Rift Bolt

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Duel Decks: Mind vs Might (DDS) Common
Modern Masters (MMA) Common
Time Spiral (TSP) Common
Promo Set (000) Common

Combos Browse all

Rift Bolt

Sorcery

Rift Bolt deals 3 damage to target creature or player.

Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

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Rift Bolt Discussion

ellie-is on UR Storm

4 days ago

I don't think you have enough wizards for Wizard's Lightning. Some other cards to consider instead are Lava Spike, Needle Drop, and maybe Rift Bolt. The latter is nice because you cast it on the turn after you pay for it, so you can get a bigger Storm chain going. Take my advice with a grain of salt, though, I've never played with Storm myself, haha.

I don't think buddy lands are good for this, but I personally really like check lands, and fast lands work great with fast decks like this, too. You also have significantly less blue spells than you do red, so once you add nonbasics, consider running less islands than mountains, or, depending on how many nonbasics you have, skipping islands altogether (or perhaps just one or two in case you get hit with a Ghost Quarter).

Another nice card you might want to consider is Kiln Fiend. They usually play that in conjunction with Apostle's Blessing to make sure it can land a hit.

Finally, maybe switch out Spell Pierce for Dispel, or run both. Dispel can help make sure nobody disrupts your combos by getting rid of the Prowess creatures as they're about to deal lethal damage.

Pervavita on Burn Quest

1 week ago

Ramunap Ruins I think would be nice as a last ditch game ender; even if it doesn't end the game often for you chances are the few points of life loss in the course of a game will mean nothing to you.

Harsh Mentor you might want to consider as it really hurts those greedy mana bases.

Rampaging Ferocidon should be good in the sideboard for you against life gain decks and token decks.

have you tested Rift Bolt? If you set up right you can suspend it the turn before you crack your Quest and then on your upkeep your Rift Bolt goes off (no mana this turn) and you crack your Quest in response to have a free 6 points of damage followed by your other spells.

Abrade can give you some flexibility in your sideboard as well to deal with artifacts that are troublesome like Damping Sphere but also give you a removal spell if you deem you need it in a matchup.

Hope that helps you out.

lukas96 on Red Rush

1 week ago

you should really streamline your creatures a bit Deranged Whelp for example does virtually nothing for your deck. Reckless Bushwhacker only makes sence in a creature build an you are playing a creature spell deck. Conduit of Storms  Flip is too expensive and doesnt do enough for your deck.

Your sideboard is also pretty bad Rift Bolt can be a maindeck card but its not a sideboard card at all.

Why do you have Borrowed Hostility and Kari Zev in your sideboars at all? against which decks would you want t bring them in?

Smash to Smithereens is a great sideboard card as is Molten Rain

hokumguru on Izzet Wizard

2 weeks ago

I'd recommend adding these

Skullcrack

Rift Bolt

ForestT on BorosBurn

1 month ago

This looks like a fun deck and I can see why you use it in tournaments! Best of luck to you if you decide to go onto to those bigger competitions! I don't think I'd change anything, but if I had to make a suggestion I'd ask if you've considered damaging cards with (X) as part of the mana cost to perhaps get some extra power if a match goes on a little longer than usual. As long as you can cast it for the surge cost (which I imagine shouldn't be a problem with this deck's low mana curve), something like Fall of the Titans might not be a bad card. Then again, with Rift Bolt I think this deck probably doesn't need something like that.

NivStormfront on Jeskia Wizards

1 month ago

Only issue I can see is that you could easily run out of instants and sorceries to cast. I recommend putting in a few more of those kinds of cards to get the best possible value out of Adeliz, the Cinder Wind and Snapcaster Mage. I recommend looking at Rift Bolt and Boros Charm.

MagicMarc on Wildfire Eternal's Jankfest

1 month ago

Hello,

I like the deck idea and have been looking for something fun to do with Wildfire Eternal. Using Break Through the Line is a great idea! And winning with Rift Bolt is money.

But I wanted to mention that Lightning Storm does not work the way you think it does. You won't be able to stack more than 1 counter on it unless your opponent puts something else on the stack when you pass priority after discarding your first land card. If your opponent chooses to do nothing you will not get priority again and the spell will resolve. It is still not bad to get 5 damage but there may be better cards out there to use.

Bulldawg1310 on Need help Building first Deck ...

1 month ago

bluedragon2k9 the trouble with competitive burn is going to be your budget. Mono red good decks are gonna be in the 3-6 hundred dollar range. Youre gonna need quick creatures like Goblin Guide and Vexing Devil, Eidolon of the Great Revel is gonna punish him for most of his spells. Then you have your staples, Lightning Bolt, Rift Bolt, Lava Spike, things like that. Best thing to do is do your research and get the cards you can afford and as you get better and build up store credit (or more money) grab the other stuff youll need. Until then, just try to find other options that may be weaker but can still fill the spots. I always reccomend soul sisters builds for first time deck builders, its a fun way to interact and learn the game and it actually can compete for a relatively low budget, and theres so many flex things you can do. You can build these for roughly 175-200 bucks based on your mana base. Hope this helps, dont be afraid to reach out and ask more questions if ya have em.

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