This is a deck designed to stack overrun effects and multiple combat phases for explosive results.

I've seen a lot of Red/White EDHr decks that have an additional combat phase theme (which is not completely without warrant, cough cough Waves of Aggression) but not many Red/Green decks with a similar theme. This inspired me to make this deck, as well as the fact that I had an unfortunate tendency to build around my commander.

Wild Beastmaster + any overrun effect is catastrophic, even when you don't have 3 extra combat phases that let you stack the trigger. Howl of the Horde allows you to get the aforementioned 3 combat phases you have been pining for all game, because there are very few instances when you will not be able to trigger Raid.

On top of that we have ramp to get you what you need when you need it, some creature and enchantment removal to make sure that you are victorious in every combat you initiate, and all around good creatures that would help in any EDH deck with these colors.

If you have any recommendations, feel free to leave a comment. Thank you very much.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

40 - 0 Rares

15 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.90
Tokens Beast 3/3 G, Copy Clone, Dragon 4/4 R, Dragon 5/5 R, Emblem Domri Rade, Goblin 1/1 R, Plant 0/1 G
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