Mark of Eviction


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Mark of Eviction

Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Price & Acquistion Set Price Alerts



Have (2) Supremespeed , Friedrice24
Want (0)

Mark of Eviction Discussion

ZorrosRage on Esper Trampolines

2 months ago

What do you think about Mark of Eviction to help you abuse the enter the battlefield effects and annoy your opponents?

Yolo_Von_Bieberswag on For Assholes Only

9 months ago

Singing Bell Strike would indeed lock down creatures more tightly, and I like the fact they would have to tap mana to untap them. The main reason I put in Mark of Eviction is to make the other player pay for their creatures over and over again. I think there's some good synergy between the two, as Mark of Eviction will allow you to reuse Singing Bell Strike as well. Interesting for sure.

thewrush on For Assholes Only

9 months ago

Singing Bell Strike Taps the creature almost permanently and they have to use mana to untap it. Might work better than Mark of Eviction

Ithyn on SGRPC Simic Aggro

1 year ago

Honestly, unos, I am very new to Magic myself. I did a bit of research for this, looking at other decks to get ideas. I was planning on doing something a little more rampy to start with, but I ended up with a faster aggro deck instead. However, for a more rampy deck, I think a lot of those are good choices. Here are my (probably wrong) thoughts.

Mark of Eviction could work as either cheap removal or a way to return one of your own creatures to your hand. The problem I see is that it has to survive until your turn to happen, which may be a problem.

Cloudstone Curio would also work for blinking/flickering your creatures, allowing you to evolve other creatures, or graft onto the bounced creature.

Bred for the Hunt seems like a very good card to me, giving you card draw (hopefully) every turn.

Doubling Season. Yes. Just, just yes.

Despite being a Golgari card, I think Deadbridge Goliath would fit in well.

Plaxcaster Frogling (and Sporeback Troll, to some extent) lets you save your creatures from removal for just two mana. Seems good to me.

Honestly, about half of these were cards that I considered for mine but turned down because I thought they would move a little too slowly. However, that was for an aggro deck. For a more rampy deck, I think a lot of these would work great. Sorry for the wall of text I made, and good luck!

unos on SGRPC Simic Aggro

1 year ago

Hello I made another Simic deck. Yours is so well done that my own attempt was almost the same as this deck. I have then tried to build a different simic deck, more focused on trying to ramp into fat drops to differentiate it from yours.

I would like to hear your opinion on some cards that I would see playing a nice role here: Mark of Eviction, Cloudstone Curio, Bred for the Hunt, Doubling Season, Deadbridge Goliath, Plaxcaster Frogling, Sporeback Troll.

Seuration on How to Play EDH by Yourself

1 year ago

I built Medomai as soon as I got my launch promo from Eldritch Moon. I had been spending a lot of time trying to get a convoluted Medomai combo for infinite turns before Identity Thief, to finally get it in a 2 card combo was too good to pass up. I would recommend some changes though. First, get rid of Lightning Greaves in favor of Swiftfoot Boots. If you have the greaves on Medomai you can't target her with Identity Thief's ability, and having to remove them from her opens her up to removal. Second, you are kind of all in on Medomai, there are other infinite turn combos like Archaeomancer+Time Warp+Mark of Eviction or Conjurer's Closet. Having graveyard recursion like AEther Adept, or Karmic Guide will help as well as Pull from Eternity to take care of exiled pieces. I would also like to recommend Planar Birth since you are running Walk the Aeons, or at least Crucible of Worlds. I'm not going to give you the rest of my decks ideas, but that's a start. Happy turn taking!

Load more