1st draft for Zombie tribal 2016. Heavy creature focus, self-filling graveyard shenanigans to combo with commander. Tons of token generators and the ability to steal opponents creatures from their graveyards.

Of the 43 creatures, Gisa and Geralf can return all but the 6 non-zombies once per turn from the yard over and over again. Of particular interest are Fleshbag Marauder as a 3 mana repeatable kill spell, Corpse Connoisseur when cast without unearth to throw more creatures in the yard, Geralf's Messenger, which is now even harder to kill permanently, Prized Amalgam is basically a free creature whenever you cast another zombie from the yard, Sidisi, Undead Vizier is repeatable tutoring by exploiting herself and Necromancer's Stockpile makes discard into more tokens and more draw, with no loss of card advantage. Entomb and Buried Alive basically become tutors, with your yard now acting as another hand and don't forget Forbidden Alchemy!

Also combos nicely with Rooftop Storm for a free zombie every turn.

Obviously, Urborg, Tomb of Yawgmoth + Zombie Master makes all your zombies unblockable and the tomb + Cabal Coffers is serious mana later on.

As usual, Gravecrawler is insane with any sort of sac/discard outlet outlet such as Carrion Feeder, Ashnod's Altar, Corpse Harvester , Cryptbreaker , Ghoulcaller Gisa, Grimgrin, Corpse-Born and Sidisi, Undead Vizier, but any zombie will do in a pinch if your commander's out. Combined with things like Prized Amalgam and/or Mikaeus, the Unhallowed you'll also get an additional "free" recursion with each sac.

Of course, the real prize with all these ltb and etb effects is to trigger Diregraf Captain, Diregraf Colossus , Noosegraf Mob , Noxious Ghoul and Vengeful Dead over and over to either drain your opponents of life, grow a massive army or wipe your opponents entire field.

Relentless Dead also makes a nice sac target that can not only return itself, but any other zombie as well.

But then, what to do with your massive zombie horde??!! Well, how about drawing more cards with Cryptbreaker , steal stuff from your opponents graveyards with Gravespawn Sovereign, drain and mill your opponent with Lich Lord of Unx, Shepherd of Rot and Undead Alchemist (which then makes MORE zombies!) or, you know, just kill them with a zombie army. You have 9 lords that boost all your zombies after all.

Grow your ridiculous horde even further with Endless Ranks of the Dead , Army of the Damned and Dark Salvation . Also Grave titan, because Grave Titan .

"But what if my opponents wipe the board" you say? Well, that's what Living Death and Zombie Apocalypse are here for, so the horde will never stop shambling. Then follow up with Geth, Lord of the Vault , Coffin Queen , Havengul Lich and the aforementioned gravespawn sovereign to make your opponents now dead creatures yours.

Yeah, there's a ton of synergy in this deck, and I have probably missed a ton of stuff already. The mana base is also fairly straight forward, with nothing too crazy like a complete cycle of fetches or an original dual land. It would likely benefit greatly from a Cavern of Souls.

Suggestions

Updates Add

Comments