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Karn's Infinite Funhouse

Commander / EDH*

RoScout


Maybeboard

Artifact (1)


This deck is intended for play in group EDH games.

I want to keep the cost of cards below $7. I also encourage cards that are fun in group dynamics as opposed to the most immediately effective at winning.

I chose to build this deck because I like challenging my brain with complex artifact combos; though I may have bit off a little more than I can chew with this one.

My ideal play would involve creating infinite mana so that I can play Spine of Ish Sah, turn it into a creature, equip skullclamp, then sacrifice it for 2 mana and draw 2 cards. This way I can destroy all other permanents and play my entire deck to win.

The deck also makes heavy use of counters and proliferate, making it possible to infect my enemies to death, build huge creatures, or infinite tokens/creatures/copies with artifact synergy.

I'm never sure what card to tutor for in a given situation, or what pieces I need in order to combo effectively. I've made this list so that I can get help with card selection and general strategy.

The deck could use more come into play triggers, death triggers, enter the graveyard triggers, and play an artifact triggers since it can often trigger these infinitely.

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Date added 5 years
Last updated 5 years
Exclude colors WUBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

32 - 0 Rares

38 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Copy Clone, Eldrazi Scion 1/1 C, Golem 3/3 C, Myr 1/1 C, Pentavite 1/1 C, Snake 1/1 G
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