Flight Spellbomb

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Flight Spellbomb

Artifact

Tap, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {{U}}. If you do, draw a card.

The_Ninjurai on Commonly Artificial

5 years ago

Artificer's Assistant and other Dominaria cards are going to be put in the deck when they all are in the database.

Dismantling Blow is a great card. I'll see if I can find a place for it. Some more ramp might be useful, and the myr are adorable. Origin Spellbomb might find a place since it makes a creature and can draw a card, but I don't think Flight Spellbomb is worth it.

Thanks for the suggestions and checking the deck out!

Feyamius on Commonly Artificial

5 years ago

Origin Spellbomb, maybe even Flight Spellbomb could be worth it as well.

And Artificer's Assistant needs to be in the deck!

Squirrelbacon on One Punch

6 years ago

A few questions just since I don't quite understand some card choices!

I love Tireless Tracker, it is a great magic card but with only running 20 lands, do you get that much value from it? Why run tracker over Grim Flayer or Jace, Vryn's Prodigy  Flip?

Secondly, I think it's cute and mean no offense when I say this but what is Hornet Nest doing in the sideboard? I don't have an issue with it I promise, but that took me by surprise!!

Lastly, a few really fun sideboard cards to list off.

-Flight Spellbomb. What's scarier than a 5/6 Goyfling??? A 6/7 FLYING Goyfling that DRAWS A CARD!

-Simic Charm is s ton of fun. Definitely gonna get some great reactions along with some strong synergy with snappies and protecting your few threats.

Hope this helps!

BlackjackHD on

6 years ago

Liliana of the Veil is still the best planeswalker to pair with Tarmogoyf, by a lot. Either way, whether you stick with Last Hope or not, you should have 3 or 4 planeswalkers in a goyf deck.

Consider Inquisition of Kozilek and/or upping your Thoughtseize count. While they don't 2-for-1 your Delirium count, they do work overtime for Goyf. The earlier suggestion of Architects of Will was appropriate; 1 mana, instant, draw a card, put two card types in yard. Late game hard cast not terrible for the attrition war.

Baubles are obviously good for getting delirium super early, but consider some spellbombs. Flight Spellbomb is super janky but gets Goyf and friends over blockers. Lastly I suggest Nameless Inversion as a 1 or 2-of for getting that last card type in yard and dealing with most creatures in the format, or buffing your beater to silly levels.

zenbeni on Gremlins and Atogs fed by Etherium

6 years ago

Yeah I know many decks use Fling but I am not sure about that or maybe a one-of, I prefer sacrifying artifacts with Shrapnel Blast than my Atog or my Ravenous Intruder and having no board at all then. I will test Flight Spellbomb to use evasion if needed with atogs and see if it is better. Atogs and Smuggler's Copter are the only real win-cons of this deck with a bit of burn spells. In fact this deck is more midrange than classic all-in atog decks, less explosive, but I try to make it more reliable and able to recover wipes.

bobdaduck on Worldslayer Pro

7 years ago

Altar of the Brood - servo token mill. Flavor, value, and annoying!Flight Spellbomb - Worldslayer flying servo tokens. Replaces itself if you sacrifice it to anything, too!Ichor Wellspring - sacrifice it.Mycosynth Wellspring - The sameScrap Trawler - Lightning rod for removal.

I don't like the counterspells. You should add in another worldslayer. You should get rid of tezzeret and his betrayal. I would also probably get rid of the ornithopters in favor of better synergies (like the above).

I'd raw down the deck theme to "sacrifice artifacts, causing me to accidentally play five cards and destroy the world." Looks really fun though; I'm jealous.

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