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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mother of Runes
Creature — Human Cleric
: Target creature you control gains protection from the colour of your choice until end of turn. ((Remember the acronym debt.) The targeted creature can't be damaged, enchanted, equipped, blocked or targeted by anything of the chosen colour. Anything of the chosen colour attached to that creature immediately falls off.)








Kjacobson6800 on
Indestructible Angels
1 month ago
Cool build. There are some pretty dirty new Angels out. Id love to see what this looks like these days. Sephara, Sky's Blade Linvala, Keeper of Silence Angel of Serenity Resolute Archangel Grand Abolisher Mother of Runes Flawless Maneuver Teferi's Protection Orim's Chant Catastrophe Day of Judgment Enlightened Tutor
SufferFromEDHD on
Angry Birds
1 month ago
Nah man don't do it. Stick to the foil theme. No doubt Righteous War is unique. I see Mother of Runes in a lot of builds but I think the enchantment goes wider even if the colors are narrow.
All-Out Assault and Neriv, Heart of the Storm will also find a spot in my list when I trade into them.
Profet93 on
Watch the Party Die [Primer]
2 months ago
Crow_Umbra +1
Mother of Runes > Giver of runes?
Recruiter of the Guard - Tutor almost 20% of your deck
Hall of Heliod's Generosity - What do you usually recur?
Vault of the Archangel - Seems expensive to activate. How has it played for you?
SufferFromEDHD on
Kaalia of the vast
4 months ago
Kaalia will always be one of my favorite commanders. That first batch of commander decks were special.
This is a really neat shell. I like your use of niche white control spells like Abeyance and Orim's Chant. Would something like Conqueror's Flail be useful here?
I really like your use of Necrodominance and Necropotence. Is this speeding up your wins?
A playset of cards from my list that I think would be excellent here:
Eiganjo Castle kaalia protection
Arena of Glory best haste enabler
Chance for Glory wins games
Cataclysm the math is on your side
Sneak Attack kaalia #2
Cut all the creatures that don't fit the tribes. Keep Mother of Runes. The rest are just good stuff.
metalflame on
Blink and You'll Miss It
8 months ago
I would recommend a higher land count, and perhaps a few more cheap ramp cards. Opening hands being reliable makes the deck a lot more fun. Also just my style, but white has a ton of cards that exile target non land permanent which can target things not cast, or cast when you are not ready unlike counterspells. like Oblivion Ring. I never see people use removal to get back permanents.
I like the heavy blink theme though, you build more budget in this deck which I appreciate. Intrepid Hero is a great reusable removal, same with Steel Hellkite. Mother of Runes is a budget staple, and Mirror Entity is a finisher for any combat deck with white.
DeinoStinkus on
Equip
10 months ago
You need Hammer of Nazahn, Grafted Exoskeleton, Shadowspear and Open the Armory. Mana Crypt, Mana Vault, and Mox Opal if possible.
Cuts:
Adaptive Automaton (clunky, what are you choosing??)
Benalish Marshal (too mana intensive for so little impact)
Bladegraft Aspirant (same)
Burnished Hart (too slow)
Chief of the Foundry (too much mana for so little impact)
Eivor, Battle-Ready (way too expensive)
Kassandra, Eagle Bearer (not really cost efficient since you don't have the spear)
Militia Bugler (not good)
Mother of Runes -> Giver of Runes
Novice Knight (not good)
Thraben Inspector (not really refined for your game plan)
Darksteel Plate -> Mithril Coat
Explorer's Scope (not good)
Haunted Plate Mail (not good)
Ring of Thune (not good)
Sword of Hours (not good)
Sword of the Paruns (not very good)
Hieromancer's Cage -> Borrowed Time
Pacifism (not good)
Council's Judgment (this card sucks)
gzusvictory on
Halvar, Divine Voltron
10 months ago
I do like the Excalibur a lot! It alone can be lethal with our commander. The challenge comes down to finding a way to cheat it into play. Cheating casting costs of our equipments seems more difficult than cheating equip costs. It helps a lot that our equipments are artifacts, which fits the historic category.
Haystack is nice. Reminds me of Mother of Runes, but cannot protect itself or provide evasion. Keep in mind that it cannot target our creatures that have protection from white since it’s considered a white artifact, and with it not being a creature, it cannot be equipped. There is the advantage of having the ability to use it the same turn it comes out. I can see a common play pattern of playing Haystack prior to playing the threat, and leaving up the additional two mana of course. I know we were also trying to keep our artifact count down and I am curious what we would take out for it. I do like that it can make one of our creatures dodge practically any board wipe. Phasing has some advantages over hexproof, indestructible, and color protection. Timing can be a bit of a challenge not having our threat return to defend us until our next untap rather than the end of the turn we use the Haystack. Not a fan of having to keep up mana up when there’s things like Giver of Runes, which can activate for free (and also did not currently make the deck). I would probably recommend adding Haystack if your playgroup is removal heavy, otherwise it’s a bit too defensive to speed up our game plan of taking out our opponents. I am personally more of a fan of spells/abilities that I can use that can protect our commander without interrupting a lethal attack, like a new card I pulled yesterday Flare of Fortitude
Niko9 on
Skrelv's Toxic Masculinity
11 months ago
Deck looks really fun, and as somebody who runs a mono white deck a lot, this list looks awesome : )
I have a few suggestions, just because you were asking about making this as competitive as possible.
You could probably get away with running more utility lands, stuff like War Room or Roadside Reliquary are nice when you just need to draw something, and I like Blast Zone a ton because it's always something you can sink some mana into and when it goes off it's amazing. Treasure Vault can be kinda similar where you can sac a little efficiency and get an amazing turn.
Dowsing Dagger Flip is a great equip and you have lots of attacking and evasive creatures, so might be awesome.
Concerted Effort could be an absolute bomb, giving all your guys double strike, flying, or protection. Effort and Mother of Runes are so great together.
For max cometitiveness, I think about a Phyrexian Dreadnought and Tocatli Honor Guard or Hushwing Gryff package, just because dreadnaught is such a crazy toxic target, and honor guard can even be tutored off Pyre of Heroes and Mother of Runes or Alaborn Zealot. Zealot also works well with protection because you can pro her from her own destruction, and really, worst case she is just a 1mana protection from attacks. It's a convoluted combo for sure, and I'd only do it because I have a few dreadnaught copies from back in the day, he is way too expensive now : ) Also, things like Hushbringer can just be great stax pieces on their own.
Duelist's Heritage might work well with toxic
And I really like Crashing Drawbridge in any attack focused deck, just for the haste, but sometimes to have a big butt blocker too.
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