Test of Faith

Test of Faith


Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Modern Masters (MMA) Common
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Darksteel (DST) Uncommon

Combos Browse all


Format Legality
Block Constructed Legal
Vintage Legal
Canadian Highlander Legal
1v1 Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Noble Legal
Casual Legal
Leviathan Legal
Modern Legal
Tiny Leaders Legal
Oathbreaker Legal
Highlander Legal
Pauper Legal
Magic Duels Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Commander / EDH Legal
Unformat Legal

Test of Faith Discussion

[email protected]_only on The second labour

11 months ago

I'd toss Fist of Suns for Astral Cornucopia and / or Everflowing Chalice - better fits, and they interact with prolifferate better.

Increasing Savagery is a very timmy spell, might want something with more versitility in here instead, like Decree of Savagery for the cycleing, or Hindervines since it doesn't stop your deck.

Inspiring Call is also a must for this deck - dodges a wrath, and gives card draw.

other kick-knack spells to consider: Abzan Charm , Bant Charm , Bioshift , Dromar's Charm , Jund Charm , Steady Progress , Temper , Test of Faith , Trap Essence , Unbreakable Formation , Contentious Plan , Volt Charge

Dete on A Swarm of Humans (And other Stuff)

1 year ago

Afterlife is a really good removal for white so you might want to add it, Angelic Purge too.

Battle Screech , Captain's Call give you more of a swarm strategy without costing too much, i would add screech to the main.

Emerge Unscathed gets you 2 triggers costing only 1cc and protection, Test of Faith is a neat combat trick for killing pretty much any early creature and giving you a neat early clock as well as triggering and saving your cmdr, Dawn Charm , Benevolent Bodyguard , Standard Bearer give you protection to every creature and Palace Sentinels gives you a bit much needed card draw in white.

thats all i got.

CrimsonRum on

2 years ago

Test of Faith is a good find, you got my up-vote.

Shadowmaster_King on Boros Heroic

3 years ago

I've played with this deck in paper and it's ok. It's less/more consistent (depending on how much protection you kept in your opening hand) version of the blitz deck. It does operate on a different axis, essentially punishing your opponents for trying to remove your creatures and then strikes with a lethal threat.

If money is no object the following is what I would consider:

You can mix and match the shells but some cards like Ethereal Armor and Kiln Fiend obviously go in one and not the other. Lands is simple, only play mountains and plains because you want untapped mana and utility lands don't offer enough benefit. You should have 21 lands in an enchantment heavy build, in the spells shell 19 - 21 depending on how many 1 mana spells you have.

homerfagaraz on Back to the 60's

4 years ago

Ok, I've made some updates.

I completed some of the sets as best as I could, took out some of the uneven burn, got in the Foundry Street Denizen as a replacement of my still unacquired Vexing Devil and got in a Test of Faith for the synergy with most of my creatures.

Rally the Peasants doesn't seem as good as Dynacharge in my opinion, but even that one doesn't seem fitting, so I placed it on the sideboard for now, and am about to take it out.

teunallica on

4 years ago

Anafenza, Kin-Tree Spirit is goeie! Ah en Field Marshal! Doe maar fancy;)

Test of Faith is niet zo'n goede kaart vind ik. Je hebt er niks aan als een creature exiled of destroyed wordt. Misschien vervangen voor oa deze: Raise the Alarm. Als je later in het spel deze speelt dan heb je meteen 2 dikke soldiers die lekker gepompt worden door van alles nog wat.

Verder moet je deze gewoon vaak proberen en kijken hoe ie werkt


Lokotor on Lokotor's Cube

4 years ago

Review this List and see if yall have any strong objections to it.

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