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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
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| Legacy | Legal |
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| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Carrion Howler
Creature — Zombie Wolf
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
calvo099 on Can i drain my life …
3 years ago
My idea of a bizarre modern deck is a bunch of creatures like Wall of Blood that you can drain your life a lot, and gain it back with, for example, Children of Korlis and play with your life basically with Vito, Thorn of the Dusk Rose or Vizkopa Guildmage and cards like that, and i found Carrion Howler and was asking myself if i can activate its abillity, and before it resolves, acivate it again and again and again, so the creature will die but i will drain my life to whatever number i want to, but i'm not sure if i'm correct.
Thank you!
seshiro_of_the_orochi on Black cards that pay any …
3 years ago
Carrion Howler (just stack the ability as often as you wish.)
Cleaving Reaper (same as above)
And there are many more.
enpc on
Zur’s Second Chance
7 years ago
I really like the concept of the deck, however I think that you have a lot of cards which don't add much value to the strategy.
For cards you could easily cut:
Iona, Shield of Emeria, Cloudshift, Essence Flux, Graceful Adept, Sen Triplets, Greed, Leyline of Anticipation, Near-Death Experience, Paradox Haze, Bond of Agony, Enduring Ideal, Sanguimancy, Temporal Extortion, Conjurer's Closet, Phyrexian Processor, Spellbook, Vedalken Orrery and Carrion Howler. You also have too many lands, you could easily go down to 36 and be fine.
As for cards I would add to the deck:
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Unspeakable Symbol is an amazing card, it provides the deck with instant speed life loss, but also provides you a win condition in the form of commander damage from Zur. On top of this it can be tutored by him.
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Spirit Mantle lets Zur connect, allowing you those sweet tutors.
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Soul Channeling is another effect that lets you pay life that is tutorable by Zur. It's not great but it's still ebtter than some of the life loss effect you're running.
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Counterspells! the best way to protect your stuff (since you have to go a round once you've tutored your combo), you need much more in the way of counterspells to protect your pieces. Counterspell, Swan Song, Mana Drain (if it's in your price range), Delay, Negate, Arcane Denial, Pact of Negation, these are all good examples of counterspells you should be running. On top of this you should run removal, especially stuff like Swords to Plowshares, Anguished Unmaking, Disenchant, etc. as well as Grasp of Fate and Detention Sphere. There's also Seal of Cleansing and Aura of Silence.
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Ramp! You don't have very much in the way of ramp/fixing. I would recommend finding space for Dimir Signet, Talisman of Dominance, Azorius Signet, Talisman of Progress, Orzhov Signet, and depending on your budget, Mana Crypt and Mox Diamond. Dark Ritual is another good burst of mana as well.
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Ethereal Armor is a good backup beatdown enchantment in case your combo gets shut down, as is Steel of the Godhead.
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Savor the Moment is a card you could use to get to your next turn (to jumpstart your combo) if you wanted to.
And if you're concerned about discarding to handsize, Reliquary Tower and Library of Leng between the two should be enough. But for the most part you don't really card, just sculpt your best 7 and go from there.
Hopefully this'll help streamline the deck.
Hi_diddly_ho_neighbor on
Zur’s Second Chance
7 years ago
Interesting deck idea! A few comments:
So the Carrion Howler + Darksteel Plate combo won't work the way you think it will. Indestructibility doesn't stop a creature dying to state based effects (i.e. -1/-1 effects). However, you should still be able to continuously activate the Howler in response to its own ability. If you want the Howler to come back then a card like Gift of Immortality might be better. Though if you are only using the Plate as a way to keep the Howler alive until you are ready to go off then my comment is a moot point.
Platinum Angel or Phyrexian Unlife might be a decent safety net.
Near-Death Experience could be a hilarious alternate win-con.
Is the only purpose for Arena Rector to go get Aminatou? Unless I am missing something neither of those cards seem very synergistic with your deck. I feel cards like Erebos, God of the Dead, Damnable Pact, Idyllic Tutor, Bond of Agony, Greed, or even Heliod, God of the Sun (to gum up the board) might be better.
+1 and good luck with deckbuilding!
MisterMomotaro on
Torgaar rise, die, repeat
7 years ago
I like it, there's some spicy shit here. I'm sure you know you can target yourself with Torgaar to gain life, so you should be running more pay life effects. Necropotence and Greed are amazing. Carrion Howler and Kuro, Pitlord might be good too. Vedalken Orrery goes in almost every deck. Playing Torgaar at instant speed seems really good. I'm not a fan of Yahenni's Expertise. Toxic Deluge is just better. Empty the Pits is also bad. Too expensive and you don't want Delve to be exiling your stuff. I would also take out some of the vanilla creatures to make room. Finally, Cabal Coffers and Cabal Stronghold (the new one from Dominaria.)
