Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Izzet vs. Golgari (DDJ) Uncommon
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Related Questions



Target player shuffles his or her graveyard into his or her library.

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Have (3) maR2307 , hosshughes , Daddy1ong1egs13
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Reminisce Discussion

greatdevourer on Suspended Animation (Jhoria's Lockdown)

6 months ago

What do you want this deck to do? You seem to have too many different ideas going on in this deck. People might be able to give you better advice if you had a clearer vision of what you want this deck to accomplish and how you want to get there.

Having said that, I can already see some ways to make this better. Let's start by looking at the changes that seem most obvious to me. Let me start with bringing up the idea that card draw is always better than tutoring. If I'm drawing 2 or 3 cards a turn, then I have more card advantage than doing a 1-for-1 trade of a tutor for something else. Look at replacing some of the tutor cards: Mystical Tutor, Muddle the Mixture, Intuition, Long-Term Plans, Personal Tutor, Merchant Scroll. Consider replacing half of those tutors with card draw engines. Maybe Arcanis the Omnipotent?

Drop the Treasure Mage, the only target you have in the mainboard is the Ward of Bones. Use Trinket Mage instead. AEther Barrier, Counterbalance, War's Toll don't really seem to help with much of any strategy in this deck. You should consider addming more creatures to make the Sneak Attack more effecitve. The Blood Moon is a special case. It hurts you as much or possible more than it hurts your opponents. But the good news is that we can take adavantage of that easily. Add a Valakut, the Molten Pinnacle. Consider adding an Archaeomancer and/or Izzet Chronarch to reuse the instants and sorceries.

Also, look at cutting Eternal Dominion. I think that card just hurts you too much. Look at the interaction of these 2 rules:
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Suspend (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
The Epic ability would prevent you from casting the suspended cards as well as anything in your hand or that you might draw for the rest of the game. Not good.

As for your maybe board, don't use Paradox Haze. I know why you considered it, but I'm pretty sure it will end up biting you more often than helping. Instead of Reminisce look at Elixir of Immortality. You can search it up with the Trinket Mage and you get 5 life out if it. I pretty much auto-include one in every Commander deck I build. I've never regretted play one.
Let me know what you think of these suggestions and maybe we can continue the discussion and make the deck more fun for you to play. As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

SecondDeath777 on I don't know what's happening either :D

10 months ago

Huh. Thanks, bro. Reminisce is the same total mana payment too, but is still free with Omniscience. But hey, you do you.

libraryjoy on Old Fat Guy 1

1 year ago

It would be helpful if you added to your description. What is this deck supposed to do? How do you expect to win? Knowing the answers to those questions can really help you focus on cards that improve your gameplan and help others make informed suggestions.

Many people use Narset as a Voltron commander where they use lots of artifacts and enchantments to buff her and keep her protected while killing opponents with commander damage, but it doesn't look like that's your strategy.

Also, I wonder about Misthollow Griffin with Narset's ability... might be a thing. You may also want to consider ways to get your graveyard back in your library...Elixir of Immortality, Reminisce, etc.

Podma101 on Maelstrom Wanderer: Kills 99.9% of Decks!

1 year ago

True. I've been trying a version that uses Primal Command and Reminisce that way it's possible to always be able to shuffle land destruction back. You only have three wipes, meaning you could be out of steam after your second cast of Wanderer. In smaller games I'm sure that going beyond a second cast isn't necessary, but I'm used to five person games, so the chances of people rebuilding before I win a couple times is likely. Either way the deck plays like a dream lol!

_SeriosSkies_ on Anthrax

1 year ago

Things i'd cut

Dismiss Into Dreams: seems really weak, all your targeting stuff is better than bouncing. Could be anything else really.

Rise from the Grave: i get you're trying to stick to a zombie theme...but all 4< cmc recursion black has to offer is better (Necromancy,Animate Dead,Reanimate). and even Beacon of Unrest is better. If you dont care about your opponents stuff reanimation wise Dread Return and Diabolic Servitude exist.

Reminisce: I just dont see what this is doing for you. Is mill an issue in your meta?

Things i dont see that should be there

Phyrexian Reclamation - its not a cheap way to get a 7+ drop into play. but it loops your low to midrange drop dudes.

Mikaeus, the Unhallowed - IT DOES EVERYTHING

Sepulchral Primordial - you run the red one, this one is better. and you dont have to worry about throwing their stuff to a sac outlet.

HnojMalumvir on Lazav and the Mill Empire

1 year ago

Thanks for the feedback! There's definitely some suggestions I'll take to heart and playtest but I do actually have some explanations for my decisions. For the shuffle effects, I'm still testing how helpful they are since Mesmeric Orb is a big factor and a big help. Otherwise, you're right. They don't do anything for me except help me fight people using reanimator decks. For now, I'll most likely take out Reminisce and put in something like Shadowmage Infiltrator because that was most definitely a card I overlooked.

Other cards I can see fitting easily into my deck are Memory Plunder, Stolen Identity, Undercity Plague and possibly Sepulchral Primordial. A lot of the cards you mentioned have a higher CMC and will be harder to cast, especially for me since this deck tends to become a big target early on. If you have any suggestions for ramp or what to take out for more land, please let me know. If my manabase was more reliable, I would consider running some of the other stuff that you mentioned.

As for Wrexial, the Risen Deep, thank you. I saw this card and totally forgot about it so that's replacing something for sure.

Thanks again for the feedback and like I said I'll be sure to playtest some of the suggestions. It was super helpful and I hope to see what you're brewing at some point! Have a good day!

TranquilWyvern on Zedruu is a GOAT!! Not a Minotaur!!!

1 year ago

Alright, thanks for the insight.

I wanted Archangel's Light, along with Learn from the Past in the deck, so I didn't deck out. Elixir of Immortality doesn't fit because I'll probably lose control of it. Maybe Reminisce would be better?

I was use Tezzeret the Seeker to search for artifacts (specifically Krark's Thumb), but I guess you're right.

Archangel of Tithes and Propaganda are in their for pillow forting, but I'll take them out.

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