An incredibly annoying, trample-proof array of complicated and janky mechanics cobbled together into one halfway decent strategy. Atla Palani, Nest Tender + Skullclamp + Thornbite Staff allows for a very quick way to build a hand and a board.

v1.0 - A very rough draft with an idealized tri-balanced manabase.

v1.1 - Marisi, Breaker of the Coil was swapped for Atla Palani, Nest Tender as the commander for draw and synergy. Manabase has not been adjusted to fit the symbol occurrence yet.

Removed the following: Battering Ram , Benalish Infantry , Devoted Retainer , Kentaro, the Smiling Cat , Kjeldoran Knight , Urza's Engine , Crop Rotation , and Expidition Map.

Added the following: Vanquisher's Banner , Door of Destinies , Caged Sun , Masako the Humorless , Swiftfoot Boots , Lightning Greaves , Coat of Arms , and Konda's Banner

v1.2 - Removed Kitsune Dawnblade and Araba Mothrider in favor of Odric, Master Tactician and Angel of Glory's Rise . Manabase is slightly altered to favor white over green.

v1.3 - Adjusted manabase for budget.

v2.0 - Playtest notes: Need more removal!

Removed Door of Destinies (least synergistic buff); Dragon Throne of Tarkir , Kamahl, Fist of Krosa , and Street Riot (Too much global trample support); Naya Charm (not a lot of use for it in this deck); Adventurers' Guildhouse (least efficient Banding); Hour of Promise (least efficient Ramp at manacost); and Swiftfoot Boots .

Added Skullclamp , Lifecrafter's Bestiary , Geth's Grimoire , Guardian Project (card draw); Beast Within , Generous Gift , Relic of Progenitus (more removal); Thornbite Staff (combo).

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