Bestow 3W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.
Enchanted creature gets +1/+1 and has lifelink.
@TACNERD1.0 what fliers in particular? In my personal build, I run 2x Aqueous Form since it's not great in multiples, and instead 4x Stratus Walk for a bit of extra draw. This seems to be fine for me. Also, this deck tends to be a bit more aggressive, especially in matchups against any deck with fliers. It should be faster than decks that include Mantis Rider (Jeskai), Ashcloud Phoenix (Jeskai), Sarkhan, the Dragonspeaker (Jeskai), Butcher of the Horde (Mardu Control, or Mardu Tokens), etc. Cards like Fabled Hero protected by Gods Willing and Ajani's Presence create a very fast clock for the opponent, and the swingback usually isn't an issue. The opponent has to focus more on stabilizing and staying alive than beating in with fliers. In addition, the enormous lifegain from Ordeal of Heliod (in my build) and Seeker of the Way , as well as Hopeful Eidolon can keep our life total fairly safe as we surge to victory. Another note: removal can also be added to the sideboard to counter your local meta. Pillar of Light , more Suspension Field , Singing Bell Strike , and maybe some Reprisal are all good to try out.
Glad to be of help! Rebound is nice but it only triggers at upkeep, so keep that in mind :)
Hero of Leina Tower is your only green creature, that's true. You could probably bias your mana base more towards white though. to make sure you at least get your creatures out, that's more important than the buffs.
I find that with average 1.6 CMC 20 lands is enough, it's in Red Deck Wins territory. However, it should indeed be a bit higher than RDW because of casting difficulty of Phalanx Leader. When possible though you should probably take out the favor and swap some basic lands for shocklands like Temple Garden (I hear they're going down in price soon due to rotating out of standard). Adding some Brushland would help too, and is slightly cheaper. 16 creatures is decent board coverage in my opinion but playstyles may differ (I've got some decks with only 12). As I've said earlier, Rancor really improved games in my own heroic decks, as you can basically give any creature a +4/+2 with trample for 2 mana (Hardened + rancor). Hardened scales works all the time though, so that is much more important!
When making your sideboard you could probably consider some lifelink, that also gives you a really big advantage (Hopeful Eidolon or Unflinching Courage for example is great) against burndecks / other decks that outpace you.
I like Wall of Essence for what you're going for, Nyx-Fleece Ram and that are all you need for defenders. Hopeful Eidolon , Ordeal of Heliod and Ajani Steadfast are good for Lifegain too. Wingmate Roc is big right now, but expensive.
Sweet looking deck! I want to say to add some lifegain in the deck...maybe like Hopeful Eidolon but I dunno what you would take out...
My normal process for building decks is backwards from what I want the end of the games I win to look like. I just build the rest of the deck to get me to that point. This deck wants to grind out games with Grim Guardian triggers or potentially stealing a game quickly with Master of the Feast and Armament of Nyx (holy shit that's a ton of damage on turn 4). These two game plans are very divergent. A middle of the road strategy can be created as well. It's kind of like a little circle of rock-paper-scissors that determines each archetype's position based upon the cards available - aggro beats control, control beats midrange, midrange beats aggro for example.
a) Aggro - We probably don't want blue anymore if you go this route - Font of Fortunes , Taigam's Scheming , and Whelming Wave just aren't cards that let you capitalize on an early, fast start. Heck, maybe even cut the white. While Armament of Nyx allows for a very flashy bit of damage, it can't really act as efficient creature removal in a deck like this (as they can still block with their enchanted creature) and all of the creatures an aggressive deck might run are normally not going to capitalize enough on having doublestrike (since the deck would largely want to be composed of 1 and 2 drop creatures, a buff that's only +2 dmg for 3 mana is meh). Master of the Feast looks superb alongside lots of 1 and 2 drops. Spiteful Returned , Gnarled Scarhide , Bloodsoaked Champion , Tormented Hero and Herald of Torment all come to mind as potential inclusions, with some number of grim guardians providing a little bit of reach if they should have blockers. The deck would need some removal at that point, so maybe things like Bile Blight or even Ulcerate ? Not a lot of removal, as you would prefer to just play a bunch of idiots and turn them sideways rather than have a hand full of removal. Mogis's Marauder is a strong finisher in a deck like this should the ground stall. Mono black allows us to cut all of the 'enters the battlefield tapped' lands and just run a manabase that is all swamps, which should speed you up some. This feels like a pretty strong build.
b) Control - If we want to control the game and win with Grim Guardian triggers, we're in a very interesting spot. Normally, control decks will seek to use things like Wrath of God to create card advantage and buy them time towards a longer game. With guardians as the method of choice we obviously don't want to be doing that. I like the use of Whelming Wave for this reason! I think Master of the Feast doesn't fit as well here and if it goes so does Armament of Nyx , as we can't easily control someone who is drawing more cards than us and the burst damage from the armaments really falls off without a 5/5. Taigam's Scheming doesn't feel right either, as it again is just card disadvantage that is hard for us to recoup. Hopeful Eidolon doesn't excite me, but Baleful Eidolon seems fantastic. If we are planning for a long game, maybe Hypnotic Siren deserves a nod. Banishing Light would be nice, as it gives you an answer to any planeswalkers you might encounter as well as creatures. Nyx-Fleece Ram feels perfect. Maybe Erebos, God of the Dead as a 1-2 of to make use of the life gained and get you some card advantage. I'm not a big fan of the fonts (I think they're a bit slow), i think Sign in Blood is more where you wanna be at. Drown in Sorrow could could be included as a pseudo sweeper in the sideboard, I'm thinking the rams, balefuls, and the guardians give you enough of a chance game 1. Suspension Field might work as a good answer to weenies as well. Riptide Chimera might be too much bouncing considering you're running 4 whelming waves. FUN FACT; Master of Waves can be bounced by Whelming Wave . Should have been named Master of All Non-Whelming Waves. Flavor fail, in my opinion.
c) Midrange - Midrange decks are normally spotted by how they seek for almost all of the cards to be 2-for-1s or put the opponent under a very fast clock. The guardian won't provide us with brutal efficiency or card advantage, but maybe something can be constructed that allows us to create enough synergy that it makes up for it. Potential starting points for insane synergy -c1) Skybind , Odunos River Trawler , Heliod's Pilgrim with assorted auras for card advantage, the Skybind allows for multiple enters the battlefield triggers. Whip of Erebos maybe? c2) Dictate of Erebos and Heliod, God of the Sun for tokens that trigger Grim Guardian and also act as a solid win-con by themselves. Add a bunch of cheap creatures with deathtouch. This sounds very annoying.
OK, gave you way more than you asked for, but whatever. Take all of this with a grain of salt and play whatever cards you think are the most fun!
|0.02 TIX||0.02 TIX|
|Power / Toughness||1/1|
|Avg. draft pick||8.06|
|Avg. cube pick||9.1|
|Commander / EDH||Legal|