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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Narset, Enlightened Exile
Legendary Creature — Human Monk
Creatures you control have prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Whenever this attacks, exile target noncreature, nonland card with converted mana cost/mana value less than this creature's power from a graveyard and copy it. You may cast the copy without paying its mana value.





VladMarkov on
First
2 weeks ago
I reckon, what the deck really needs, is lots of cheap spells that can be cast on every player's turn, to get the most value out of the flurry
mechanic. The game plan should be to cast Shiko and Narset, Unified on turn 4, prepare the board beforehand, and then spam small, damage-dealing spells that can easily be brought back with tricks like Underworld Breach, Lier, Disciple of the Drowned, or by recasting copies with Narset, Enlightened Exile.
You could then replace draw-discard effects with more "pure" card draw options like Treasure Cruise (if you have a lot of cards in your graveyard), Quick Study or flexible draw like Flame of Anor.
The main gameplay should revolve around cheap, repeatable spells, but there can also be some utility from the Magecraft
mechanic. Most importantly, the deck should keep continuous pressure on opponents by dealing large amounts of damage through copying small spells.
Must have: Path to Exile, Cyclonic Rift
Useful: Cori Mountain Stalwart, Devoted Duelist, Monk of the Open Hand, Ashling, Flame Dancer, Jori En, Ruin Diver, Ledger Shredder, Smoldering Egg Flip, Burst Lightning, Electrolyze, Virtue of Courage, Fire / Ice, Galvanic Blast, Heartflame Duelist, Ionize, Lightning Bolt, Lightning Helix, Lightning Strike, Magma Jet, Parch, Play with Fire, Punishing Fire, Risk Factor, Sacred Fire, Searing Spear, Shock, Skullcrack, Thunderbolt, Wild Slash
Possible: Taigam, Master Opportunist, Breeches, the Blastmaker, Gale, Waterdeep Prodigy, Rammas Echor, Ancient Shield, Storm of Saruman, Turn / Burn, Price of Progress, Finale of Promise, Increasing Vengeance, Frolicking Familiar, Molten Influence, Slaying Fire, Wizard's Lightning,
DemonDragonJ on Which Card Should Replace Angel …
1 month ago
After much deliberation, I have decided that Shiko and Narset, Unified is the best match for my deck, because, while all three cards are excellent, Flamehold Grappler is a one-time effect and Narset, Enlightened Exile is too dependent upon the contents of graveyards to be reliable, but Shiko and Narset, Unified is both reliable and repeatable, so I shall be glad to put them into that deck.
DemonDragonJ on Which Card Should Replace Angel …
1 month ago
I would like to apologize for starting such a great number of threads in rapid succession of each other, but I am always seeking to improve my decks, and I greatly value feedback from the other users, here.
I have a copy of Angel of Jubilation in my Numot, the Devastator EDH deck, but I am planning to replace her with another creature, since I initially built that deck when EDH was a new format, so I now realize that she does not match the strategy of that deck, and I am considering three new creatures: Flamehold Grappler, Narset, Enlightened Exile, and Shiko and Narset, Unified, and notice that all three creatures have very similar abilities, but I would like to know which creature that everyone here believes is the best match for the theme of that deck.
What does everyone else say, on this subject? Between those three cards, which is the best replacement for Angel of Jubilation? I certainly am eager to receive your feedback, on this matter.
guywitharock on
These aren't Homemade, They're made in bombfactory
2 months ago
You may want to consider some "mana dorks" for your commander in the way of easy-to-cast, different colored token creatures:
Also, there are some interaction-related convoke spells which are probably worth subbing in over other non-convoke options:
Depending on the direction you want to take, there are some cards which support a swarm strategy:
- Nadir Kraken pairs nicely with your extra card draw, and generates rare blue creature tokens for blue-color convoke mana.
- The Locust God god is nice for continual token gen, and again synergizes with your extra card draw while providing uncommon blue creature tokens.
- Oketra's Monument is nice in decks with a lot of white creatures, like yours, and adds continuous white token generation.
- Seraph of the Masses becomes a huge body that can just delete opponents without flying/reach blockers.
