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Titania: Recycle, Reuse, Run over

Commander / EDH Theme/Gimmick

Sn_Man


Sideboard

Sorcery (2)

Artifact (1)

Instant (1)

Planeswalker (1)


Maybeboard

Instant (1)

Enchantment (1)

Artifact (1)


This deck started as a challenge. A friend of mine had bought the green pre-con commander deck, but thought titania was a bad card. So i bought the card off of him, and set off to try and prove him wrong. The result is a deck with a ton of synergy, that ramps like bamboo grows: loud and quick.

A typical game is as follows:

Get Titania out as quickly as possible, and if possible, protect it via equipment.Start destroying your own land, get tokens, bring lands back, repeat.

Use Tribal Unity or Overwhelming Stampede and attack for some outrageous damage

This deck is a lot of fun, and catches a lot of people by surprise. It has a lot of burst speed. it is pretty easy to go from 1 creature to 5+ creatures in a turn if your commander is out.

The main downside to this deck is the lack of haste in mono green. Sometimes late game, people have too many answers for the creatures. Also, this deck is very reliant on the commander, so she doesn't get the deck will struggle.

Has since been eaten by the Gitrog

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Date added 8 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 1 Mythic Rares

29 - 5 Rares

20 - 1 Uncommons

19 - 2 Commons

Cards 100
Avg. CMC 3.52
Tokens Beast 4/4 G, Copy Clone, Elemental 2/2 G, Elemental 5/3 G, Elemental X/X G, Elephant 3/3 G, Plant 0/1 G
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