Thornwind Faeries


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Commander 2013 (C13) Common
Urza's Legacy (ULG) Common

Combos Browse all

Thornwind Faeries

Creature — Faerie


Tap: Thornwind Faeries deals 1 damage to target creature or player.

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Recent Decks

Thornwind Faeries Discussion

Yesterday on Official missing/incorrect card/token thread

1 year ago

I was updating my inventory and there seem to be an awful lot of cards that are missing their Commander Anthology printings here.

Printings not found: Anger (CMT), Arcane Denial (CMT), Bathe in Light (CMT), Boros Guildmage (CMT), Borrowing 100,000 Arrows (CMT), Cleansing Beam (CMT), Congregate (CMT), Control Magic (CMT), Curse of Inertia (CMT), Curse of Predation (CMT), Curse of the Forsaken (CMT), Darksteel Mutation (CMT), Death by Dragons (CMT), Deceiver Exarch (CMT), Diabolic Tutor (CMT), Diviner Spirit (CMT), Dragon Whelp (CMT), Duergar Hedge-Mage (CMT), Evincar's Justice (CMT), Furnace Whelp (CMT), Gwyllion Hedge-Mage (CMT), Hada Spy Patrol (CMT), Krosan Grip (CMT), Leafdrake Roost (CMT), Leonin Bladetrap (CMT), Lightkeeper of Emeria (CMT), Mortify (CMT), Mother of Runes (CMT), Oni of Wild Places (CMT), Orim's Thunder (CMT), Orzhov Guildmage (CMT), Path to Exile (CMT), Pilgrim's Eye (CMT), Presence of Gond (CMT), Pyrohemia (CMT), Razorjaw Oni (CMT), Restore (CMT), Return to Dust (CMT), Selesnya Charm (CMT), Selesnya Guildmage (CMT), Serra Angel (CMT), Shattered Angel (CMT), Skyward Eye Prophets (CMT), Soul Snare (CMT), Stonecloaker (CMT), Sulfurous Blast (CMT), Swiftfoot Boots (CMT), Sylvan Reclamation (CMT), Syphon Flesh (CMT), Syphon Mind (CMT), Terminate (CMT), Thornwind Faeries (CMT), Thunderstaff (CMT), Vow of Duty (CMT), Vow of Lightning (CMT), Vow of Malice (CMT), Wash Out (CMT), Winged Coatl (CMT), Wonder (CMT), Wrecking Ball (CMT).

enpc on Lilbrudder

1 year ago

Hmmm, just realised there'd be a bunch of -1/-1 counters on the ooze from generating the mana to add the +1/+1 counters at a rate of 4 to 1. Maybe I'll stick with Thornwind Faeries after all. Still like it in Thrasios though.

enpc on Lilbrudder

1 year ago

Yeah, it seems like the better choice over Triskelion in a lot of places. I'm also contemplating running it over Thornwind Faeries in HD Mimeoplasm.

sonnet666 on Commanders by Power Level [EDH Tier List]

1 year ago

Dunadain, potatopotatopotato, Momir being out of date is a question that comes up a lot, and the general consensus is that, even though Prophet was the best card in the deck, the changes to the deck from it's banning are actually minimal (no other card in there needs Prophet to function).

If you look at the TappedOut profile of the creator of that deck, Jebus4054, you can see that he has an updated version of the deck where he just swapped out Prophet of Kruphix for Altered Ego.

The reason we still have the MTGSalvation link up is that it's just nicer to link new players to a detailed primer, even if it's out of date, than a collection of 100 cards with no context.

enpc, That deck you made looks great. Usually Nooze focused decks have this tendency to devolve into a lot of combo pieces that don't really do anything on their own, but you kept this one really tight and organized, so good job.

As far as possible improvements, all I can think of is adding Sylvan Tutor and Muddle the Mixture for extra ways to grab HD, Chrome Mox for more acceleration, and maybe Mesmeric Orb to fill up your graveyard in games where you're having trouble finding HD.

Another interesting thing I noticed, which is actually a bit surprising, is that you don't actually need Thornwind Faeries in order to win the game. Sure, dealing infinite damage is super simple, but keep in mind that you have infinite mana, and Nooze has the activated abilities of everything in your graveyard. Which include:

So you can activate Yisan's ability with Nooze as many times as you want, pulling any creatures you want onto the battlefield from your library. Only problem is that you don't have a library... Oh wait, Memory's Journey. So now you can put Laboratory Maniac and Jarad, Golgari Lich Lord into play, and have the option of either drawing to win the game with Jace or Magus, or just saccing Nooze for lethal life loss on all your opponents. And even if none of that appeals to you, you can make infinite by tapping Nooze as Birds of Paradise or Bloom Tender, and use Deathrite Shaman repeatedly to exile all the instants and sorceries in your graveyard for about 60 life lost for each of your opponents.

