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Nissa deck focused on land-dropping, and churning out cards with all the mana we're getting.

For most of the game, the key is establishing and maintaining the cycle of strong creatures and strong effects that are defended by those creatures.

There are a few cards capable of getting a win, such as Nissa, Who Shakes the World, Emrakul, the Promised End, Avenger of Zendikar, and of course Craterhoof Behemoth.

I'll be playtesting to keep a close eye on what works and what doesn't, but I think this list is already most of the way there.

I've noticed that this deck has easy potential to be a big lifegain deck with a few edits (8 or 10 life per landfall trigger? hard not to notice that potential). The only reason I didn't lean into it is I couldn't and can't think of any way to make a life subtheme pay off except with Phyrexian Processor, and one card isn't enough to justify leaning into an extra subtheme. But I will also be considering if this might be a more successful sub-strategy.

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Date added 4 years
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

24 - 0 Rares

15 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 4.37
Tokens Ashaya, the Awoken World, Badger 3/3 G, Beast 3/3 G, Beast 4/4 G, Citizen 2/2 WUBRG, Clue, Copy Clone, Elemental 2/2 G, Elemental X/X G, Emblem Nissa, Vital Force, Emblem Nissa, Who Shakes the World, Forest Dryad 1/1 G, Insect 1/1 G, Phyrexian Beast 4/4 G, Plant 0/1 G
Folders The Gay Agenda
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