Bestow 3W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.
Enchanted creature gets +1/+1 and has lifelink.
Took out the burn and added Divine Favor also balanced creatures and triggers a bit. I still have a few more white creatures and a few more red triggers, but close enough. I bumped Satyr Hoplite up to 4 in favor of the Hopeful Eidolon I will have to see if I like that though, as lifelink is one of my favorite abilities.
Doom Blade in sideboard: own just 1 Hero's Downfall. Whip of Erebos leaving deck for sideboard because my version does not have 5/5 demons to swing with out of the grave, and I have x4 Hopeful Eidolon for Lifelink. In about 20 games I've not once used Whip to bring back Agent of the Fates (or anything else useful), but then I was only running 1 Whip. I like Eidolon of Countless Battles but he could be a three-of.
Thanks for this. I wanted to make a less expensive version in MTGO. I chose to go less aggro and more Lifelink and removal: Minus the -4 Master demons, -3 Spiteful, -1 Whip, -1 Shieldmate. Replaced with +4 Hopeful Eidolon , +2 Fabled Hero , +2 Favored Hoplite , +2 Silence the Believers , +1 Devouring Light , +4 Sign in Blood , +2 lands. Total 66 cards; while I'm trying this mix out.
First off, I love this deck. Quirky/rogue decks are the reason I love this game and keep playing. Figured I chime in with some suggestions for additions. I notice when I playtest this deck I never seem to draw the right creatures to get it going and there isn't enough control to keep your opponent in check long enough for you to start. I could see Hopeful Eidolon being decent here since it's a one-drop in an opening hand and still useful later, not to mention has synergy with the theme of the deck. Soldier of the Pantheon is awesome right now too. I also noticed that you haven't updated with any Khans cards yet. Seeker of the Way seems viable as another decent cheap creature. I really don't like Soul of Theros . While good, its too slow and clunky for this deck. I'd replace it with more control or Ordeal of Heliod (as mentioned). Maindecking Deicide seems like 2 wasted slots that could be better utilized, not sure with what yet.
It's really hard to protect the Sage of Hours unless I am able to play him and "go off'" in the same turn, which tends to be my main focus when playing. I love how + works, probably my favorite thing to do in this deck.
The mana base needs some work & gets a bump as well with Tranquil Cove (which has synergy despite CIPT, I'd drop the Temple's for them, personally) & Flooded Strand . Also, Mana Confluence make sense since the lose of life won't be that much of a factor. This will obviously make the value of the deck skyrocket.
I'm gonna be fooling around with this deck for a couple weeks and I'll post more suggestions as I realize them. Keep up the great work.
I considered putting the Hopeful Eidolon but thought it was pretty useless since i have only one and i'm too lazy to buy them, i still keep it as a suggestion though :V.
I appreciate your help GlistenerAgent , but I am not even sure about the changes so far. The deck really worked as a mid-range, but now it is relatively inconsistent. The small creatures roll up too often. They don't swing for much. They are removed and dealt with far too easily. I am not liking the aggro as much. Dawnbringer Charioteers have pulled me out of a couple tight spots. It may be a 4 drop, but when I get it out the next turn I can cast an ass load of triggers on it. Then it swings for insane damage with life link and flying. You should see the smoke rolling out of the ears of aggro deck pilots when I swing for 10+ and add that back to my failing life total! 5 turns in, I'm not close to dead with real threats on the field, it is game over for them. Not that it happens EVERY time, just about 60%. Control still confounds me. Against mid-range it is a toss up. If I have a lifelink flier or two, or my Fabled Hero ramped up with his double strike and bestowed with Hopeful Eidolon , then it is pretty much cut and dry unless they bring out some serious whoop ass.
Magma Jet are in a lot of heroic decks for the range and scry, but I am more than likely dumping them for Divine Favor unless I can find a decent protection card, or another that triggers multiple heroics. Can't have too many of either!
I have tweaked it and tweaked it. The current version here is about three versions from what I have now. I think it is almost to where I want it. But if I am honest with myself, this is a fringe deck if there ever was one. But I think I may be able to make it decently competitive as a mid-range for my local FNM. At the very least, it will give me a break from whatever I am playing as a main deck for the next year. More than likely a Rabble Red or R/W Token. But who knows at this point? I have another game going tonight and tomorrow afternoon. That is minimum 10 hands against every archetype in the MTG rainbow. I will have a more solid deck list tomorrow evening.
Maybe you'd want to consider making this a Commander? If you want to make it a Modern deck then groups of four of some cards wouldn't hurt your strategy, though with your current cards Standard is a more suitable format. Modern Decks have a wider range of editions and will be harder to play against, while all the cards you currently use are Standard Legal.
I would probably let go of Doomwalker Giant and Woonweaver Giant because both are rather expensive and try to find some more Paragons and Eidolons. The Hopeful Eidolon is a must have if you go for lifegain.
|Power / Toughness||1/1|
|Avg. draft pick||8.21|
|Avg. cube pick||8.5|
|Commander / EDH||Legal|