Hallar is about kicking and punching all opponents at once.

Play Hallar early and protect with either Greaves or Swiftfoot Boots, preferably Boots.

Evolutionary Escalation, Hardened Scales, and the Rings are your friends.

With any luck, you can pull off the dream: resolve Triumph of the Hordes, then play a kicker spell to deal 10 infect damage to all opponents.


Updates Add

Removed Savageborn Hydra and Keldon Overseer in favour of:

  1. Molten Disaster for mass removal and damage (with kicker for split second)
  2. Temur Sabertooth to protect Hallar and other green creatures if necessary.


51% Casual

49% Competitive

Date added 11 months
Last updated 1 month

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

23 - 0 Rares

31 - 0 Uncommons

27 - 0 Commons

Cards 100
Avg. CMC 2.44
Tokens 1/1 Goblin Warrior, 2/2 Wolf, 1/1 Saproling
Ignored suggestions
Shared with