a cut to put Kavu Lair back in since card draw is extremely powerful in this deck.

Gray Merchant of Asphodel
Zwergopossum, 6 years ago
Still not sure about him + Gray Merchant of Asphodel - Wood Elves
10th Update, embracing the meme life
reversemermaid, 6 years ago
-Aetherflux Reservoir
-Past in Flames
-Thoughtseize
+Mnemonic Betrayal
+Thousand-Year Storm
+Remand
Let's just first deal with the real swap here, PiF for Meme Betrayal. MB is pretty much a second copy of Yawgmoth's Will and even though it doesn't let you recycle your own cards the same way YawgWin does it's still a 1 card wincon that doesn't care if your own YawgWin gets binned. The card is disgusting (and maybe a bit meta-dependant, but if anyone is playing anything good then MB over PiF)
Reservoir is out for Thousand-Year Storm because the lines are funny, read about them here https://www.reddit.com/r/CompetitiveEDH/comments/9o6li8/bonus_roundthousandyear_storm_lines/
If you can't handle the spice, keep playing Reservoir. Thoughtseize for Remand is a concession to the 1KYS lines, Remand with Timetwister allows for a second way to make infinite whatevers if something happens to Unsubstantiate.

Returning home, prepping for a tough cEDH pod
blfngl, 6 years ago
-1 Hurkyl's Recall +1 Cursed Totem
Hurkyl's has just been meh for me lately. Lots of creature abilities in this new pod.
![Sharuum the Hegemon feature for Control/Combo Sharuum [99%]](http://static.tappedout.net/mtg-cards-2/the-brothers-war-commander/sharuum-the-hegemon/Sharuum_the_Hegemon-BRC.jpg)


Updates
Eudaemoniac, 6 years ago
Snap and Eerie Interlude were added as ways to reset the chosen player on Stuffy Doll while also providing different types of versatility--removal and protection, respectively.
Thousand-Year Storm replaced Swarm Intelligence because it is better at enabling game-winning turns while costing one less mana to cast, without too big of a downside.

Adding a boardwipe
Rainor, 6 years ago
Removed:- Mizzium Mortars
- Liquimetal Coating
- Mountain
Added:
- All is Dust
- Torpor Orb
- Command Beacon

Added Skarrgan Pit-Skulk
Muskox, 6 years ago
See deck description win condition paragraph for details.

Update to Maybeboard
Ryuujin_Sukai, 6 years ago
Added a few items I came across that just needed to be in here somehow. Not quite sure just yet though. Lost Auramancers Academy Rector Replenish Entomb These are obviously for me to find a way to cheat enchantments of high cost into play like Omniscience.
Still undefeated
ajd777, 6 years ago
Went undefeated again. The deck hasn't lost a round yet. this time I played burn, izzet arclight, and mono white martyr.
UMA Updates 02
xXW1nterFreshXx, 6 years ago
CHANGES TO THE MAINBOARD: Just some quick fixes I could make right now with what I have on hand.
- Swapped Zulaport Cutthroat for Satyr Wayfinder I did this because Zulaport Cutthroat and its pinging didn't fit the overarching theme of the deck whereas Satyr Wayfinder can find a land and put cards into the graveyard for Muldrotha, the Gravetide to pull out later.
- Swapped Archaeomancer for Glen Elendra Archmage I did this because Archaeomancer was really only in the deck to reccur instants and sorceries, but that isn't the purpose of the deck. Glen Elendra Archmage allows for some nice counter magic and is a flyer too.
- Swapped x1 Forest for Phyrexian Tower I did Phyrexian Tower because its double black mana production and a sac outlet all in one. Honestly a win win for me at times.
- Swapped Harrow for Demonic Tutor I took out Harrow because my basic land count is getting rapidly lower with the addition of some cool newer lands. Also, I have other land tutor cards at either better costs and or rates. sac a land for 2 basics isnt a worthwhile investment anymore, but Demonic Tutor 1B tutor anything is!
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CHANGES TO THE MAYBEBOARD: I added new cards to the Maybeboard. These new cards are card I plan to add to the deck, but currently am look for trades for or going to buy once I have the money. I already know what they'll be replacing too.
- I will replace Forest with Dryad Arbor Because its a Forest that doubles a 1/1 for zero.
- I will replace card:Sunken Hallow with Breeding Pool Because card:Sunken Hallow need a two or more basic lands to enter untapped and that's become less and less likely to happen. Also, I only have one Simic duel land and a majority of Dimir Duel lands so it may be time to start evening it out. Finally, Breeding Pool will most likely see a reprint in RAVNICA ALLEGIANCE.
- I will replace Shriekmaw with Baleful Strix In my playgroup almost every player plays black so Shriekmaw has been a dead card for a long time. I wont be completely removing him instead he'll move to the sideboard. But Baleful Strix is a flying, deathtouch, and draw a card is simply gorgeous!
- I will replace Vivien Reid with Kiora, Master of the Depths Because Vivien Reid puts card to the bottom of the deck instead of graveyard, I already have enough enchantment/artifact hate, and I doubt I'll be allowed to get to the ultimate. However, Kiora, Master of the Depths allows me to untap a land(of which i have many that produce 2 mana) and a creature which could be very powerful. I also get to drop cards into the graveyard. and if I'm allowed to Ultimate. Well, GG.
- I will replace Steel Hellkite with Noxious Gearhulk Becuase Steel Hellkite is just too slow and costly and for one extra mana I can play Noxious Gearhulk who kills a creature, gains life , and has menace making him harder to hit.
- I will replace Mystic Remora with Sylvan Safekeeper Because honestly I've only ever played Mystic Remora three or so times, I don't like the cumulative Upkeep. seems I'm pouring mana into the wrong place. I'll move it to the sideboard for when I play 4 player games but seeing as we usually play 1v1s its just too costly to keep around. Also, Sylvan Safekeeper provides GREAT protection for Muldrotha, the Gravetide

