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Enchantment — Aura
When enchanted creature is put into a graveyard, you draw two cards.
3 months ago
A creature like Rot Wolf might be good as a recurring source of draw -- Just pump it up and they either get poisoned or you draw a card from them blocking it. That's the big pick I'd suggest, as it's a threat, can draw cards and infect, while oppressive, can win you the game easily.
I see you have Ranger's Guile -- I always love Sheltering Word in decks with big green creatures along with that. Withstand Death and Mortal's Resolve give indestructible as opposed to hexproof if you need it.
If you're looking to ramp quickly, you might want to consider land auras that get you a little extra like Fertile Ground or Wild Growth -- Sadly the ones that draw you cards only seem to let you get mana of any colour which is sort of useless in mono-G. Bequeathal might be an idea in the early game, pop it on a chump blocker and get some draw.
Only other thing I could say is to mark Mowu with CMDR in the list so it stands out -- I'm really liking the build otherwise, and as you say at this rarity level it's hard to find good sources of draw, but with some testing and tuning I'm sure it'll be a strong deck to fight against! +1 for good boyes!
6 months ago
There is not much in your colors for card draw, I don't know if you need it. Here are a couple good options for it though Yavimaya Elder , Nantuko Shaman , Explore , Citanul Woodreaders , and Bequeathal . Explore looks the best to me, but yavimaya elder seems pretty good too.
7 months ago
Now just to preface this deck does not have to be standard legal, I just want to use this to play with my friends now into some suggestions. I was playtesting this deck and I noticed that I had a struggle with not getting the cards I need before I get all my lands, so I need some sort of card draw and Ulvenwald Mysteries just doesn't work. So I'm thinking let's take it out and replace it with another type of card draw. Bequeathal could be useful since I don't have that many creatures if one dies I get two cards heightening my chances of getting another creature, but this runs into the same problem that Ulvenwald Mysteries gives. I don't have that many creatures to begin with so this isn't a useful form of card draw. I came across the card Abundance which seems perfect, if I have too many lands then all I will have to do is play this card search for any non-land card and boom, then all the rest of the lands get sent to the bottom of my library. It seems perfect.
1 year ago
lol, Crack the Earth is awesome! I didn't even remember that card!
It's a more versatile Innocent Blood, and seems better than Misguided Rage. If you were thinking Rakdos, I'd say Innocent Blood because it will also trigger Mortician Beetle. Since you're thinking Gruul, then Crack the Earth obviously, and maybe you could make use of things like Blisterpod, Goblin Arsonist or Bequeathal.
1 year ago
Looks good, man. I have been working on my own version of Pharika Enchantress. Here are some ideas:
Color fixing / Ramp
1 year ago
I've been stumbling all across old cards that fall nicely into Muldrotha this last week and you're the first one I stumbled on. So take my suggestion of Viscerid Drone (seems not the best in your deck without an Urborg, but doesn't really need snow lands to be good). And Bequeathal because Skullclamp isn't good enough for Muldrotha.
1 year ago
Here are some suggestions I have after looking it over:
- Add Farhaven Elf
- Since you have so many creatures you can run a couple of the Green draw cards like Bequeathal, Lead the Stampede, Gift of the Gargantuan, and Adventurous Impulse
- The Peregrine Drake combo is one of the common win conditions in the format, so along with your spot removal, I would add Relic of Progenitus and Shred Memory to remove Ghostly Flicker/Displace from their graveyard before the combo can start
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