Birthing Boughs

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Birthing Boughs

Artifact

, : Create a 2/2 colourless Shapeshifter creature token with changeling. (It has every creature type.)

Azoth2099 on Atla Palani, Eldrazi Shepherd

8 months ago

SyrenDelphi

Hey, man! Have you considered Changelings for this deck? They count as every creature type ("Egg" is a creature type), and there are a few that I think could be good here.

Changeling Berserker, Changeling Titan, Changeling Hero & Mirror Entity could work. As could Universal Automaton, Bloodline Pretender, Birthing Boughs & Maskwood Nexus.

Cheers!

KongMing on Unesh Sphinx Tribal

1 year ago

Maybe you could take advantage of the Changeling mechanic a bit. Stuff like Birthing Boughs and Maskwood Nexus (so you can make an ETB at Instant Speed). Bloodline Pretender gives you a slow build if cast early, and only costs if Unesh is already on the field.

Sphinx Ambassador is a card that can make people ragequit on the spot, especially with all the counterspell backup you have. Stormtide Leviathan is terrible in most decks, but amazing in this one.

Also, with all the ETB abilities you have here, I really recommend Ghostly Flicker, Displace, and Illusionist's Stratagem because they give your sphinxes some evasion while also doubling up on their ETBs.

A bit more reduction could really do you well. Maybe Warden of Evos Isle and/or Thryx, the Sudden Storm?

MagicMarc on 5color Sliver

1 year ago

I don't agree about Jodah, Archmage Eternal or Fist of Suns. I think both of those cards actually hurt your deck instead of help it. Your mana costs are not high enough for replacing them with WUBRG. Neither of those cards brings what Morophon, the Boundless does to the table. I would dump Fist of Suns for Fellwar Stone or something like Cryptolith Rite. Even Birds of Paradise or something similar is a way better card for this deck than either of those. I would dump Winged Boots for Lightning Greaves. Haste is better than flying and shroud is better than ward.

You have way too few slivers in your deck to "Swarm" anyone. Let alone a table full of opponents. Your deck also has a lot of cards that are targeted creature removal. I would dump a lot of that removal for adding quality slivers that provide removal or create removal for you. Take a hard look at your sorceries and instants and see if there is a sliver that does the same thing. Then replace that card with the appropriate sliver. You also need more card advantage to refill your hand once you start slamming slivers down. You can combo using your mana slivers, Intruder Alarm and cards like Vanquisher's Banner. With those cards in play, every time you cast a sliver you will draw a card and untap your slivers which can let you chain through your library in no time.

For more card advantage and more slivers I would suggest the looking to add some of the following depending on your budget; Herald's Horn, Icon of Ancestry, Cryptic Gateway, Descendants' Path, Guardian Project, Kindred Discovery, and The Great Henge. Since you don't have Sliver Queen you can make more slivers with Maskwood Nexus or Birthing Boughs. Realmwalker is another great card. Adding 4-6 of some of these will really speed your deck up.

Good slivers to replace sorceries, instants or land you take out:

Necrotic Sliver, Essence Sliver, Two-Headed Sliver, Fury Sliver, Belligerent Sliver, Galerider Sliver, Bonescythe Sliver, Venom Sliver, Syphon Sliver, Diffusion Sliver, Hibernation Sliver, Brood Sliver, Crypt Sliver, Blur Sliver, Opaline Sliver, Toxin Sliver, Tempered Sliver.

You don't have to use all of these but some of them are insanely good like Necrotic Sliver. You don't need any removal spells if you have a bunch of slivers and this one in play.

x12721 on First EDH deck: Naya Cheat in Updated

1 year ago

I've found a few cards that may interest you, based on your description. There are a number of enchantments in your colors that function as good sac outlets: Weaponize the Monsters, Barrage of Expendables, and Goblin Bombardment all sacrifice creatures for direct damage, while Fanatical Devotion and Martyr's Cause both provide some sort of protection. If you'd like to stay in green, Evolutionary Leap is about as close as you'll get to Greater Good. As far as other good sac outlets, High Market is an excellent way to crack your eggs, and Spawning Pit is a decent budget Altar effect (as Ashnod's Altar may be a bit expensive. As far as other suggestions, I can't recommend Skullclamp enough (if your budget allows). Changelings are also something to look out for, as they also count as Eggs for your commander. Notably, Maskwood Nexus and Birthing Boughs are both sources of eggs (and the Nexus combos VERY well with your commander) and Mirror Entity is another combo piece for you.