So when you look at all that going on, Thornwind Faeries seems a little unnecessary. I'd replace it with Krosan Reclamation for a second copy of Memory's Journey, allowing you to play though two counterspells after activating HD.

Other cards I think you can safely cut to make space without affecting deck performance are Stifle, Frantic Search, and maybe one land.

merrowMania, I still think he should be T1, and I don't think it will set precedent.

Think about it, if Wizards came out with a functional reprint of Zur the Enchanter, except it cost and also had hexproof and indestructible, would there be any question of what tier it belonged in? Would we really need a probationary period?

Now, that's not going to happen, but what just did happen was very similar, in that Grixis Storm was already a proven T1 deck, and Yidris is basically a strict upgrade.

Good to know about Jeleva being useful though.

(Also, as far as complicated combos go? I can't playtest Storm for the life of me. I always end up messing up and generally giving myself a headache.)

Lastly, I made this thing:

It's all 105 possible combinations of partner commanders. Yay!

Hopefully we'll eventually be able to have a tier ranking for each combination and a little blurb about how they work together. When it's finished it could be added to this list as another dropdown spoiler in the description.

If any of you have ideas about the merits of any of the pairings, feel free to message me about it, comment on the decklist, or just comment here, and I'll do my best to add it by that partner pair.

enpc on Commanders by Power Level [EDH Tier List]

1 year ago

Hi all,

I've been toying with the idea of a BUG only Hermit Druid deck and was wanting to get people's thoughts. The combo is as follows:

  1. use Hermit Druid to graveyard your entire library and put Narcomoeba into play.
  2. sac HD, Narco and one other creature (like a mana dork) to flashback Dread Return, putting Necrotic Ooze into play.
  3. Cards required in the graveyard are: Thornling, Devoted Druid, Quillspike and Thornwind Faeries. You can also add Orochi Leafcaller to this but you don't need to.
  4. Pay to give Nooze haste (from Thornling's ability).
  5. Tap Nooze for and then untap it by giving it a -1/-1 counter (using Devoted Druid's two abilities).
  6. Pay to remove the -1/-1 counter and give Nooze +3/+3 until EoT (using Quillspike's ability).
  7. Repeat steps 5 and 6 indefinitely.
  8. Tap Nooze to deal 1 damage and then untap it by giving it a -1/-1 counter (using Thornwind Faeries'sss ability and then Devoted Druid's ability)

Since the Nooze will be huge from the multiple instances of +3/+3 you, you can easily keep paying the untap cost. It will die at EoT from all the -1/-1 counters but you've already won by then.

You can also use Orochi Leafcaller's ability in conjunction with Devoted Druid's ability for infinite mana of any colour.

If Tasigur, the Golden Fang is your commander, this then gives you infinite mana to get your whole graveyard back to your hand (minus the lands of course).

What do people think? is it too hard to get up and running or too fragile compared with other combos in the colour?

The idea is that it can be much faster than the typical Tooth and Nail combo. I would also like to hear peoples' thoughts on the best commander to pilot it (assuming it's viable).

NiTRoBoX on Faerie Wizard

2 years ago

Hi, I have similar deck: Delvering Island and looking on ways to make it best it can be.

have you thought about Thornwind Faeries? sure can't use it right a way but might be a good for side.

Also: Sea Sprite, Surveilling Sprite are interesting.

How does Treasure Cruise and Bonesplitter working for you?

Also Mana Leak is nice alternative. And I try out Halimar Depths so far quite useful :)

NiTRoBoX on Faerie Wizard

2 years ago

Hi, I have similar deck: Delvering Island and looking on ways to make it best it can be.

have you thought about Thornwind Faeries? sure can't use it right a way but might be a good for side.

Also: Sea Sprite, Surveilling Sprite are interesting.

How does Treasure Cruise and Bonesplitter working for you?

Also Mana Leak is nice alternative.

Panzerforge on Diminishing Returns (Pauper Dimir $25)

2 years ago

Oh man, nateblego I don't have any more room in my sideboard for the epic and majestic Storm Crow. Maybe next deck.
I see the problem you're mentioning with the black removals. I was keeping Shrivel for that kind of issue, since the Dimir Infiltrators can live through the effect, and the Thornwind Faeries act like a removal for a LOT of Pauper creatures.
Certainly something to consider though. I appreciate the feedback!

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