Bane of the Living

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Legions (LGN) Rare

Combos Browse all

Tokens

Bane of the Living

Creature — Insect

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Browse Alters

Bane of the Living Discussion

Database82 on It's Morph Fun For Everyone!

1 month ago

Thanks for the feedback,

While Ghastly Conscription is a more expensive card to play, I've never run into an issue with mana to play it. From the several games I played with an incomplete version of the deck I've still managed to ramp enough where it isn't an issue. So sure they can try to RIP, but the deck has enough answers to either counter or remove RIP.

I agree that Vesuvan Shapeshifter isn't stax Brine Elemental is and he's in the deck to interact together locking down the board preventing players from untapping.

I do agree card draw could maybe be potentially better and am entertaining the idea of cutting Aphetto Runecaster for a Rhystic Study or Mystic Remora

As for instant interaction my commander doesn't necessarily need to be on the board for me to make use of the the morph abilities. She simply allows me to cast one more spell for free. I'd still be able to morph at instant speed to counter spells, but perhaps you can elaborate further on what you mean?

There's a reason I don't run board wipes in the deck. It generally causes more harm to my field than good, while the deck can recover quick enough in the instances of a board wipe I opt not to run it as I have more than enough responses to counter what may potentially be a threat. Other than the rift, I run Bane of the Living .

Not sure how in depth you looked it over, but there is definitely a method to my madness. :D Most of the deck has a lot of interaction, but if you could provide some card suggestions of what you would constitute as generically good cards I'd certainly appreciate it. Thanks

Database82 on nursejason

1 month ago

Thanks for the feedback,

While Ghastly Conscription is a more expensive card to play, I've never run into an issue with mana to play it. From the several games I played with an incomplete version of the deck I've still managed to ramp enough where it isn't an issue. So sure they can try to RIP, but the deck has enough answers to either counter or remove RIP.

I agree that Vesuvan Shapeshifter isn't stax Brine Elemental is and he's in the deck to interact together locking down the board preventing players from untapping.

I do agree card draw could maybe be potentially better and am entertaining the idea of cutting Aphetto Runecaster for a Rhystic Study or Mystic Remora

As for instant interaction my commander doesn't necessarily need to be on the board for me to make use of the the morph abilities. She simply allows me to cast one more spell for free. I'd still be able to morph at instant speed to counter spells, but perhaps you can elaborate further on what you mean?

There's a reason I don't run board wipes in the deck. It generally causes more harm to my field than good, while the deck can recover quick enough in the instances of a board wipe I opt not to run it as I have more than enough responses to counter what may potentially be a threat. Other than the rift, I run Bane of the Living .

Not sure how in depth you looked it over, but there is definitely a method to my madness. :D Most of the deck has a lot of interaction, but if you could provide some card suggestions of what you would constitute as generically good cards I'd certainly appreciate it. Thanks again!

Madcookie on Commander 2019...

2 months ago

I looked at the Sultai decklist and here are my two cents:

Pros:

  • solid land base

  • good artifact reprints

  • good ramp reprints

  • some of the new cards look interesting

Cons:

Solid B-

Hissp on Commanders by Power Level [EDH Tier List]

6 months ago

Bazzul can you convert your Demonlord Belzenlok deck to tappedout?

Love the deck idea!!

Is there any reason not to run all the man-lands (so you can block 1/1s) as well as utility cards such as Massacre and Shriekmaw (which are in your Maybeboard) as well as Contagion , Nemesis Trap , Outbreak , Ravenous Trap , Price of Fame , Damnation , Bane of the Living , Haunted Cadaver , or Boompile ?

thom-le on Home Alone with Thantis

9 months ago

I meant that in my opinion this is one of the most fun to play-commander card in the set. As I'm not a competitive player I always look for interesting abilities and Thantis, the Warweaver looks great. For me this one, Saheeli, the Gifted and Xantcha, Sleeper Agent are awsome. But everyone has a different flavor, and that is good for commander as a format to play, because you never have the right answers against all different possible strategy.

It is in fact one of the hardest thing to cut down some cards, everyone who has brewed for his/her deck knows that. The best thing for me was the following to know:

1) Be clear what's your strategy is. Does {a specific card} help you to improve your deck and this strategy. For you this might be: Let everyone attack, but not me. If they do, they will lose their creatures. If they don't attack you, you will have enough time to build up a big board. Every turn creatures are attacking, so in my opinion it is not good, to have too much creatures. Because you have to attack with them and then you maybe will lose them.. Get in some good defenders, Wall of Stone

2) Collect information of a commander deck. To have the best chances to win a game (or to have the most fun), there are some simple tricks in building your decks.

2.1) Ramp: It is hard, to pass the turn without playing some stuff and having a great 8/8 fattie with awsome ability in your hand. So: Add some creatures with mana abilities. But be aware of your commander: Creatures must attack each turn. Cultivate, Kodama's Reach, or Explosive Vegetation get you early mana access.

2.2) Card draw: Fill your hand afterv playing some stuff. The more card you have in your hand the more options you have. And a better chance of drawing just the right card to the right time. I've mentioned some cards, also Phyrexian Arena, Necropotence, Skullclamp are awsome. At least 6-9 card should be something with card draw. Solemn Simulacrum is classical, it gives you an additional land and a single card draw. Also Wall of Blossoms, at least gives you early safe and a card draw.

2.3) Boardwhipes: In this deck, normally creatures are hitting other creatures and are dying anyway. but sometimes it is helpful to get everyone back to zero. Bane of Progress is a hero, also Vandalblast. Whirlwind against flying creatures. Maybe Bane of the Living, Pernicious Deed - or some red burn spells like Star of Extinction, Blasphemous Act..

2.4) Recursion: Sometimes creatures are going to the graveyard - so get them back. Eternal Witness, Golgari Findbroker or something like that. Zombify is also okay, I guess.

And last but not least: Find special cards! Natural Affinity turns everybody's lands into creatures, so they have to attack with them. Mortivore, cause there are for sure many cards in everyone's graveyard

So find the right balance of strategy, ramp and card draw and you are going to get the most fun out of every deck ;) Just my thoughts for now..

I

Steiger on Lazav the Multipersonality

10 months ago

Yeah. I guess they are not the usual includes

Bane of the Living was a budget board-wipe purchase. I was thinking of maybe swapping for Aether Gale.

Blade of the Bloodchief is to get counters on Lazav for when I switch to an infect creature.

Maybe there is more efficient cards to the strategy.

ERoss8 on Tough Cuts and a Tide ...

11 months ago

Personally, Manglehorn Urborg Elf Bane of the Living and Prowling Serpopard (unless counterspells are a huge force in your playgroup) could be cut. I'd add at least two more lands (probably 4 more), to reliably cast my spells, especially with Pernicious Deed and similar loops. Elephant Grass is similar to Mystic Remora, but it acts as a Ghostly Prison+. Also, Strip Mine (and similar effects) can be kinda mean, but it’s a good way to end games and deal with Gaea's Cradles and Cabal Coffers

x12721 on Muldrotha, permanent control

11 months ago

Control, eh? The handy trio of Fleshbag Marauder, Plaguecrafter, and Merciless Executioner will keep your opponents low on creatures. Recurring the Plaguecrafter especially is super tough on opponents. Underrealm Lich lets you basically Ancestral Recall for each draw. Want to have the whole table hate you? Standstill every turn. Journey to Eternity  Flip is another great way to reuse creatures every turn, and that along with Meren of Clan Nel Toth will keep your recursive engine going. Need to ping lots of dudes at once? Walking Ballista and Bane of the Living will keep the board clear.

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Bane of the Living occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%