Gallia's here and she's ready to party! Satyr parties are wild, half the time you don't know what's gonna happen and the other half of the time you don't even care. Cards will go flying all over the place, going from your hand to your graveyard and back again, from your graveyard into play, and just swinging in wherever you can get. The deck specializes at making three small attacks to take advantage of Gallia's ability and filling up the bin with all sorts of surprises, from an array of flashback and retrace to just cards that are nice to have at hand. There's a pretty heavy lean on lands in the deck with a lot of synergies between all the different zones you'll be sending lands to and from, and lots of payoffs for your lands going every which way. The deck is fairly low power and fun for casual play, the kind of deck where you want to just kick back and have a wild time with some friends and some beers, and maybe wheel your way into a win condition. The party will surely be a blast, and everyone's invited! Any help on ideas or strategies I might have missed for a graveyard/land/discard theme would be greatly appreciated!

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97% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

36 - 0 Rares

17 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Bat 1/1 B, Bear 2/2 G, Beast 3/3 G, Beast 4/4 G, Copy Clone, Dwarf 1/1 R, Elemental 1/1 R, Elemental 3/1 R, Elemental 5/5 RG, Elephant 3-3 G, Emblem Wrenn and Six, Insect 1/1 G, Kobolds of Kher Keep 0/1 R, Plant 0/1 G, Saproling 1/1 G, Satyr 1/1 R, Squirrel 1/1 G, Thopter 1/1 C, Treefolk Shaman 2/5 G, Wurm 6/6 G
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