Thunderkin Awakener

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Thunderkin Awakener

Creature — Elemental Shaman

Haste

Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.

Browse Alters

Thunderkin Awakener Discussion

heckproof on Modern Thunder Balls

2 weeks ago

Why no Unearth ? It helps in addition to Thunderkin Awakener

PhoenixNest on Red Blast

2 weeks ago

Thunderkin Awakener ? It can reanimate Blistering Firecat since its subtype was errata'ed to include Elemental.

wallisface on Shadow Skelemental

2 weeks ago

Some thoughts:

1) 18 land feels waay too low for what you’re doing, imo up it to 20-22.

2) Thunderkin Awakener seems really average in this build as the only target is the skelemental. I’d be running 2 max.

lagotripha on Burnt Skeles

2 weeks ago

Thunderkin Awakener is a massive power boost for Skelemental/Ball.

jonmaior on Awakened Rage

2 weeks ago

I would definitely play Vexing Devil with Claim / Fame . Claim / Fame can additionally get back Thunderkin Awakener so it is kinda like a janky Unearth and your opponent will be forced to let you have a 4/3 for 1 if you have essentially 8 Unearth 's in your deck. its up to you idk if discard is more important to you than all in aggro but I think discard could be sideboarded in.

schulle on Just a fun Elemental deck, any suggestions helps!

2 weeks ago

hey there, I would think there are some problems,you are going in the direction of midrange wich is fine but in my opinion you lack some interaction in this case. So maybe add some burn spells or counters maindeck. What i also can see is a more aggressive type of deck where your risen reef triggers are focused more with cards like Scampering Scorcher , Chandra, Acolyte of Flame and Thunderkin Awakener .

foxlite on Chandra's Elemental School

3 weeks ago

Icon of Ancestry also boosts creatures like Chandra's Embercat forcing a coil and higher drop destruction/counter/removal etc. having multiple ancestries in play. The deck is still fast and workable without them, but they really get a nice ramp going fairly quick when one or two drop early. Thunderkin Awakener lets me throw creatures out of the graveyard which gains haste and +1 effects from Icon of Ancestry . Cats also play out Chandra walkers and moves Chandra, Awakened Inferno out much earlier, most people are most concerned with the Shock trigger on Chandra's Spitfire which is easily ramped again for 1 red mana giving you a flying 7/4 for 2 mana and with 2 icons out a 9/6 for two red. More of a concern than the 4/4 cat which pops out a plains walker for you earlier than expected.

Abyssmal_Bard on Calvacade of Chandra's [Budget]

3 weeks ago

kirakazumi Thanks for the explanation, I did not realize Chandra's Spitfire worked so effectively with Cavalcade of Calamity it just seemed janky to me.

Alternatively, may I suggest adding Torch Courier or Thunderkin Awakener for a faster early game and potential haste for your other creatures.

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