Hisoka, Minamo Sensei

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Hisoka, Minamo Sensei

Legendary Creature — Human Wizard

(2)(Blue), Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

Hisoka, Minamo Sensei Discussion

K1ngMars on Muldrotha, the Gravetide.

2 months ago

Il tuo piano di gioco è usare tanto ramp per tirare Muldrotha sul campo, dopodiché, cercare di tenerlo sul campo per il resto della partita.

Per il ramp ti consiglio:

Per la proteggere Muldrotha, ti consiglierei queste:

Un altra strategia per assicurarti di non dover pagare la Commander Tax per rigiocare Muldrotha è di rigiocarla dal cimitero. Meglio ancora se quelle carte possono a loro volta essere rigiocate dal cimitero con Muldrotha:

Ti consiglio di stare più in curva e di tagliare Slum Reaper , visto che ci sono opzioni che costano meno mana e fanno la stessa cosa: Fleshbag Marauder , Merciless Executioner e Plaguecrafter .

Carte che ti permettono di riprendere altre carte dal cimitero in mano:

  • Eternal Witness , Skullwinder e Nyx Weaver ti permettono di riprenderti carte utili, in modo da poter sforare il limite di un solo permanente per tipo dal cimitero. Inoltre, così puoi riprendere anche Instant e Sorcery, a cui normalmente non avresti più accesso una volta usate.

Ti suggerisco una combo interessante, il Flash Hulk . Consiste nel poter giocare e subito sacrificare il Protean Hulk già dal turno due per poi poterti andare a cercare creature nel mazzo che ti permettano di fare una combo infinita e vincere. Se cerchi online dovresti trovare fonti a sufficienza. Comunque, anche solo il Protean Hulk da solo è una grande inclusione.

Inoltre, una carta davvero buffa da poter giocare nella tua combinazione di colori: Villainous Wealth .

Un'altra carta per salvarti il cimitero da effetti come Bojuka Bog : Perpetual Timepiece .

Tra le terre che sono fortissime nel tuo mazzo ci sono anche: - Cabal Coffers insieme a Urborg, Tomb of Yawgmoth . - Alchemist's Refuge e Emergence Zone per poter giocare creature e altre cose ad instant speed. - Wasteland è una seconda Strip Mine . - Lotus Vale e Lotus Field sono più o meno ramp, ma anche un buon modo per fare molto mana se avessi il modo di stapparle. Magari con Deserted Temple , a cui sta anche simpatica Cabal Coffers , comunque. - Glacial Chasm è un piano di riserva che ti costa solo 2 punti vita a turno, a patto di rigiocarla sempre dal cimitero tutti i turni.

Tra le carte che ti suggerisco di togliere ci sono:

He_Who_Hungers on lord of the jank :)

1 year ago

Exactly the type of list I'd be planning to make with Mairsil... Mostly here looking for inspiration, and will probably dig into some things from this.

Here's some of my jank for you.- Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Mirage Mirror because it is always nice to turn into a Mountain when Wrath of God is raging.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Hey look there's Wrath of God again. Hi, Wrath of God!

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang because becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it.

  • Hisoka, Minamo Sensei because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Xathrid Slyblade because we are fine with losing hexproof if we don't have hexproof. Be careful when using it with Swiftfoot Boots though.

  • Honor-Worn Shaku I have not quite found a use for yet. But if you find something which gets a kick out of Mairsil tapping or untapping, this will be your combopiece. Thought I'd throw it in.

You can hopefully tell Mairsil makes me very happy.

He_Who_Hungers on Mairsil, the Party Pooper

1 year ago

Cool list. Looking to make my own Mairsil list and will probably take some inspiration from this one. Here's some of my own ideas:

  • Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Might as well make him a tough boy for a turn.

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang ticks the same box as some of the cards you already have included. But becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it. You can't stab people with an Argent Sphinx.

  • Hisoka, Minamo Sensei or Kozilek, the Great Distortion because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Xathrid Slyblade, because we can suffer losing hexproof if we don't have hexproof anyway.

He_Who_Hungers on Budget Mairsil

1 year ago

Awesome list! Just starting out on my own Mairsil list, if you want I can drop you a link to it when I have a list up (haven't created the deck yet at the moment of writing). Mostly here looking for inspiration. There's some great ideas in yours!I'll leave you with some of my own ideas:

  • Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Mirage Mirror because it is always nice to turn into a Mountain when Wrath of God is raging.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Sakashima the Impostor because Mairsil doesn't have any friends, so we need another one so he can be his own friend.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Hey look there's Wrath of God again. Hi, Wrath of God!

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang ticks the same box as some of the cards you already have included. But becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it. You can't stab people with an Argent Sphinx.

  • Hisoka, Minamo Sensei because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Honor-Worn Shaku I have not quite found a use for yet. But if you find something which gets a kick out of Mairsil tapping or untapping, this will be your combopiece. Thought I'd throw it in.

You can hopefully tell Mairsil makes me very happy.

RazortoothMtg on

2 years ago

Phyrexian Altar is another good sac outlet like Ashnod's Altar to reuse those ETB effects. A bit expensive though. On the same note, Miren, the Moaning Well is a good land to include.

Grave Titan maybe. One of the most powerful ETB effects and insanely powerful.

Eldrazi Displacer is for the most part a worse Deadeye Navigator as you need colorless specific mana, but if you do add Grave Titan, it goes infinite with that and Ashnod's Altar. You already have a ton of colorless-producing cards.

Meren of Clan Nel Toth for redundancy.

More recurrable counterspells! Ertai, the Corrupted, Hydromorph Guardian, Draining Whelk, Kheru Spellsnatcher, Ghost-Lit Warder, Glen Elendra Archmage, Judge's Familiar, Hisoka, Minamo Sensei, Silumgar Sorcerer, Stronghold Machinist. Most of these I wouldn't really play, as there are better slots, but some of them may be worth it.

xeotech on leovold, thief emmisary

3 years ago

I would also really suggest Glen Elendra Archmage instead if Hisoka, Minamo Sensei

Maxpphire on

3 years ago

This is a really solid deck

Not sure how I feel about Logic Knot as it exiles things from your graveyard and it more or less seems as if you want your graveyard to be another hand for you. Here are some suggestions:

Enclave Cryptologist - seems on the weaker end, but is a decent 1 drop and you can't even have to level it up all the way for the discard to trigger.

Hisoka, Minamo Sensei - I feel like this would be decent. Forces you to discard and you counter spells. Not Terribly expensive either.

Statute of Denial - Another Counter that would force you to discard and draw.

Vexing Sphinx - Might be an interesting thing to add in the deck

Out of all of these I think Hisoka, Minamo Sensei is the best replacement or addition to add to the deck, everything else it just a "Meh, this caught my eye but probably not"

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