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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
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Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Razorkin Needlehead
Creature — Human Assassin
This has first strike during your turn.
Whenever an opponent draws a card, this deals 1 damage to them.
Crow_Umbra on Snake squad
3 weeks ago
Yo, I saw your post on the front page asking about suggestions for edits. All in all, I think your creature base is pretty cohesive. I have plenty of Goad decks in my main play group, and run one myself (Nelly Borca, Impulsive Accuser). Some suggestions I have:
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I think that stuff like Kederekt Parasite and Razorkin Needlehead could be great ways to break parity on the draw that Karazikar will be giving your opponents.
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Vengeful Ancestor could be another means of repeatedly Goading creatures, especially if Karazikar isn't online yet.
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If Goad decks don't get focused, they end up playing into a 2nd or 3rd place position, unless you have a means off keeping heat and pivoting. This is especially true if it gets into a 1:1 situation.
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I think that No Mercy could also be another means of keeping heat off of you. Karazikar reads that you and drawing opponents lose life, which is different from dealing damage. I know this is a pricier option, but could make non-Goaded attackers reconsider heading at you.
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Last general suggestion would be to maybe switch a few of your Auras with a bit more instant speed interaction. This can definitely be tuned into your budget and meta. A little more creature removal to manage non-Goaded threats could be helpful.
_Kane_ on Valgavoth, Harrower of souls (HF-1)
2 months ago
Hey, welcome to TappedOut.net! I would recommend listing you basic lands under one art image so the counts are more accurate. We can chat about the mana base another time.
Here are a few quick suggestions;
Sulfurous Springs - Replace Ash Barrens
Basilisk Collar - Lifelink to keep your HP at a healthy amount and deathtouch for a decent chump-blocker.
Razorkin Needlehead - Ping dmg on opp turns.
Blasphemous Edict - Board wipes are needed along with targeted removal.
Stormfist Crusader - Card draw
Roiling Vortex - This reads, "Yes, yes, and more please."
Scrawling Crawler - Yes, you have your opps drawing more cards, but they will pay for it with their life. You will also draw more cards. Taking advantage of the "symmetric" card draw by making it weighted in your favor.
Florian, Voldaren Scion - Card selection and Card draw.
Underworld Dreams - Ping dmg on opp turns.
Withering Torment - Enchantment removal is extremely rare in Rakdos Colors.
Ankh of Mishra - Ping dmg on opp turns.
Rug of Smothering - Ping dmg on opp turns.
Nightshade Harvester - Ping dmg on opp turns.
Magebane Lizard - Ping dmg on opp turns and keeps spell decks in check.
Cemetery Gatekeeper - Exile someone's fetch land from a GY. Then, whenever a player play a land you ping for 2 dmg.
Malakir Rebirth Flip - A tapped land with a great spell on the backside.
Reanimate - Any graveyard...
I believe you opened a Bloodthirsty Conqueror!!
Expensive:
Zo-Zu the Punisher - I may have one of these for trade. I'll check.
As far a cuts:
Vile Entomber - Easy cut.
Olivia, Crimson Bride I would lose the graveyard reanimator subtheme.
Valgavoth's Lair - With your deck only being in two colors and with no add value for the land being an enchantment (the extra card type becomes more of a risk than reward), I would cut this land.
Enchanter's Bane - Just not strong enough and the damage isn't on your opponents turns.
Mask of Griselbrand - Too expensive to cast/equip and requires the creature to die for the card draw to trigger.
Temple of the False God - Easy cut. The pay off isn't there and the number of times you won't be able to tap this land for mana isn't worth the upside.
Light Up the Stage - There is better card draw.
Braids, Arisen Nightmare - The group slug effect is nice, but a potential cut due to being non-targeted removal/group sacrifice.
Massacre Girl - Black has better board wipes that can't miss.
Ash Barrens - Easy cut for a land more suited to your deck build.
Bloodfell Caves - Easy cut for a land more suited to your deck build.
plakjekaas on Brew ideas for Scrawling Crawler
2 months ago
legendofa your deck is very light on red permanents for Kederekt Parasite to be on a lot, maybe find some room for Razorkin Needlehead?
DemonDragonJ on The Mind is a Terrible Thing to Raze
3 months ago
I have replaced Font of Mythos with Razorkin Needlehead, which reduced the average converted mana cost of this deck from 3.58 to 3.55, which is good, because this deck had more than enough ways to help my opponents draw cards, but not enough ways to punish them for doing so.
DemonDragonJ on Should I Keep Font of …
3 months ago
I have a copy of Font of Mythos in my Nekusar, the Mindrazer EDH deck, but I am wondering if I should keep it, in that deck, because that deck already has plenty of cards that force my opponents to draw cards, and my opponents shall receive that card's benefit before I do, unless I find a way to cast it on an opponent's turn, so I am contemplating replacing that card with another card that punishes my opponents for drawing cards, such as Razorkin Needlehead from the upcoming Duskmourn set, which would also have the additional benefit of lowering my deck's mana curve. Alternatively, I could replace the font with Cutthroat Negotiator, as I have been hoping to put that card into at least one of my decks.
What does everyone else say about this matter? Should I keep Font of Mythos in my Nekusar, the Mindrazer deck, or replace that card with another one?
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