- Sublime Archangel can let swarm decks keep up pressure on opponents, even while you ramp. Throw out a random 8/8 token once per turn or whatever, forcing your opponents to deal with it, and it itself can become huge with Flying.
- Moonshaker Cavalry is basically a white version of Craterhoof Behemoth. One turn swing for the win.
- Massive Raid is a single-target bomb which uses your army of weenies, but doesn't cost much mana.
- Arabella, Abandoned Doll is a great bomb once you have a big board of weenies. Build up like 30 tokens or whatever, swing with Arabella and the swarm, kill the table. Or at a minimum deal a bunch of damage and gain a bunch of life.
- Divine Visitation is a non-bo with Arabella, but the upside is definitely worth it. Upgrade the token army.
- Angelic Aberration is similar but provides one-time additional ETB triggers if you lean into that more.
- Molten Gatekeeper is literally a second Witty Roastmaster but with unearth upside.
- Impact Tremors?? If you're really going that route with other cards, why not?
And here are some misc cards to consider:
- Jeskai Ascendancy can straight up give you free spells. Tap creatures for a convoke non-creature spell, Jes Asc untaps them on cast.
- Kykar, Wind's Fury can let you go mana-positive with non creature spells, which you have a lot of. Also pairs nicely with Quintorius, Loremaster which is on your current list.
- Skullclamp is an obvious draw engine for a token deck.
- Unstoppable Plan gets the weenies (and all others) back online on your opponents' turns, freeing up for instant-convokes or just blockers.
- Narset, Enlightened Exile is a cool way to get extra value from non-creature cards that end up in your graveyard.
- Mentor of the Meek is nice for potentially repeatable card draw in this kind of deck.
Flarhoon13 on
Hey Macleod, Get offa my ewe! (Angus Mackenzie)
4 months ago
Angus lost another long game to Kykar, Wind's Fury, who killed us with Underworld Breach (baiting away my Perplexing Chimera with Narset, Enlightened Exile) Frantic Searching 20 times into Isochron Scepter imprinting Dramatic Reversal, with a Sol Ring for an infinite storm count and enough Grapeshots to kill us all. I would have been able to kill Harrison with my Uyo, Silent Prophet, which had 10 counters from Jesse's Orzhov Advokist but Jesse sent a sorcery speed Generous Gift at Uyo. Gluntch, the Bestower giveth, and he taketh away.
I had extended the game with a Cyclonic Rift and a Sublime Exhalation into a Faith's Reward but I died holding an Enchanted Evening I never drew a use for.
StarRushford on
Elsha, Spin Top
5 months ago
legendofa I know my friend's deck uses Sensei's Divining Top, Omniscience, and Enter the Infinite, so I could get one of my combo pieces, or steal one of their combo pieces.
Oh, I just realized it said creature card, I'm blind lol. Being removed right now.
Crash Through would be very good if I am running Narset, Enlightened Exile as my commander, or have Jeskai Ascendancy out.
I'm switching Jace, Architect of Thought and Bribery out.
As for whether unblockable or trample is better, probably unblockable, as here are the current common decks:
My friend: a Merry, Warden of Isengard and Pippin, Warden of Isengard token deck, or Sliver Hivelord slivers deck.
My mom: Kykar, Wind's Fury deck, or a Krenko, Mob Boss krenko deck.
My dad runs a Hazel of the Rootbloom token deck, a Tergrid, God of Fright Flip discard deck. Sometimes a Kydele, Chosen of Kruphix *f-etch* and Thrasios, Triton Hero draw deck.
Buttertoastey on Help with cuts for Narset
9 months ago
I want to build a Narset, Enlightened Exile deck.
I looked at recommended cards and some decks for inspiration, but now I have way too many cards in my deck. Could somebody help me with the cuts?
ArtistaFeo on
CUBE ADDS 2024
1 year ago
Cosmic Rebirth Narset, Enlightened Exile Gold-Forged Thopteryx Feast of the Victorious Dead Ayara's Oathsworn Asinine Antics Virtue of LoyaltyBramble Familiar Heartflame Duelist Pollen-Shield Hare Elusive Otter Expel the Interlopers Ojer Axonil, Deepest Might Flip Ghalta, Stampede Tyrant Bloodletter of Aclazotz Thousand Moons Smithy Flip