|Commander / EDH||Legal|
Printings View all
|Duel Decks: Merfolk vs. Goblins (DDT)||None|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Merfolk Soldier
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
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Merrow Reejerey Discussion
1 day ago
Master of Waves can steal games out of nowhere, and I hate to cut him.
1 week ago
I have a couple of suggestions, having played against modern Merfolk. I like the deck in general, you have the right structure, there are just some card ratios and choices that I disagree with. I’m not sure how low your budget is so you might just want to ignore these.
1: Cursecatcher is played as a 4-of a lot in merfolk
2: Peek is not the best card in merfolk I would reccomend taking out all of them
4: Dismember is useful in merfolk as a 1 mana destroy spell
5: Master of Waves is a good card. However, modern is a turn 3 - turn 4 format, meaning by the time you play master of waves, the game will be close to ending. I would reccomend only running two masters
6: I would reccomend adding 2 harbinger of tides and cutting 2 merfolk tricksters. Also, a good alternative to merfolk trickster is Merrow Reejerey
7: I definitely like Mirror Image as a budget choice for phantasmal
3 months ago
Suggestions for merfolk with more tribal effects High Priority: Kopala, Warden of Waves, Merfolk Mistbinder, Lord of Atlantis, Lullmage Mentor, Deeproot Elite, Merrow Commerce, Stonybrook Banneret, and Merrow Reejerey.
4 months ago
I just made a Merfolk deck myself! Here a few suggestions depending on how much money you want to spend:
Silvergill Adept is a good two drop that draws a card when it comes in.
More Mutavaults would be good too, if that's in your budget. Unclaimed Territory seems like it might be worse than just having islands, since you only have blue spells and it will make it harder to cast your noncreature spells.
Hope that helps!
I just started playing Magic earlier this year too, and just play with friends. Feel free to check out my decks and tell me what you think.
4 months ago
you have too many creatures and not enough instants/sorceries. I would consider adding more removal and removing cards like Vorel of the Hull Clade which is kind of useless in this deck you don't really use counters at all.
I would also suggest you remove Merfolk Mistbinder, Halimar Wavewatch, Deeproot Elite and Dakra Mystic. and consider replacing them with cards like Merrow Harbinger, Merrow Reejerey, Merfolk Sovereign, Lullmage Mentor or Wake Thrasher
7 months ago
Hello there! I'm ideally looking to sell the following cards, but if you have anything on the wants list in my binder, I'd be more than willing to trade as well. This listing is cross-posted, so comment soon to guarantee cards you'd like!
- FOIL Torrential Gearhulk - $14.00
- Karador, Ghost Chieftain - $7.50
- Bloodbraid Elf - $6.50
- Eternal Witness - $5.50
- Homeward Path - $4.00
- Torment of Hailfire - $3.00
Merfolk vs. Goblins cards
- Master of the Pearl Trident - $4.50
- Merrow Reejerey - $3.50
- Warren Instigator - $2.75
- Goblin Rabblemaster - $2.75
- Goblin Chieftain - $2.00
- Krenko, Mob Boss - $2.00
- Master of Waves - $1.50
Thanks in advance!
7 months ago
i strongly disagree with the recommendation of Fallowsage however. its a 2/2 for 4 mana. thats a pretty bad start. and Merrow Reejerey is best used to tap down an opponents blockers, not your own blockers. Opt or Serum Visions would be better if you really need the card draw.