Enchantment Creature — Minotaur
Bestow 3B (If you cast this spell for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.
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Gnarled Scarhide Discussion
3 weeks ago
LittleBlueHero Thanks for the upvote and comment!
Ive playtest it a little and so far enjoying the deck but I'm still considering it a work in progress.
Yeh the tribal element isn't the strongest but as a tribal player I'm determined to make it work in some way. To have a competitive deck then there is no way you could make this completely tribal so we have to find a nice balance using Neheb's other abilities.
I like to think of it as an aggressive tribal(ish) deck with a bit of a hellbent twist as a form of controlling your opponents and buffing your cows. You can easily ditch the tribal element and go full on Hellbent thus also Graveyard strategy. For instance, take a look at the CommandCast (The Command Zone) Neheb decklist (I'd recommend watching the game they had with Amonkhet generals), Jimmy wanted to utilise all the creatures being thrown into the graveyard so he has a lot of recursion shenanigans going on. I have taken a lot of inspiration from his decklist whilst still trying to stay true to Neheb's cow origins.
Gnarled Scarhide Is either going to be a buffed minotaur to swing with or a great Aura for Neheb in a pinch, I believe there is a lot of value to be gained from it in this deck. I think you could be right about Oracle of Bones, may have to playtest more to see if his effect is ever actually useful, if not then to the slaughter house he goes!
3 weeks ago
Have you had a chance to playtest this at all yet?
I am trying to cobble together a list for Neheb at the moment and am wondering how heavily to lean on the Minotaur Tribal theme. Most of the cows seem lackluster in commander and I was curious if you have any opinion on the ones your are running.
I wasn't thinking Gnarled Scarhide or Oracle of Bones would be that great. Particularly the oracle since I won't have a hand a lot of the time. Take a look at where I am at if you get a chance and let me know. Im leaning more towards discard for everyone at the moment. +1 for fellow Taur.
4 weeks ago
So, having another look at this...
There is only one 1 drop minotaur, that is Gnarled Scarhide, it isn't the best but I'd add it anyway, because you want to be doing something in turn 1 rather than just passing. I'd suggest cutting Merciless Javelineer and Whip of Erebos.
You also want a 4th Ragemonger, easiest option is to remove 1 Felhide Petrifier...
1 month ago
I am a big fan of Minotaurs, even if it's an underdog tribal, but this one is lacking some important stuff. The curve (just the creatures) looks too slow for a modern aggro-deck. You need 4x Gnarled Scarhide as a one drop and pelase cut the Felhide Brawler for some Metallic Mimics. The Fanatic of Mogis is not good at all. It deals about 3dmg for devotion and dies to every kind of Removal. Even Pyroclasm. And for four mana you can get waaaay better things or should I rather say: For four mana, this dude has literally no impact and an aggro deck should play real finishers with cmc 4. I guess you want it to still be a budget deck, so Thoughtseize or Kolaghan's Command doesn't make sense here. Try out some Despise to get an early look at your opponents hand and disrupt his/her early-game. Use Bile Blight instead of Lightning Strike to deal with tokens or get an easy 2 for 1. You could go for 22 or 23 lands, especially with one or two Sulfurous Springs. A good aggro-curve (with all spells included) should look about: ~8 one-drops, ~10 two-drops and ~15 three-drops.
1 month ago
IMHO, Heartless Summoning is actually really bad here. Only Felhide Petrifier, Kragma Warcaller, and Lord of Shatterskull Pass can take full advantage of a cost reduction, and having a bunch of 1/2's on the board instead of 2/3's is not what this deck seems to want to do. (Not to mention Gnarled Scarhide just dies.) Heartless Summoning is really only for HUGE creatures, and of course Myr Superion.
1 month ago
Minotaurs are a difficult tribe to make work. The issue is that most good Minotaurs are 3 drops or higher. That being said You are missing two obvious inclusions; 4x Gnarled Scarhide and 4x bloodrage brawler. Both these cards are early threats, Cursed Minotaur probably isn't good enough and it costs 3 which isn't a slot you need more cards in. You also want 4x Deathbellow Raider this helps yo leverage Fanatic of Mogis.
I'd be tempted to add a madness sub-theme and use Dark Withering and Fiery Temper with Faithless Looting as an extra enabler alongside the Neheb, the Worthy, Merciless Javelineer (which I'm not convinced is good enough) and Bloodrage Brawler...