Implement of Examination

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Implement of Examination

Artifact

Sacrifice Implement of Examination: Draw a card.

When Implement of Examination is put into a graveyard from the battlefield, draw a card.

Implement of Examination Discussion

AliMoe on Going for a Jhoi Ride!

1 year ago

NoSoyYucateco no it isn't, sine Jhoira's ability triggers on "casting" a historic spell, not an historic card "entering the battlefield". There are a few good cards it interacts with though, like Reckless Fireweaver, but imo it's not worth running it if your deck is not built around it.

HARDsofty This is a nice idea for a deck, I like the vehicle theme. There are a few tweaks I would make without changing the theme of the deck: I think you could run less than 38 lands. The amount of cards you draw with Jhoira should guarantee you a land drop every turn. Also, I would consider cutting Mind's Eye, since you want to spend your mana during your turn, and drawing cards that way. Also, I would include Thopter Engineer, since giving all your vehicles haste is insane ;-) I would cut Ghirapur Gearcrafter for it.

I would also consider cutting both Implement of Combustion and Implement of Examination. They are either expensive, or basically don't do anything. If you are playing them for the card draw, consider instead playing spell bombs, or Chromatic Star/Sphere, since they also offer you utility/fixing/draw.

As for the vehicles, is there a reason you are not playing Aethersphere Harvester, Heart of Kiran, Skysovereign, Consul Flagship or even Cultivator's Caravan? They are a lot stronger than Irontread Crusher, Ovalchase Dragster, Sky Skiff and Renegade Freighter.

I made Jhoira deck as well. It has a lot more smaller artifacts and is buid around casting a lot of cheap efficient stuff, which is clearly not your strategy ;-) but if you want some inspiration, take a look at it.

Neth on Muldrotha, the Gravetide brawl

1 year ago

what do you think about cheap enchantments that provide value in there like Curious Obsession/ Sixth Sense or Dead Man's Chest Gonti's Machinations Unbridled Growth Underhanded Designs ? new also Song of Freyalise Demonic Vigor

the same for artifacts Filigree Familiar Gleaming Barrier Hope of Ghirapur Implement of Malice Implement of Examination Implement of Ferocity Renegade Map Walking Ballista

obviously every path could be correct as long as we dont have all the cards available to playtest

Wood_Elemental on All in T4 Approach Combo

1 year ago

Yeah, I see that, but you aren't going to get the AotSS early every time so you need to protect yourself. Little tokens aren't going to do well against boardwipes or creatures with trample. Even Mono-Red Aggro has a bunch of removal to take care of the tokens. And the removal you have can leave the battlefield with Cast Out, Naturalize, Ixalan's Binding, etc. and they'll just get there thing back. I'd recommend some removal such as Settle the Wreckage, Cast Out, Ixalan's Binding, Disallow, Essence Scatter or even Negate. I know that's a lot of cards but there are a couple of cards in your list that you don't necessarily need like, Implement of Examination is a little slow, Padeem you could get away with a one of, Authority of the Consuls Might be useless in some matchups, If your looking for T4 Approach you might be able to cut to 23 lands. Also Possibly Some card advantage. Opt and Glimmer of Genius are good at that. I realize tht if you add all those cards it woud just be a normal approach deck, so don't add all of them. I'm just trying to help so at least consider some of the cards. And sorry for my extra long comment. Again, It a really cool idea and you get a well deserved upvote from me!

Minihorror227 on Meatalwork Colossus Artifect U/R

1 year ago

As AUAIOMRN, the One With the Wind and Slither Blade are decent early game cards, but when going for Metalwork Colossus you will be going into the late game most of the time.

There are a couple of things that i would suggest, however i do not know how "simple" they would be to use for a beginner so if you feel like testing them out but dont fully understand it feel free to ask.

  • First thing i would suggest is possibly going with Aetherflux Reservoir and Paradoxical Outcome. These cards together with all of your artifacts you have can do amazing and you would be surprised how easily you can get up to that 50 life. This can then be used as an alternate win condition.

  • Next suggestion could be to use Farm / Market over the Divine Verdict for a cheaper removal and more card draw late game

  • another would be to use the Puzzleknots. Since you are using Prophetic Prism and the Cultivator's Caravan, you can have access to any color of mana. with this, you can use the Metalspinner's Puzzleknot for extra card draw. you can also do the same thing with the Implements. Implement of Improvement is a cheap card that give you some life gain and also card draw while Implement of Examination costs a little bit more but also give more card draw instead of life.

i hope these suggestions are at the least a little helpful

munky702 on

1 year ago

Alright, I can definitely switch out the Essence Extraction for three walk and one vraska. I can also add 2 Implement of Malice and one Implement of Examination. Definitely appreciate you stopping by and checking out the deck!

Aragon_Neotrix on

1 year ago

Only Run 2 of each monument since there are much more useful artifacts you can be running like Metalspinner's Puzzleknot Implement of Malice Implement of Examination Vanquisher's Banner Thaumatic Compass  Flip or Sorcerous Spyglass

Ditch the Essence Extraction for kill spells or exile like Walk the Plank Vraska's Contempt or even Hour of Glory for budget.

lilgiantrobot on First edh deck

1 year ago

Roilmage's Trick - Not a very efficient spell, even with the draw. Giving creatures -2/0 for a turn at 4 mana can be better.

Terrarion/Meteorite - Either of these can be cheaper rocks. I'd add Izzet Signet and Fellwar Stone, or Izzet Cluestone if you need the draw.

Pendulum of Patterns - The 3 life isn't amazing, but if you're playing blue the 5 mana to draw one card is just bad. Implement of Examination at 4 mana to draw 2 cards is also not good. You still have cards like Windfall and Reforge the Soul you can add. Even a simple Divination is 2 cards for only 3 mana.

Vessel of Paramnesia/Fleeting Memories - The mill doesn't really seem to do much for you so the cost of drawing a card is too high.

Impact Tremors gives you another wincon. Murder of Crows out with your commander and Goblin Bombardment draws your whole deck.

Vettedog677 on

2 years ago

I need to pull out 11 more cards to make room for some new cards to help tutor and get my combos going. Cards, I'm going to drop are Wall of Forgotten Pharaohs, Zuran Spellcaster, Rootwater Hunter, Tidewater Minion, Implement of Examination, Pieces of the Puzzle. That's all I think I'll pull right now. After I get these swapped out, I'll take another look at em

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