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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ordruun Veteran
Creature — Minotaur Soldier
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn.
SlushyJones on None
3 years ago
I would say Minotaurs are pretty red. There's examples of them being black/red with Angrath, Minotaur Pirate and Mogis, God of Slaughter , or white/red with Boros Battleshaper or Ordruun Veteran . But the red identity for them sticks around
Firebones675 on Budget R/W aggro
7 years ago
Looks pretty good! My one concern is the legend rule. If you have two legendary creatures with the same name in play at once, you are required to sacrifice one of them. This could be a problem if your opening hand has too many copies of Anax and Cymede or Tajic, Blade of the Legion(you could have one of each of them though as they have different names). As a result most decks only run 2-3 copies of any legendary creature unless the deck is entirely built around that card. I might try to shave 1-2 of each of them to reduce the possibility of awkward hands. To replace it I might look into Launch the Fleet(there was a strong tournament deck in standard with this and akroan crusader at one point). Ordruun Veteran or Firemane Avenger might have ahome here too. Hope this helps!
Homura_Akemi on Singleton Guild Ravnica Plane Constructed …
7 years ago
EpicFreddi I am swapping Thundersong Trumpeter for Lightning Helix, taking out a Plains and a Mountain for Boros Garrison and Rogue's Passage, and cutting Firemane Avenger, Ordruun Veteran, and Spark Trooper for Boros Recruit, Legion Loyalist, and Wojek Halberdiers.
The_Raven on Boros Charm
7 years ago
You are really making this hard for me...
Blaze Commando, AT LEAST wears a Boros mark on the front. Same as Boros Battleshaper. Notice how he has a belt from the left shoulder, down under right arm. This is like the minotaur on Boros Charm.
Fanatic of Mogis at least has a necklase on front.
Minotaur Explorer, here, you can see a "shoulder-belt" on the left side/front of her, but on the back she wears all kinds of weapons. If Boros Charm was the back, there MIGHT have been some weapons attached to the belt.
Ondu Champion, weapons on the back.
Ordruun Veteran, this guy just have a double "shoulder-belt", and looks quite like the Charm.
This Kazuul Warlord, this Minotaur Warrior, and this Raka Disciple is how a minotaur look from the back. Only 3 cards out of the 54 minotaurs are depicted from the back. It doesn't seem like they have the buckle on the back.
At last, do you see the buckle on the "shoulder-belt"? How would you open a buckle on your back? It's pretty though.
Therefore, I conclude, that Boros Charm is seen from the front.
CommanderNeyo on Boros Battalion
7 years ago
Suggestions:
Remove Blaze Commando, Fortress Cyclops, Foundry Champion, Angelic Edict, and Gleam of Battle
They have too high mana costs, and most aren't worth it (Actually, none of them are worth it, in my opinion). If you are going to spend 5, 6, or 7 mana, it needs to guarantee you a victory. None of these do.
Add Frontline Medic, Legion's Initiative, maybe Boros Elite, Ash Zealot, and/or Boros Recruit
Frontline Medic makes everyone invincible, Legion's Initiative buffs them and protects them from removal. Boros Elite and Boros Recruit give you some early board state and can be useful later. Ash Zealot gives you some graveyard hate and has first strike and haste, which is awesome.
Should sideboard Wear / Tear, and make sure you have 4 Boros Reckoner. They are so good. Also, you should not sideboard Boros Charm because it is so good and so versatile. Should mainboard 4 of those.
I'm not a big fan of Ordruun Veteran or Holy Mantle How have they worked out for you?
I hope this helps!
Also, Gisela, Blade of Goldnight is a great card, and I would definitely recommend Dictate of the Twin Gods. If you make Boros Reckoner indestructible with Boros Charm or Frontline Medic, then you can use him for an infinite damage combo with Dictate of the Twin Gods. Even if you don't pull that off, your creature are still dealing double damage, and Boros Charm becomes a 2 mana, 8 damage, making it particularly easy to finish off opponents. Because it has flash, you can use it during combat or save some mana to use it at the end of your opponent's turn, after their combat but right before your turn begins. It has won me so many games.
Neko069 on Iroas, God of Ass-Filling Tokens
7 years ago
Esto se va...
Agrus Kos, Wojek Veteran: El mazo tiene que ser agresivo, tokens X/1. No te importa la defensa, de cualquier manera se van a morir. Esto dispara slo para las rojas, slo cuando atacan. No es negocio. Orcish Oriflamme te sirve mas. No le importa el color, y dispara siempre
Arashin Foremost: No dispara nunca, hay muy pocos guerreros en el mazo, y los estoy sacando todos porque son horribles. Yo tengo un mazo de 60 Tribal de Warriors, dps te lo muestro para que veas la diferencia.
Boldwyr Heavyweights: vos estas drogado? Un oponente puso un Griselbrand, otro un Jin-Gitaxias, Core Augur, y el ultimo un Emrakul, the Aeons Torn...
Borderland Marauder: Muy debil
Boros Battleshaper: No tiene sentido, va en contra de todo lo que vos queres hacer...
Boros Elite: Muy debil
Bull Cerodon: Muy debil
Consul's Lieutenant: Muy debil
Dragonscale General: No me convence, pero le voy a dar el beneficio de la duda...
Fortress Cyclops: Muy debil
Kragma Butcher: Muy debil
Lantern Scout: No sirve de nada ganar vidas. No vas a ganar un partido curandote.
Lord of Shatterskull Pass: Muy lento
Manic Vandal: Meh...no me parece tan copado
Ordruun Veteran: Muy debil
Pearlspear Courier: Muy debil
Steelshaper Apprentice: Muy debil
Sunhome Enforcer: Muy debil
Taj-Nar Swordsmith: Muy debil
Truefire Paladin: Muy debil
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