|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Rare|
|Commander 2016 (C16)||Rare|
Combos Browse all
Bane of the Living
Creature — Insect
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
Price & Acquistion Set Price Alerts
|Have (18)||FireRogue , Wolfebladeelite , Tiddilywinkus , CAPT.Shock , accioali , Msgstallion , Reliva , damo_rox , Shiromakuro , twistedmage , Unlife , Va1mar , DFDGamer , Pumpkinking913 , orzhov_is_relatively_okay819 , mazrimtaim , silvereh , FuneralofGod|
|Want (4)||EnderA , MementoMuffin , kvfd1719 , Loading_Error|
Bane of the Living Discussion
3 months ago
I didn't see Panharmonichron, nor Ulamog.
Potential cuts Show
Archfiend of Depravity - Only really effective against token decks. 5 drops should be more impactful.
Lord of the Void - Costs a lot for an ability dependent on damage. 7 mana should be
Bane of the Living - With no other morph creatures, the morph part will be irrelevant as your group will know what it is. Moreover, you have more efficient kill spells
Marionette Master - Not sure what the purpose of him is, am I missing something?
Forced March - Much better removal (unless token decks are in your meta)
In Garruk's Wake - Much better removal, 9 mana should WIN GAMES, no clear boards.
Silence the Believers - I'm assuming this is the card you would remove for Vraska's Contempt? And 4 mana removal is pretty costly. Even though you can exile and potentially have multiple targets, I find it too costly. I understand your deck has some good ramping in there, but you should have a more efficient kill spell
Curse of Disturbance - Never help your opponents, even if it is a political card.
Let me know what you think of those.
Other cards to consider Show
Imp's Mischief - Let's say you cast your commander for 20 and someone just counterspells. Well GUESS WHAT, they can SHOVE that counterspell into the graveyard because you can use imp's mischief to change the target of the counterspell to imp's mischief, leaving the original spell to resolve. It's also very political, and no one expects the black player to have it. Every black deck should have one to deal with blue. Speaking of blue....
Mana Web - Something to maybe consider depending on how much blue you have in the meta. This with urborg makes opponents think twice between holding up a counterspell or advancing their board state (barring mana rocks and dorks). It's saved me many times.
Bitterblossom - Bodies for defense against early aggro and flying. Also works very well with...
Contamination - Because who needs friends? Also see reassembling skeleton
I'm lit like a christmas tree right now so I hope everything made sense. Let me know what you think
4 months ago
thanks for the comments. I actually tried using Harvester of Souls and it didn't always worked out. I also had Massacre Wurm. I really liked it, but the instant board wipe appeal of Bane of the Living melded better. I like Archfiend of Depravity. But I don't know what to take out for wurm and archfiend. Any suggestions?
9 months ago
While Grim Haruspex is better for drawing because you don't have to pay the 1, I feel like Mentor of the Meek is better for snowballing. They are both good card draw options just with different purpose. I'll give Grim Haruspex a try, it is more flavorful.
While this deck is usually pretty slow, here is how I try and play in the early game.
In my opening hand I generally look for 2-4 lands, 1-2 things that ramp, and a manifesting engine (or a tutor to get one). On turns 1-3 I try and get my lands and mana rocks out (basically just play what you can), if I have the option to play my manifesting, I'll almost always play that over ramp . I generally won't play Sidar Kondo of Jamuraa during the early game unless I need to get in with Silas Renn, Seeker Adept or Jeskai Infiltrator. After that I will usually only spend around 1/2 or 2/3 of my mana during my turns and leave the rest for potential unmorphs. If I don't unmorph anything, I'll spend it on manifesting or hand/top deck manipulation at the end of my opponents turn.
I hope this helps, I'm not very good and explaining how I play.
Animar, Soul of Elements is normally amazing for morph, however I am only currently running 7 creatures with morph making him not all that useful. This deck has more of a emphasis on manifesting rather than morph. I have looked at all color for this deck and I thought red looked the weakest because it didn't offer any manifesting engines, or creatures that can one hit kill somebody. Black also offers more options for tutor including the transmute tutors which helps make this deck much more consistent. I do agree that Kraum, Ludevic's Opus dose make a better 'I need colors commander', but Silas Renn, Seeker Adept and Sidar Kondo of Jamuraa work together quite nicely. Skirk Alarmist is probably my biggest pull towards red, but that just isn't quite enough.
I do really like the look of Long-Term Plans, might replace Fabricate with it.
I have to pump a good amount of mana into Bane of the Living for it to be worth it for me because it will almost always wipe out all my face down 2/2. Still might be a good board wipe option though.
Strionic Resonator has the same problem Animar, Soul of Elements has, not enough morph creatures.
Thanks for your feedback and suggestions!
9 months ago
Sorry for the double post, but to back up what I was saying about cutting black, it seems to be your most lackluster color. Kraum is a better just "I want more colors" partner, as he draws cards. You could replace Phage with the obviously much worse-but-along-the-same-lines Leveler, which is great with Fractured Identity and could have a place anyway, Vampiric Tutor becomes Long-Term Plans, again, worse, but still good. No Ghastly Conscription-esque replacements I can think of currently.
On the other side of things, red gives you Animar, Soul of Elements, AKA Animorphs, for all the free morphs. It gives you Kraum, probably better than Silas for the most part. Akroma, Angel of Fury is a big red morph-er, Dwarven Blastminer is on-theme land hate, and Skirk Alarmist, Ixidors worse cousin. I've seen animorphs lists run Jeering Instigator as well.
11 months ago
1 year ago
Hey there i'd like to add a few suggestions as well:
Also have you considered taking advantage of black more? Bane of the Living and Toxic Deluge might be good for one sided board wipes. Reanimation effects like Animate Dead. Necromancy and Living Death will also help you close out games against board wipe heavy metas.Anyways I hope that helps, cudos on the deck!
1 year ago
Giant Adephage maybe consider some removal like Beast Within you could even go as far as splashing black for cheap removal spells, and im sure there are bugs that are black aswell such as Bane of the Living , Brain Maggot , Caustic Caterpillar Giant Solifuge. Definitely love the flavour +1 :)
1 year ago
To start off, sorry if this is in the wrong forum, I'm new here.
For a while I've been wondering if there was a "true" undefeatable board state. For me, that means that you start the game with whatever you want in play, with no cards in your hand, graveyard, deck, or exile. Your opponent starts out with a deck with no restrictions and has to try to win the game. Also, you are not allowed to interact with anything in the game (such as activating a scepter). Ideally, you opponent would be able to play things as well (e.g. no combos that prevent players from having hands, playing lands, etc.)
Currently, I have a setup that I think will work, and I want to see if there are any cards that I have overlooked. Here is what I currently have:
Platinum Angel - fairly obvious, prevents decking/lethal damage
Mycosynth Lattice - necessary for many upcoming cards
Darksteel Forge - all your stuff is indestructible
Indomitable Archangel - all your stuff has shroud
Tajuru Preserver - prevents stuff like annihilator
AEther Storm - for Bane of the Living, Ixidron, Crovax, Ascendant Hero or Ascendant Evincar, Elesh Norn, Grand Cenobite, Magus of the Tabernacle, Kataki, War's Wage, Avatar of Slaughter + Kaijin of the Vanishing Touch etc.
I'd love to replace one of either AEther Storm or Narset Transcendent because having both means that opponents are unable to cast any sort of spell, which I feel goes against the spirit of the impenetrable pillow fort.
Please let me know if you have anything that you think can get through this. Thanks :D