Making a powerful elf deck has been a goal of mine ever since I got into EDH after buying my first Freyalise, Llanowar's Fury deck & until I decided to make Marwyn, the Nurturer command the deck instead the deck wasn't really coming together. I initially built the deck with a +1 counter theme throughout along with getting my commander enough power to go infinite, but now I've opted instead to go full ham with infinite win cons up the wazzoo and placing all my bets on Marwyn, the Nurturer producing infinite mana with untap effects. I've also included the 2 deck lists I consulted to help build this deck at the bottom should you be looking into building a deck with this commander yourselves, they were a great resource.

As mentioned earlier the goal of this deck is to produce infinite mana as soon as possible so mana ramping is a big part of this deck. To start I believe I'm running every 1 cost elf that produces mana in MTG, cards like Llanowar Elves , Elvish Mystic , & Arbor Elf . I'm running these cards because they allow me to cast Marwyn, the Nurturer turn 2 & with this being a low land deck they're nice to have around should something happen to my commander. I also run other powerful mana ramp spells such as Leyline of Abundance which greatly accelerates my commanders ability to go infinite should it be in my opening hand, Elvish Harbinger which allows me to tutor for any other elves I may need, & Priest of Titania who can also easily produce infinite mana with enough elves on field.

Now with this being a very aggressive deck many players in my group naturally attempt to remove Marwyn, the Nurturer before she can produce a quick win so it is vital this deck run a healthy amount of protection for my commander. Perhaps the best of these cards being Vines of Vastwood which not only provides protection but also buffs my commander,, Heroic Intervention which is one of the few cards that can save my whole board from a board wipe, & Lightning Greaves which provides continuous protection as long as it's attached.

Like most commander decks I also run a healthy amount of removal should I need to interact with my opponents board, after all you never know what the deck your playing against is capable of. Some notable inclusions are Kenrith's Transformation which can neutralize a commander & replace itself with another card, Beast Within which is capable of removing any permanent, & Force of Vigor which can be cast for zero should the need arise as my opponents accelerate their board states.

This deck also runs a good amount of tutors & card draw to grab hold of a card to win the game or ensure my deck doesn't run out of gas. Some of my favorites are Glimpse of Nature which can draw most of the deck with infinite mana, Sylvan Library which is just good card draw, Rishkar's Expertise which draws a bunch of cards than plays a big boy, & Chord of Calling which can tutor straight to the battlefield.

Now while Marwyn, the Nurturer is capable of quickly reaching the desired power to produce infinite mana with an untap engine sometimes she can reach her desired power even faster with a few exceptional buffing cards. These include Invigorate which can be cast for zero mana by giving one of our opponents 3 measly life, Berserk which can double Marwyn's power or act as removal under the right circumstances, & Timberwatch Elf which with one tap can buff Marwyn exponentially.

Of course to play any of these big green spells we need to be able to untap Marwyn, the Nurturer at a mana profit to reach infinite mana so we have a variety of means with which to achieve this goal. Some of these include Wirewood Symbiote & Temur Sabertooth which easily pair together to grant Marwyn infinite power, Umbral Mantle which equips to my commander to provide infinite untaps at the right power, & Staff of Domination Which can not only grant infinite mana but also draw the entire deck if desired to win the game with said infinite mana.

For the deck to be successful we need a win-con that can use our infinite mana to cast our metaphorical Spirit Bomb though, which the deck has an abundance of. Some of my favorite ways to win include Helix Pinnacle to win with tower counters of all things, Ezuri, Renegade Leader & Kamahl, Fist of Krosa to cast infinite Overrun effects on my board, Finale of Devastation to play every creature in my deck with haste, & Walking Ballista to ping all my opponents to death with infinite counters.

As mentioned before this deck is a work in progress so if you have any suggestions please let me know & I'll take them into account for the build should they fit within my card budget. Thank you for checking out my deck!

Sources: http://tappedout.net/mtg-decks/marwyn-elf-engine/

https://tappedout.net/mtg-decks/10-05-18-marwyn-the-nurturer/

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Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

28 - 0 Rares

25 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.59
Tokens Beast 3/3 G, Elf Warrior 1/1 G
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