Spectral Procession

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2014 (C14) Uncommon
Modern Event Deck (MD1) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Shadowmoor (SHM) Uncommon

Combos Browse all

Tokens

Spectral Procession

Sorcery

Put three 1/1 white Spirit creature tokens with flying into play.

Spectral Procession Discussion

squadcarxmar on Teysa Queen of the Aristocrats

3 weeks ago

I don't know who you play against, how it goes, or how the deck really performs so I can't really say. My initial thoughts point at Beckon Apparition , Midnight Haunting , Raise the Alarm , Spectral Procession .

I also noticed Costly Plunder as something I'd replace but specifically for its place I'd put in a Necropotence . For the creatures I suggested Imperious Oligarch , Seraph of the Scales , Doomed Traveler and whatnot are things I immediately notice. Karlov isn't guaranteed to be out. Afterlife is nice and all but it only goes so far when you could get something else like control out of those three I mentioned. I don't know how well afterlife pays off for you though, I haven't messed with it in my EDH yet. More tokens are always nice but I feel like there are better options than most afterlife creatures. I was hoping for better afterlife from Ravnica Allegiance.

Sid_the_sloth on Ghave guru of spores?

2 months ago

Does Ghave, Guru of Spores have a "specific deck type, as in is he better as a combo oriented deck or straight out mid range ish token style deck? Or both?

I ask because I appearently have a copy of him, and I used to play black white tokens in modern back around 2015( obviously meta is way different now). Is ghave geared toward generic token generation, a few planes walkers, and anthem affects, or is he "better" as a sacrifice combo deck?

Imput please. I have cards laying around from modern and standard back then like... Spectral Procession , Lingering Souls , Nissa, Voice of Zendikar , Bitterblossom Sorin, Lord of Innistrad etc etc to name a few. I also understand cards like Grave Pact are good with him.

Icbrgr on Soul Sisters

2 months ago

To get to 22 lands I'd agree with you that Spectral Procession would be the thing to cut.... there is some neat new stuff in M20 to add to the soul sisters toolbox like Angel of Vitality as well for you to look forward to.

SirHerpaderp on [Modern] Soul Sisters Help

2 months ago

Hey gang, I have recently rebuild my Modern Soul Sisters deck. I included 2x Proclamation of Rebirth and cut an Oblivion Ring and an Emeria, The Sky Ruin for it. However I'd like to go back to 22 lands so I'd like some advice on what to cut for it. Maybe a Path to Exile or one of the Spectral Procession ? Furthermore I built a sideboard for the deck and would love to know how you like it and what you would change.

It's only meant to be played ad FNMs and maybe smaller tournaments, but I'm very well aware of the fact that there are much more powerful decks in the format and meta but that's okay for me :) I'm thankful for help! Regards, Kev

See list below:

Soul Sisters

hungry000 on Soul Sisters

3 months ago

The biggest problem I can see is that you don't have enough lands. In my experience, Martyr Proc works better on 22-24. 19 is Burn territory. I would cut Force of Virtue to make room since you don't really need it. As a Martyr Proc deck, you should be able to afford to durdle for several turns after gaining life, thus there is no need to pump your creatures and win faster since you have the ability to attack and pass the turn without dying.

Next is that you need to have the fourth Martyr of Sands . It's the centerpiece of the deck, being that it's the deck's fastest and most consistent win-con enabler; you want it every game.

I also question the need for Oketra's Monument . I get that it's there to help supplement the soul sisters and Ajani, but something that creates value immediately like Spectral Procession is more valuable in my opinion. Though my bigger beef with it is that it takes up spaces that you could use for better cards like the fourth Martyr, more Ranger-Captain of Eos , and Giver of Runes (all of which I consider to be better for the deck than Oketra's Monument). That said, I don't think it's horrible, but if you end up cutting Force of Virtue (which I would) it would be best to play less Monument or just cut it completely and add any of the three cards I just mentioned.

JKRice on Soul Stampede

3 months ago

I think you are a bit heavy on the enchantments and stuff. Many soul sisters decks I have seen have four copies of Spectral Procession as the only noncreature spells. Since you have a lot of lifegain, you usually don’t need as many defensive enchantments like Pacifism . If you want a super solid base I would recommend finishing out full play sets of Martyr of Sands and Soul Warden , maybe even throwing in some Soul's Attendant s. As for sideboard, Teyo is a really good choice. Celestial Purge and Celestial Flare are good removal cards into decks like jund that will beat you on the board. Burrenton Forge-Tender and Auriok Champion are good into burn and other such decks. If you happen to hit another soul sisters deck, Suture Priest might be good, but that’s not super likely.

ehawkins11 on UW Spirits

3 months ago

This is a good start. I'm not a fan of Spirit Bonds . All of your creatures are spirits so you'll never be able to use the second ability. If you are looking for spirit tokens try Spectral Procession . It's faster. Another card to consider is Phantasmal Image . It works wonders in tribal decks. Drogskol Captain gives everyone hexproof except its self. Copy it with a Phantasmal Image , now the original Drogskol Captain and new Phantasmal Image have hexproof. Everyone else is getting +2/+2. These are just a few ideas.

Tylord2894 on W/B Teysa Commander

4 months ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

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Spectral Procession occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.0%