|Commander / EDH||Legal|
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|Journey into Nyx||Uncommon|
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Enchantment Creature — Minotaur
Bestow 3B (If you cast this spell for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.
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Gnarled Scarhide Discussion
5 days ago
Hey friend! The Medallions are technically not Modern legal, so if I were you I'd just put in Rakdos Signets or something of the sort. Don't forget Gnarled Scarhide as the best 1-drop in Minotaurs, Rageblood Shaman as another lord, Burning-Fist Minotaur as a great 2-drop, and cut some lands with such a reduced curve in exchange for more Ragemongers.
I'd actually be tempted to try Tron lands like Urza's Tower with the Signet to power out all kinds of shenanigans. At least it's cool in theory.
Hope that helps! Hit me up if I can be of service.
2 weeks ago
Burning-Fist Minotaur is a neat two-drop Minotaur. Maybe cause some headaches early game.
Tahngarth, Talruum Hero is a neat legendary Minotaur that can take out weaker creatures.
Merciless Javelineer is reasonably aggressive and can prevent opponents' creatures from blocking.
Flurry of Horns creates a couple of Minotaur tokens that can come down swinging.
Bloodrage Brawler is pretty big for his cost, if you don't mind card disadvantage.
Gnarled Scarhide is an on-theme enchantment minotaur that is also a 1-drop.
4 weeks ago
Oh right, yeah, I didn't look at the multi-colour ones. Neheb, the Worthy is certainly powerful but it's a card that naturally pushes you to try to be aggressive and dump your hand as quickly as possible and the fact that there's only a single good aggressive 1-mana Minotaur in Gnarled Scarhide would be a real problem for that strategy. There are some decent 2-drops and things like Bloodrage Brawler and Minotaur Explorer would help turn on Neheb but in general I would be very wary of creatures that naturally 2-for-1 yourself and still just die to Lightning Bolt.
There might well be a Neheb deck that you could build that's a bit slower and more controlling and tries to team him up with Felhide Petrifier and Rageblood Shaman since first strike, deathtouch and trample are a pretty potent combination of abilities, probably with a bunch of removal and discard in the 1- and 2- drop slots but, like you said, that's a different deck than this one.
1 month ago
BAAAABE, Aegis Automaton, Augmenting Automaton, Cathedral Membrane, Darklit Gargoyle for artifact creatures.Brain Maggot, Aegis of the Gods, Gnarled Scarhide, Hopeful Eidolon, Nyx-Fleece Ram, Spiteful Returned for enchantment creatures. :) Love you!
3 months ago
LittleBlueHero Thanks for the upvote and comment!
Ive playtest it a little and so far enjoying the deck but I'm still considering it a work in progress.
Yeh the tribal element isn't the strongest but as a tribal player I'm determined to make it work in some way. To have a competitive deck then there is no way you could make this completely tribal so we have to find a nice balance using Neheb's other abilities.
I like to think of it as an aggressive tribal(ish) deck with a bit of a hellbent twist as a form of controlling your opponents and buffing your cows. You can easily ditch the tribal element and go full on Hellbent thus also Graveyard strategy. For instance, take a look at the CommandCast (The Command Zone) Neheb decklist (I'd recommend watching the game they had with Amonkhet generals), Jimmy wanted to utilise all the creatures being thrown into the graveyard so he has a lot of recursion shenanigans going on. I have taken a lot of inspiration from his decklist whilst still trying to stay true to Neheb's cow origins.
Gnarled Scarhide Is either going to be a buffed minotaur to swing with or a great Aura for Neheb in a pinch, I believe there is a lot of value to be gained from it in this deck. I think you could be right about Oracle of Bones, may have to playtest more to see if his effect is ever actually useful, if not then to the slaughter house he goes!
3 months ago
Have you had a chance to playtest this at all yet?
I am trying to cobble together a list for Neheb at the moment and am wondering how heavily to lean on the Minotaur Tribal theme. Most of the cows seem lackluster in commander and I was curious if you have any opinion on the ones your are running.
I wasn't thinking Gnarled Scarhide or Oracle of Bones would be that great. Particularly the oracle since I won't have a hand a lot of the time. Take a look at where I am at if you get a chance and let me know. Im leaning more towards discard for everyone at the moment. +1 for fellow Taur.
3 months ago
So, having another look at this...
There is only one 1 drop minotaur, that is Gnarled Scarhide, it isn't the best but I'd add it anyway, because you want to be doing something in turn 1 rather than just passing. I'd suggest cutting Merciless Javelineer and Whip of Erebos.
You also want a 4th Ragemonger, easiest option is to remove 1 Felhide Petrifier...
4 months ago
I am a big fan of Minotaurs, even if it's an underdog tribal, but this one is lacking some important stuff. The curve (just the creatures) looks too slow for a modern aggro-deck. You need 4x Gnarled Scarhide as a one drop and pelase cut the Felhide Brawler for some Metallic Mimics. The Fanatic of Mogis is not good at all. It deals about 3dmg for devotion and dies to every kind of Removal. Even Pyroclasm. And for four mana you can get waaaay better things or should I rather say: For four mana, this dude has literally no impact and an aggro deck should play real finishers with cmc 4. I guess you want it to still be a budget deck, so Thoughtseize or Kolaghan's Command doesn't make sense here. Try out some Despise to get an early look at your opponents hand and disrupt his/her early-game. Use Bile Blight instead of Lightning Strike to deal with tokens or get an easy 2 for 1. You could go for 22 or 23 lands, especially with one or two Sulfurous Springs. A good aggro-curve (with all spells included) should look about: ~8 one-drops, ~10 two-drops and ~15 three-drops.