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Enchantment (1)


The main idea of the deck is to combo off,Available combos in the deck (infinite mana and ezuri works quite well):

  1. Staff of Domination + Argothian Elder + Gaea's Cradle/flipped Growing Rites of Itlimoc   with atleast 4 creatures and 1 other land/Nykthos, Shrine to Nyx with 6 on the battlefield and atleast 1 other land = infinite mana

  2. Staff of Domination + Elvish Archdruid/Karametra's Acolyte/Priest of Titania/Viridian Joiner/Wirewood Channeler (in a way they can produce atleast 5 mana) = infinite mana/infinite card draw/infinite lifes

  3. Umbral Mantle/Sword of the Paruns + Elvish Archdruid/Karametra's Acolyte/Priest of Titania/Viridian Joiner/Wirewood Channeler (in a way they can produce atleast 4 mana) = infinite mana

  4. Elvish Guidance (on a land that's not Lodge) + Wirewood Lodge + Argothian Elder = infinite mana

  5. Illusionist's Bracers + Seeker of Skybreak + any creatures that's for 1 mana= infinite mana

  6. Maze of Ith + Argothian Elder + any other land = infinite mana during combat

There are many other ways to get a lot of mana in the deck too, but not infinite. Using comobos is not the only way to win, there are a lot more ways to kill your opponent.Suggestions are Always welcome :)

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

29 - 0 Rares

22 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.62
Tokens Ashaya, the Awoken World, Beast 3/3 G, Elf Druid 1/1 G, Elf Warrior 1/1 G, Morph 2/2 C
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