Reckless Air Strike

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Common

Combos Browse all

Reckless Air Strike

Sorcery

Choose one —

  • Reckless Air Strike deals 3 damage to target creature with flying.
  • Destroy target artifact.
Browse Alters

Reckless Air Strike Discussion

Sorin_Markov_1947 on Izzet Is or Izzet Ain't?

1 month ago

I understand tinkering with the deck, but I think some of the changes you've made aren't good. Ionize is one of the best spells for Izzet colors, and you've replaced it with two less good counterspells ( Negate and Devious Cover-Up ). Ionize is cheaper than cover-up, more flexible than negate, and it deals two easy damage on top of that.

The Royal Scions is a great card for this deck, allowing more card filtering and some combat capabilities, and when you work them up to their ult, with the number of cards you're drawing, that can be a game-ender.

And then a couple of cards I like, but need to be kept low (two or less) in the deck. Thousand-Year Storm is good, but you've got a large mana-curve already. I might even make that a one-of. Pretty much the same with Murmuring Mystic , but two would be fine there. Invade the City is good, giving you a beefy blocker to help you stall, but you aren't likely to play it on turn three, since you only have a few instants/sorceries that come out before that turn.

Now, since you seem to have started to refine the maindeck a little, let's work on the sideboard. Fry is an obvious card, given the amount of burn in the maindeck and how often it's used in sideboards. Two or three of those, probably. Aether Gust and Mystical Dispute are both good here. I like the versatility of Reckless Air Strike , and if your local meta has lifegain in it you might try Tibalt, Rakish Instigator .

Waveblaze on Jeskai Merriment

2 months ago

Solar Blaze is another board wipe, but it's more situational.

I would personally replace Justice Strike with Response / Resurgence (or possibly Lava Coil ).

I would also replace Ugin, the Ineffable for Chandra, Fire Artisan or maybe Chandra, Acolyte of Flame . Chandra, Fire Artisan is cheaper and still gets you card advantage and damage. Chandra, Acolyte of Flame gives you damage, can put a counter on The Royal Scions or lets you reuse a spell (ex: Dance of the Manse or Deafening Clarion ). For the same mana cost you could get one of the other Mythic Chandras, but neither of them give you the card advantage.

For the sideboard it really just depends on which decks you think this one will have the most trouble with, and then you sideboard in to deal with those colors. For example, if your deck does fine against aggressive red decks, then there's no need to sideboard in against red but you should sideboard in against, for example, if your deck does bad against control or black decks.

Devout Decree is the one card I want to really point out the value, it's 2 cost to exile a creature or a planeswalker and it gets you a scry, so it's basically a better Prison Realm for Black and Red. Aether Gust has the nice effect of being able to counter, with the downside of them being able to choose to put it on top of their library (at least I believe this is how the card works).

Cavalier of Thorns already has some good removal if you need to get rid of an enchantment or two. So, Disenchant may not be necessary.

Reckless Air Strike is a card to consider if you want artifact removal, but I don't personally think your deck needs it.

Asturonethoriusaline on Pillage Coats Charm Calamity Boom! T1 LD Primer!

2 months ago

Funky, thanks for your comment! Deus of Calamity is awesome. It will replace Goblin Dark-Dwellers .

I would use a card like Shananigans, an or Ancient Grudge , if they werent 2 cmc, and were 1 cmc instead.

If any of my artifact destruction cards are not going to destroy land AND artifacts like Pillage , Acidic Slime , then they have to be 1 cmc.

Why? because a KEY combo play in this deck ia:

T1:Land drop bird if have one.

T2: Land. Either tap bird for 3 mana, then drop Liquimetal Coating , and 1 cmc artifact destroyer, and destroy 1 land. OR remove 1 Simian Spirit Guide , from the game, add 1 red mana, tap 2 lands for 2 more mana, drop Liquid Metal, and 1 cmc artifact destroyer, and destroy 1 land on turn 2.

I cant do that with a 2 cmc artifact destroyer.

Also Reckless Air Strike allows me to destroy a 3/3 flying creature or to destroy a artifact, for 1 cmc.

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