Implement of Examination


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Implement of Examination


Sacrifice Implement of Examination: Draw a card.

When Implement of Examination is put into a graveyard from the battlefield, draw a card.

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Implement of Examination Discussion

Vettedog677 on Talrand's refusal

2 weeks ago

I need to pull out 11 more cards to make room for some new cards to help tutor and get my combos going. Cards, I'm going to drop are Wall of Forgotten Pharaohs, Zuran Spellcaster, Rootwater Hunter, Tidewater Minion, Implement of Examination, Pieces of the Puzzle. That's all I think I'll pull right now. After I get these swapped out, I'll take another look at em

landofMordor on Artifact Gatling Gun (RUW)

3 months ago

Cut some Implement of Examination for Pia's Revolution. That card will take this to the next level.

bellz76 on

4 months ago

So I think this is a good idea, but I have some questions. And these are all meant to be constructive- I'm asking because I don't understand some of your card choices.

1- why are you playing Heart of Kiran? It seems to me it's in there as mana? The only creatures you have to crew it are ones that would be better attackers than it is... And you only have 5 walkers in the deck? That's a $14.00 mana rock and only when you have the Statuary out. And when you don't it's a $14 table ornament.

2- Why are you playing Bomat Courier? It dies to your own Sweltering Suns, or any removal your opponent is playing. Is the plan to use it as mana and then to maybe draw cards? It's too fragile for that many purposes. You could run any of the implements to tap for mana and then get you an effect and a card. Implement of Combustion, Implement of Examination or Implement of Malice all can tap for improvise and still be sacrificed for their benefit and a card if needed. Or even the Metalspinner's Puzzleknot- replaces itself in your hand when you play it, taps for improvise, sac for a another card.

3- What happens if you don't draw the Statuary? Or if gets blown up? Your other win conditions start at cmc 5. I think it's a mistake to have cut the lands. This is essentially a mid range deck with some expensive cmc cards that you want to cheat into play, but if you can't do that you're probably in trouble. And since you aren't drawing any real card draw, it could be find the lands if you aren't drawing them.

4- Why no card draw? With only 2 copies of Bolas, it's not likely you'll see him. Get some drawing going on so you can keep that hand full. You'll need the removal, but if you're all out, you need to reload. Reverse Engineer is the improvise card draw spell, or Glimmer of Genius to get deep.

I think this is a very cool. Just think it needs some polish.

Hope this helps.

BadgerEagle on UG Rishkar Coatl Pumper Deck

6 months ago

Needing some tutor cards I see, Planar Bridge, Trophy Mage, perhaps combo with Implement of Examination, to draw cards until you can draw Planar Bridge to find your coatls. Then combo with Rishkar's Expertise to hopefully fill the board.

FA1L3D on Izzet Artifacts

6 months ago

Well this is more so built around Consulate Dreadnought + Siege Modification for a 10/11 first strike beater, but I have stuff like Implement of Examination and Hedron Archive for card draw, but also Metalwork Colossus for an alternate win con.

Orion93 on Tezzeret Artifcat Modified

6 months ago

Im gonna suggest a couple small edits.

First I would make room for Metallic Rebuke. This is the best hard counter spell for your deck. You can easily tap down an artifact that you aren't using to help with the mana cost, servo schematic is the option I'm thinking of.

Second, you should increase your planeswalker count. Tezzeret the Schemer is great in this deck because he gives you artifacts and works wonderfully with most of the deck.

Third, you could probably make an interesting combo using Scrap Trawler and Resourceful Return. Just keep bringing back your creatures.

I agree that Chief of the Foundry is great but there are better options to play. Metallic Rebuke, Battle at the Bridge, Metallurgic Summonings are all great cards that play well in a tezz deck.

As far as what to drop, Chief of the foundry, maybe Merchant's Dockhand (I tried him in my deck and it didn't work well), and Implement of Examination.

The implement would be great late game but think of what you could do with 3 mana. You can play an artifact that doesn't progress your board or you can play tezzeret's touch, scrap trawler, Tezzeret's Simulacrum, Metallic Rebuke, Battle at the Bridge.... You get it. I know that the extra draw is great, especially if you use the sacrifice ability on your opponents turn, but for 4 mana you could also play Glimmer of Genius which plays much much better. Or even Anticipate which is almost as good.

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