update to deck
OThatSean, 6 years ago
I took out the siege gang guy for Legion Loyalist. I thought the siege guy gang was never going to be hard cast and relying on comboing it out was impractical. Plus Legion Loyalist giving the whole team first strike is awesome against humans... I think, haven't played it but I guess so. And the trample works well with Rablemaster and he is the real star of the show here.
Second place!
ROUROU, 6 years ago
Hi all! Today payed this deck at Tuesday Night Magic at a gaming store. Managed to beat 3 guys and ended up second! There are many " red-deck-wins " so my side deck saved me arse a couple of times.
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DeckFortress, 6 years ago

Artifacts
WillowtheCouncil, 6 years ago
Dreamstone Hedron is awful. The ramp is a lot, sure, but it's 6 mana and it's colorless ramp. Drawing 3 cards is nice, buuut I'd rather just play my damn creatures on time.
-Dreamstone, +Chromatic Lantern
Sphere is OK, but I'd rather have the ramp and fixing than a card draw. I don't have a lot of instant and sorcery spells, so I'm usually not desperately sac'ing cards to find answers, and since cards are mana intensive I'll keep what I can.
-Commander's Sphere, +Coalition Relic
-Painful Truths, since I'm trading that card advantage for this one, +Helm of the Host. Helm synergizes really well with a lot of dragons with effects that trigger off dragons attacking.
That's probably okay.

Big changes!
Olive_pdx, 6 years ago
I decided to try a different approach for this deck. It was a bit slow. I played it a couple of times partway through the changes and I rally liked it! Let me know what you think
Land Upgrades Ideas
WillowtheCouncil, 6 years ago
Guildmages' Forum is a decent filter land that can also buff creatures. Better than other filter lands.
Journey to Eternity Flip is the best flip-land for this deck. It provides repeatable reanimation, and any color of mana.
Unclaimed Territory is a must-have.
Urborg, Tomb of Yawgmoth replaces a swamp and helps with black mana.
Exotic Orchard is really good.
Other filterlands like Painted Bluffs and Shimmering Grotto and Unknown Shores are good.
Additionally, the ETB 5 color lands aren't amazing because of how slow they are, but a single Rupture Spire won't lose too much momentum.
The most important part is to try and have more useful, untapped lands.

Squirrel Farm and co.
Leptys, 6 years ago
Adds: Earthcraft, Squirrel Nest, Blasting Station, Assassin's Trophy, Sylvan Scrying, Snow-Covered Plains, Forest
Cuts: Aetherflux Reservoir, Autumn's Veil, Blood Artist, Deglamer, Compost, Bountiful Promenade, City of Brass
Aetherflux didn't fail to disappoint in the list, mainly because winning with it requires the same lines as Angel's Grace + Ad Nauseam + Sickening Dreams would. The deck needs a relatively simple combo as a backup line that doesn't utilize the grave as much, and Earthcraft + Squirrel Nest is more or less the best thing Abzan colors have to offer. I also replaced Blood Artist with Blasting Station to have a way to win with Squirrelcraft on the spot if I have it available, or use it as a combo piece for the Animate Dead + Leonin Relic-Warder combo just like Artist.
Other than that, just small adjustments to the mana-base to turn on Earthcraft more consistently, as well as allowing for more Boseiju tutoring with Sylvan Scrying. Assassin's Trophy replaces Deglamer for less shuffling disruption, but the downside of giving an opponent a basic untapped is negated after they make a topdeck tutor which is good.