Brutal_B on Atla Palani, Tender of Big Dragon Bois

2 years ago

Birthing Boughs would give you eggs if Atla isn't out. A bit spendy at 4 mana to activate but could be a good late game mana sink and egg maker. Plus they would be dragons as well!

hubatish on Tribal Tribal

2 years ago

Ok I'm pitching Ramosian Sergeant again - you have 11 changelings this can fetch (& 12 with the Guardian Gladewalker ), so for a reasonable portion of the game this will be a cheaper Birthing Boughs that gets some additional utility with fetching actually good changelings like Masked Vandal or Unsettled Mariner .

And IMO Necrotic Sliver / General Kudro of Drannith / Tolsimir, Friend to Wolves are the worst lords atm, since they're gonna get some of your changelings killed, which is at odds with all the "get as many changelings in play as possible" cards. Your recursion is not amazing either.

Mortarpod on The Dwarven Toolbox

3 years ago

I appreciate the rec, Gontilordofmtg!

I know a lot of people are also running the Clock of Omens combo in addition to the Cloudstone Curio combo in their Magda builds, but for the moment I'm trying to avoid any infinite combos. I've actually been having a lot of fun using her as a sort of toolbox commander.

As for Sarkhan the Masterless , I still have yet to play him in a game. My hope is that my dragons, changelings, and changeling tokens from Birthing Boughs will be enough to dissuade people from swinging in when my dwarves are already turned sideways. Plus I think he's pretty flavorful for the deck.

I'd be curious to know if there are any other dragons/artifacts you think would be good tutor targets to function as removal or protection from removal. I managed to dodge a Necrotic Hex via Worldgorger Dragon in my last game, and it was hilarious to see everyone's reactions.

Tzefick on Kimni, Life's Reflection

3 years ago

sean360 Happy to share my thoughts and considerations.

As for why you kept it more simple. The Populate cost of 4 makes it a lot stronger when just copying good stuff at high CMC, especially ones with ETBs or easy triggers. Imagine copying a Magmatic Force at 4 mana. Normally it takes 3 CMC and a card to make a token of a creature you control. To copy any creature you often turn to Clone and their ilk.

I hesitated suggesting a Populate of 4 because the creature itself provides the token that it can populate. Most of the Populate cards synergizes off other cards making those tokens, so there's a weakness that you need one to use the other. In the case of Vitu-Ghazi Guildmage the token generation is really expensive, so it is more efficient to have another card provide the token and then the Guildmage can Populate it. Kimni is one package, and there's a danger in making that too efficient. That's why I sought other ways to make it stronger without breaking it.


Making the creature and the copy token a changeling (not linked to the Populate ability, only the on-cast) seems close to a no-cost. It definitely makes Kimni stronger in certain deck shells but in others it is meaningless - like when you just copy the best creature on board when you cast it and have little self-synergy when copying your own stuff. And the strength it draws from tribal synergy seems rather small, where it would be more beneficial to run a Commander directly from that tribe.

WotC have already made 2 Changeling token producers in; Birthing Boughs and Maskwood Nexus - the later even being an Arcane Adaptation on steroids. I think the Birthing Boughs were made cautiously because it had to account for limited play. Token generators are very powerful in limited, especially without color restriction. The Maskwood is exploring the use of changelings but at rare, so it doesn't affect limited significantly.

I doubt that making them changelings would break the card. Making the Populate at 4 is stronger than changelings and Populate at 5. At least IMO.

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